Forum: PlanetSide 2 Discussion
2013-09-15, 11:44 AM
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Replies: 27
Views: 8,819
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Forum: Tech Forum
2013-08-24, 11:00 AM
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Replies: 9
Views: 2,645
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Forum: Tech Forum
2013-08-23, 08:55 AM
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Replies: 6
Views: 2,156
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Forum: PlanetSide 2 Discussion
2013-08-20, 03:35 PM
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Replies: 14
Views: 1,827
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Forum: Tech Forum
2013-08-19, 03:22 PM
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Replies: 6
Views: 2,156
Re: Laptop shopping... opinions appreciated.
It looks like the 750M is somewhat better than the 660M. And everything else about that computer seems better as well. (I assume "Full HD" means a 1920x1080 [1080p] resolution? is the Asus 1080p as...
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Forum: PlanetSide 2 Discussion
2013-08-15, 10:02 AM
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Replies: 49
Views: 4,022
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Forum: PlanetSide 2 Discussion
2013-08-12, 09:45 AM
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Replies: 54
Views: 4,832
Re: Nerfing the Reverse Manuver
I'm not shedding any tears over it.
IDGAF about this new/old/skilled argument. I think that it's a silly unintended consequence of how the VTOL transition works.
And it makes the air game less...
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Forum: PlanetSide 2 Discussion
2013-08-06, 09:58 PM
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Replies: 24
Views: 4,593
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Forum: Tech Forum
2013-08-01, 02:03 PM
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Replies: 5
Views: 1,731
Re: Which laptop is better for PS2?
Like Goku says. The HP with HD3000 isn't going to run the game well and while the Asus has better graphics it's not going to be all that great.
Gamebooster (and other "PC optimizers") has always...
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Forum: PlanetSide 2 Discussion
2013-07-29, 11:02 PM
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Replies: 34
Views: 4,091
Re: A response regarding BFR's
"BFRs were bad in the First game, blah blah
Do naval combat instead. I want naval combat."
The BFR stuff is pretty much irrelevant to that point, why not just leave it out?
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Forum: PlanetSide 2 Discussion
2013-07-29, 03:29 PM
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Replies: 17
Views: 7,581
Re: factions not unique enough?
It's a helpful secondary characteristic, but when you run out of ammo in the magazine when you need to still be shooting the difference in consequences between 2 and 3 seconds gets quite fuzzy. When...
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Forum: PlanetSide 2 Discussion
2013-07-29, 01:58 PM
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Replies: 17
Views: 7,581
Re: factions not unique enough?
I'm all for unique empire weapons.
At the same time I think most of the "Primary" guns - the carbines, ARs, LMGs ect. - should be roughly within some parameters with empire guns clustering around...
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Forum: PlanetSide 2 Discussion
2013-07-29, 09:54 AM
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Replies: 16
Views: 4,905
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Forum: PlanetSide 2 Discussion
2013-07-25, 03:12 PM
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Replies: 2
Views: 799
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Forum: PlanetSide 2 Discussion
2013-07-21, 12:20 PM
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Replies: 23
Views: 12,947
Re: Base Defense Review
Why?
Is there a reason a static, defensive game where offense is impossible without substantially more population is better except that it's your preference?
Most games (not just video games)...
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Forum: PlanetSide 2 Discussion
2013-07-11, 09:39 AM
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Replies: 56
Views: 7,591
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Forum: Tech Forum
2013-07-11, 08:37 AM
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Replies: 2
Views: 1,805
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Forum: PlanetSide 2 Discussion
2013-07-09, 11:38 AM
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Replies: 12
Views: 6,041
Re: Marauder, Thresher & Enforcer
A "Cheap" way to do some more ES stuff would be to have faction-specific chassis upgrades and maybe even require them to be equipped in order to use the ES weapons.
For example on the harasser,...
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Forum: PlanetSide 2 Discussion
2013-07-09, 09:48 AM
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Replies: 36
Views: 3,542
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Forum: PlanetSide 2 Discussion
2013-07-08, 10:14 AM
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Replies: 46
Views: 7,552
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Forum: Tech Forum
2013-07-08, 10:11 AM
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Replies: 13
Views: 2,384
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Forum: PlanetSide 2 Discussion
2013-07-05, 05:47 PM
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Replies: 22
Views: 2,249
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Forum: PlanetSide 2 Discussion
2013-07-05, 09:40 AM
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Replies: 36
Views: 3,542
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Forum: PlanetSide 2 Discussion
2013-07-03, 02:40 PM
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Replies: 71
Views: 31,859
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