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2012-11-19, 12:49 AM | [Ignore Me] #2 | ||
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One thing I loved from this interview was Smedley denouncing unpracticed failure pilots.
I love a challenging flight model that has idiosyncrasy about it, and I'm glad to hear that will stay. It's so much more rewarding, and fun (long term especially) to really have to practice and figure it out. |
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2012-11-19, 01:03 AM | [Ignore Me] #4 | |||
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IMO - be smart about movement and flow of battle and you can cleanup with anything that goes pew pew. I played NC exclusively during beta and never had an issue with any class / weapon. (not to suggest that gun stats don't matter, but if there is a 'severe' issue, I didn't notice it) edit: Smeds 'open' development idea is amazing. I'm genuinely surprised that a company the size of SOE is pioneering in this ... Last edited by haberman13; 2012-11-19 at 01:10 AM. |
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