Grounder Missle to Slow! - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: COMMENCE THE JIGGLING!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-10-25, 10:39 AM   [Ignore Me] #1
Storn
Sergeant
 
Storn's Avatar
 
Grounder Missle to Slow!


I am a huge fan of the Grounder Missile Launcher. My outfit often sets up hunter teams in a nice approach vector doing airspace denial My complaint is that the missile is to slow. Aircraft (light attack craft) with afterburners on can outrun the missile. I agree that with some choice turns and flares the missile can/should be avoided but out running a missile... I don’t know about that!
My recommendation is to increase the flight speed of the missile to a more realistic level.
If the speed of the missile is increased then it may be that aircraft flares may need a decrease in the reactivation timer but that’s a different thread.

Just my thoughts... Let me just say again the joy I feel shooting down an aircraft.

Last edited by Storn; 2012-10-25 at 10:41 AM.
Storn is offline  
Reply With Quote
Old 2012-10-25, 11:08 AM   [Ignore Me] #2
Captain1nsaneo
Major
 
Captain1nsaneo's Avatar
 
Misc Info
Re: Grounder Missle to Slow!


The problem is that if they don't change the speed when it locks on vs the speed when its dumbfired then you have an even better all around anti-tank/infantry weapon.
__________________
By hook or by crook, we will.
Captain1nsaneo is offline  
Reply With Quote
Old 2012-10-25, 01:59 PM   [Ignore Me] #3
Storn
Sergeant
 
Storn's Avatar
 
Re: Grounder Missile to Slow!


Just a quick bump... please add your thoughts

I will not bump again
Storn is offline  
Reply With Quote
Old 2012-10-25, 04:34 PM   [Ignore Me] #4
Chewy
Major
 
Re: Grounder Missle to Slow!


Isn't the point of an afterburner to out run what's coming at you?

If missiles aren't working for you then change things up a bit with adding a skyguard or an AA MAX. A single MAX or skyguard may not be able to kill an aircraft but it's damned good at keeping the skies clear of fly boys. All you need to do is pepper them a bit and just about everything will turn and run for cover.

Having an entire group spec into just lock on weapons will meet their counter sooner than you think. You need to stay fluid and adapt to each fight.
Chewy is offline  
Reply With Quote
Old 2012-10-25, 08:59 PM   [Ignore Me] #5
Galron
Staff Sergeant
 
Re: Grounder Missle to Slow!


I agree that guided only missle speed probably needs a boost as I can solo most fighters in an AA max. If half your grounders were AA maxes you would take out anything that came by.

Tips:
  • Missles take time to lock on, time in which the pilot is warned that missle AA is out there. If you playing with a group of AA grounders, be sure you sync up when you try and lock on.
  • If you are a good AA max/Skyguarder, you dont spam your shells when the pilot is a speck on your screen, you wait for his dumbass to start getting greedy and slowing down/lining up on the tanks and infantry that you are covering before firing your flak.
  • Once firing, you know he will increase forward speed and probably try to juke. Lead your target and anticipate his moves based on his vehicle strengths and weaknesses.
Galron is offline  
Reply With Quote
Old 2012-10-25, 10:36 PM   [Ignore Me] #6
Chewy
Major
 
Re: Grounder Missle to Slow!


In short, all lock on weapons need to have a draw back to them (damage, range, speed, ammo) on top of the general counters someone can cert into.

If you as a group choose to spec into a certain area you need to know that there will be a counter to that. Any group needs to spec out in as many ways as they can for that's group playstyle. It's like Rock, Paper, Scissors. If you pick just one then another will beat you.
Chewy is offline  
Reply With Quote
Old 2012-10-26, 08:26 AM   [Ignore Me] #7
Brusi
Contributor
Major
 
Brusi's Avatar
 
Re: Grounder Missle to Slow!


I too...
__________________

”You can have hundreds of players fighting against hundreds of players fighting against hundreds of players in these massive cluster-fuck battles

Matt Higby on the scope of Planetside 2
Brusi is offline  
Reply With Quote
Old 2012-10-26, 10:11 AM   [Ignore Me] #8
Gugabalog
Major
 
Gugabalog's Avatar
 
Re: Grounder Missle to Slow!


A plane outrunning a missle is ridiculous outside of surveillance craft.
Gugabalog is offline  
Reply With Quote
Old 2012-10-26, 11:51 AM   [Ignore Me] #9
Storn
Sergeant
 
Storn's Avatar
 
Re: Grounder Missle to Slow!


I understand that there are draw backs to every weapon hence why aircraft get flares every 20 seconds and can out maneuver the missile; however, it is impossible for a aircraft to outrun a missile... Even with afterburners!

You couple flares, speed, maneuvering and terrain you create an unbalanced encounter in favor of an aircraft which you only have 3 to 4 seconds to target.
Storn is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:08 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.