Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
PSU: OMG, they got skeeters up the yin yang!
Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Rate Thread | Display Modes |
![]() |
[Ignore Me] #18 | |||
Colonel
|
I mean, I assume you'd agree that's it's not exactly productive to take one specific implementation of a concept with such numerous possibilities and just have a string of people going "nope" and then buggering off? Last edited by Vancha; 2012-04-03 at 03:58 PM. |
|||
![]() |
|
![]() |
[Ignore Me] #22 | |||
Sergeant
|
|
|||
![]() |
|
![]() |
[Ignore Me] #24 | ||
Major
|
Killstreaks reward the better to give more pain to the lesser. This is an MMO, you don't wanna give unnecessary edge to anyone for such reasons. If you kill 5 people, you shouldn't be rewarded with the ability to kill the next 5 easier. With minor rewards, you're also breaching various points of the game - Ammo supply, Lore, ect. It just doesn't fit in PS, and I don't see any way it could.
|
||
![]() |
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | Rate This Thread |
|
|