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Old 2011-03-02, 07:30 PM   [Ignore Me] #1
Traak
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Re: My mythical Planetside Upgrade Project


Jeez, dude, why aren't you working for Sony.
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Old 2011-03-03, 09:12 AM   [Ignore Me] #2
brinkdadrink
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Re: My mythical Planetside Upgrade Project


To make it so low a way i thought about doing it would be to have 2 lines from the warpgate. So in your picture you have a line go to the south tower from the top warpgate and stop. What if you continued it to the base so if one line is taken the other is still fueling. you can make it so the fuel lines are slower so with both you are steady at a medium fight but if one is taken it will be depleted slowly and if they are both gone then you got like 10 min before you lose the base. It gives kind of like a warning to get someone to those towers. I say this because if the fight is in the middle of the battle field you could just take the tower by the warpgate and cut off all the bases.

EDIT: Realized thats not right you would have to take one at each warpgate unless you near the end so disregard that.

Last edited by brinkdadrink; 2011-03-03 at 09:16 AM.
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Old 2011-03-03, 09:59 AM   [Ignore Me] #3
Traak
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Re: My mythical Planetside Upgrade Project


I'ts "MYTHIC" not "mythical" by the way. Mythic means, in the sense you wanted to express it, "having qualities suitable to myths". "Mythical" mainly means "fictitious"

These fortifications would function well with one of my favorite PS:N things to change. NO cOwardly Strikes.
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Old 2011-03-03, 10:56 AM   [Ignore Me] #4
DviddLeff
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Re: My mythical Planetside Upgrade Project


The upgrade project is fictitious as its not going to even happen

Lost, good points about giving defenders the time needed to get ANTs sorted out.
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Old 2011-03-03, 11:22 AM   [Ignore Me] #5
Traak
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Re: My mythical Planetside Upgrade Project


Well, shoot, why not make ANT's gigantic multi-gunner tanks? Then see if we ever lack NTU's. Making the ANT the bleating sheep of the wolf-filled world of Planetside really discouraged their usage.
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Old 2011-07-12, 05:00 PM   [Ignore Me] #6
DviddLeff
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Re: My mythical Planetside Upgrade Project


Well what the hell do I do with this outdated monstrosity now?
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Old 2011-07-12, 05:04 PM   [Ignore Me] #7
basti
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Re: My mythical Planetside Upgrade Project


Prepare it for Planetside 2?
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Old 2011-07-12, 06:54 PM   [Ignore Me] #8
Hamma
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Re: My mythical Planetside Upgrade Project




Indeed! Update it for PS2 for sure.
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Old 2011-07-13, 12:28 AM   [Ignore Me] #9
CutterJohn
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Re: My mythical Planetside Upgrade Project


Originally Posted by DviddLeff View Post
Well what the hell do I do with this outdated monstrosity now?
Check to see how much they copied, then send them a bill for consulting work.

I did that once.. Had a threadnaught of a post on the EVE forums with a ton of ideas. Checked it a couple years later when I was getting back into the game, and turns out I hit dead on with 80% of them. I appealed to the CSRs for a free month of play for giving them all the ideas they used. Sadly, they never got back to me.
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Old 2011-07-13, 11:24 AM   [Ignore Me] #10
DviddLeff
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Re: My mythical Planetside Upgrade Project


Lol, Planetside 2 Upgrade Project... going to have to get a better idea of what the game is like first

Although they have mentioned that the sandbox element is unlikely to be in at launch in a major way, and by that I imaging constructing or calling in fortifications out in the world...
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Old 2012-06-13, 12:02 PM   [Ignore Me] #11
DviddLeff
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Re: My mythical Planetside Upgrade Project


Any chance this could be moved over to the advertisement section?
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Old 2013-06-04, 02:24 PM   [Ignore Me] #12
DviddLeff
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Re: My mythical Planetside Upgrade Project


Well, well, well, thought I already had a thread on this.

I have been busy:

https://sites.google.com/site/planetsideupgradeproject/
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Old 2011-07-12, 09:02 PM   [Ignore Me] #13
krnasaur
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Re: My mythical Planetside Upgrade Project


I appreciate all the work you put into the upgrade project, it was a very nice read, im glad they took some of your ideas it seems, jumppacks and the new smaller weapon class
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Old 2013-06-05, 07:08 PM   [Ignore Me] #14
Hamma
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Re: My mythical Planetside Upgrade Project


Nice!
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Old 2013-06-05, 07:26 PM   [Ignore Me] #15
Taramafor
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Re: My mythical Planetside Upgrade Project


Originally Posted by DviddLeff View Post
which would add extra lode to the network
I'm worried about the amount of internet usage this might take up. 100-150 is the norm it seems (in an hour), which means up to 900 megabytes in 6 hours (depends on the amount of action it seems. Consent zergers might even go higher) I got roughly 1.4 a day and can easily game for longer then that. And of course, I only get 40 gig a month and have other net stuff to do.

And of course, there's the amount of usage the patches themselves will use up being added to the comp. But the main concern is the constant internet usage after they're applied.

And I once heard of someone that used 1.4 gig in 4 hours because of something about the data going back and forth (sounds like a networky thing).

You figure out the rest.

All I'll say is lots of good idea, but just make sure the game doesn't end up eating more then a gig in 6 hours. 'Cus that's my standed play time and if too much is being eaten up, I'll be too scared to play (which would be a shame as I really like this game).

As for making graphics better... ARE YOU CRAZY!? Most people already struggle and have low framerate. Sure, it's an optional download, but sheesh! Most people comps aren't going to be THAT good for at least a few years. So something to plan eventually but it would be far better to focus on the gameplay first and then focus on making the game look better after all's said and done. I'd rather have better gameplay then better graphics being worked on and I think most would agree (Not that the gameplay is bad in way of course. Just needs a bit of polish. Like incentive to strike behind enemy lines without being overpowered doing it. coughghostcappingcough).

Last edited by Taramafor; 2013-06-05 at 07:44 PM.
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