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View Poll Results: Should it be instilled into the game upon release or can it wait?
Yes, sequel should build on the good features from its predecessor 22 70.97%
No, not really necessary they can add it in later if the community warrents the features return... 9 29.03%
Voters: 31. You may not vote on this poll

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Old 2011-07-28, 06:19 AM   [Ignore Me] #1
RED
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Re: Confiscated vehicles/weapons..?


Remembers weapon-swap-deals resulting my locker full of Jackhammers =)
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Old 2011-07-28, 02:38 PM   [Ignore Me] #2
Alduron
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Re: Confiscated vehicles/weapons..?


Originally Posted by RED View Post
Remembers weapon-swap-deals resulting my locker full of Jackhammers =)
My locker is full of Repeaters and Miniguns. Used to meet a TR soldier out in the middle of nowhere with a trunk full of goodies to trade.


Originally Posted by Thoreaux View Post
Let's get this quote in here:



It looks like it's a texture memory problem. Even so, I see no reason why weapons could not be looted. There's no need to re-skin a looted weapon, just change the tracer color.

Also, I simply don't see how it could present a balance issue unless the empires each have weapons with radically unequal abilities in different areas. I'm holding out hope for loot-able weapons being added in beta.
Why do we have to re-skin them? It would be fun to fly over a TR base in a TR bird and drop NC troops. A lot more tactical options, too.

Last edited by Alduron; 2011-07-28 at 02:39 PM.
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Old 2011-07-28, 02:57 PM   [Ignore Me] #3
Logit
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Re: Confiscated vehicles/weapons..?


Originally Posted by Alduron View Post
Why do we have to re-skin them? It would be fun to fly over a TR base in a TR bird and drop NC troops. A lot more tactical options, too.
No thanks.

I really wish SOE would reconsider this though. Not putting something that people like into the game because it's not in the budget seems pretty dumb.

I used to spend hours a night cloaking with my Arm Assault 2 cert. Steal vehicles while they were repairing and than run them over as I drive away with their tank. It was so much fun.
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Old 2011-07-29, 09:54 AM   [Ignore Me] #4
headcrab13
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Re: Confiscated vehicles/weapons..?


Originally Posted by Alduron View Post
Why do we have to re-skin them? It would be fun to fly over a TR base in a TR bird and drop NC troops. A lot more tactical options, too.
Hah, that's a good point. As badass as a TR-skinned Vanguard looked, I never did understand why they flipped textures when you hacked an enemy vehicle. I think it would be awesome to hack an enemy vehicle and roll it into their base, trojan horse style, suddenly popping out with guns blazing.

There may be some balance issues there, but it would be a lot more efficient to put in a few simple gameplay limitations rather than three times as many high-quality vehicle textures.

-HC13
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Old 2011-07-29, 10:27 AM   [Ignore Me] #5
Logit
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Re: Confiscated vehicles/weapons..?


Originally Posted by headcrab13 View Post
Hah, that's a good point. As badass as a TR-skinned Vanguard looked, I never did understand why they flipped textures when you hacked an enemy vehicle. I think it would be awesome to hack an enemy vehicle and roll it into their base, trojan horse style, suddenly popping out with guns blazing.

There may be some balance issues there, but it would be a lot more efficient to put in a few simple gameplay limitations rather than three times as many high-quality vehicle textures.

-HC13
yeah the main one being if you had a TR giving NC prowlers. As long as you didn't shoot the gun, you wouldn't really know it was hacked until they are in the CY, or on top of you.

Which would be pretty devastating to all of sudden have 10 prowlers full of NC pwnin you in the face.
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