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Old 2011-03-03, 11:18 AM   [Ignore Me] #16
Tigersmith
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Re: Rift


Originally Posted by Bags View Post
That's my point; their estimates were horrible. If you get over a million pre-orders how could you possibly think room for 75,000 players on release date would work out?

Every new company now-a-days that claims they're going to be more open to community suggestions haven't came through on that promise in the long run. IE, RIOT games and Hi-Rez.

Not holding my breathe for this.




YouTube - That's um...2.wmv

Looks a lot like the dynamic events in GW 2... a game which is going to be F2P after the initial purchase. I get that you're comparing it's PVE to WoW's PVE... but PVE in general sucks after the first time through, regardless of the game. It's too scripted. Too predictable. I'm not really seeing that as a huge incentive to switch.

Not to mention I've heard there's up to 224 possible talent specs? Blizzard can't even balance 30, I highly doubt Rift will ever be near WoW's balance, unless every spec is almost the exact same.

And Bags. Its the fact that a developer is at least trying something different then staying with the Model WoW provides man. They are taking a big risk with loads of talents. Which is something I like. Can they screw it up? Yes..If not this game is gonna hit big.

I am all for innovative games. Thats what I play. And this sure is one.

No need to put up stupid youtube videos man. I just wanted to have a nice convo.
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Old 2011-03-03, 11:49 AM   [Ignore Me] #17
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Re: Rift


That "people who care" was one of the funniest posters of that type that I've seen." Another favorite:



I have seen company after company I've worked for fail due to promoting or paying based on things OTHER than actual productivity.

Last edited by Traak; 2011-03-03 at 11:51 AM.
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Old 2011-03-03, 12:10 PM   [Ignore Me] #18
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Re: Rift


Originally Posted by Tigersmith View Post
Wow guys. I was just stating how I liked the game. This is crazy.
And some of us had a look at the game because of it too, ignore the haters... they're gonna hate
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Old 2011-03-03, 12:31 PM   [Ignore Me] #19
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Re: Rift


Yea let's tone down the shenanigans a bit all, no need to be negative just for the sake of being negative.
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Old 2011-03-03, 07:09 PM   [Ignore Me] #20
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Re: Rift


Tell that to the Electrons.
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Old 2011-03-04, 11:52 AM   [Ignore Me] #21
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Re: Rift


Originally Posted by Sobekeus View Post
Tell that to the Electrons.
They're negative in the name of science!
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Old 2011-03-04, 06:17 PM   [Ignore Me] #22
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Re: Rift


Rift follows the threadbare formula for most all fantasy mmorpgs nowadays, it tries to replicate the apex of WoW by more less generating a 2.0 version of that game just with some set piece attractions thrown in aka rifts.

The only finite innovative feature to be found in rift is the class system which reminded me of how guild wars take on it except instead of primary and secondary classes you have 3...
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Old 2011-03-04, 07:36 PM   [Ignore Me] #23
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Re: Rift


If nobody played the devil's advocate the world would be a lot worse than it is now.
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Old 2011-03-04, 08:25 PM   [Ignore Me] #24
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Re: Rift


Originally Posted by Bags View Post
If nobody played the devil's advocate the world would be a lot worse than it is now.
I felt like responding "no it wouldn't!"

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Old 2011-03-05, 08:18 AM   [Ignore Me] #25
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Re: Rift


Originally Posted by Traak View Post
I felt like responding "no it wouldn't!"

YouTube - Monty Python - Argument Clinic
Monty Python ftw
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Old 2011-03-05, 11:25 AM   [Ignore Me] #26
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Re: Rift


Originally Posted by Sovereign View Post
Rift follows the threadbare formula for most all fantasy mmorpgs nowadays, it tries to replicate the apex of WoW by more less generating a 2.0 version of that game just with some set piece attractions thrown in aka rifts.
I tend to agree with this, well said.
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Old 2011-03-17, 01:55 AM   [Ignore Me] #27
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Re: Rift


Trion did a truly great job with RIFT. Granted it does have a few rough edges here and there but I'm confident that Trion will do a good job in keeping it fresh and fun. And until the vaporware that is Planetside 2 makes a slide into beta, Trion will get my money.

Oh, and I'm gonna leave this here...
RIFT > WoW.
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Old 2011-03-17, 07:58 AM   [Ignore Me] #28
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Re: Rift


Originally Posted by Bags View Post
I heard they had only a million pre-orders yet only enough server space for 75,000 players on release day.

Does not inspire confidence in their abilities as a company.
That's because you're pretty much an asshole with an impossible myopic view of the world, like a Doubting Thomas who lives in a tunnel and has pipe dreams. Trion is taking lessons-learned from Mythic's launch of WAR. It's that simple. The key word here in what you said is "I heard". It's obvious you don't know shit about the subject, and given your condemnation it's more of the same horse shit which spews out of your mouth - you hate anything that isn't your specific brand of vanilla ice cream. I daresay you probably haven't even played the game. I see you screaming a lot and making a ton of arguments here, just like you do in the Planetside:Next forum, but it all adds up to this: what's your experience in the industry with the back side of things, and what's your experience with the game? Have you played the game? Go do some fact-checking first. They had more than 75k. You're either grossly exaggerating for the sake of making an argument or you got your figures off some haterade forum from some WoWtard. I can pretty much guarantee that number is way the fuck off.

Originally Posted by Vancha View Post
I remember the queues for WoW on launch day.

No, not launch day. Launch week, and then some. That company now has over 14 million subscribers for an MMO that's 6 years old and still going strong...
Blizzard loves to throw that number around. They've had that number of TOTAL subscribers, over the last 6-7 years. Impressive, but it's not 14mil all at once, not even 12mil.

Originally Posted by Bags View Post
WoW released in 2004... Rift released in 2011. People's expectations are a bit higher is my point. Competition should set its sights higher than Blizzard's, not on par or below. [...] It could unseat WoW
Yeah. That last bit? Also known as the Mark Jacobs Folly. People that advertise their game as the WoW-killer or even hint about being a competitor pretty much have short careers within the industry. The sole exception in my mind is probably going to be Frank Gibeau from EA Corporate, because he's got the ace of all aces - Bioware. EA basically fired Mark Jacobs for a number of things - one of them was his unprofessional conduct on forums, one of them dealt with his blatant stupidity at staffing and appointing positions (I can't really liken it to anything other than Office Space at the moment), and one of them was his trumpeting to anyone that would listen about how WAR was a WoW-killer even as the game was falling flat on its face. It was an embarrassment to EA, who really should have seen it coming considering the WAR devs were dead set against releasing when they did but were told "Sorry, we want the game out NAO."

I agree with you that people should set their sights higher. People should shoot to unseat WoW. The unfortunate fact is that they let THAT become their primary goal.

Originally Posted by Vancha View Post
Supposedly some of the WAR guys are part of Trion (minus EA and the fail of Denton/Hicks/Barnett), so I wouldn't be surprised if the WAR public quests were their inspiration (as well as ArenaNet's.)
A lot of WAR guys are in one of four places: Bethesda, Trion, Bioware, or still at Mythic. Unfortunately for WAR, the people who had talent were the ones who were laid off, because the shitty morons were the ones Jacobs promoted into leadership roles, and nobody's going to say "Yeah, I'm the one that made the stupid decision, lay me off instead of Sparky over there." As an aside... Paul Barnett really doesn't do ANYTHING. He's some funny little fat English bloke who, as I understand it, was originally a liaison from Games Workshop, who just sort of stuck around. Jeff Hicks, I can't say much about - he's actually a stand-up guy and he does what he can, given what he's got. I believe he's over at Bioware now. Rob Denton... well, he got handed what he got handed. He was basically promoted up to take over after Jacobs. He's like the president who inherits a shitty legacy and has to clean up - doomed to the annals of craptacular remembrance. The funny thing is, Denton is actually like a rocket scientist or something. He's not a video game developer. The whole debacle with WAR started with Jacobs and extended down to a lot of the loyalists who stuck with Mythic when it was struggling. A lot of the people who just hung in there were put into top positions when they really shouldn't have been. As a reward. And they knew a sum total of jack and shit. They then hired on great people, but when EA said "you're losing money, lay people off" what did they do? They laid people off. But the natural reaction is to cut people other than yourself. Nobody's gonna fire themselves and nobody's gonna take a paycut. There were a lot of people making an insane amount of money. Instead of cutting salaries, they just got rid of enough to put the company back in the black. Then when there was no one left to cut, they started eyeballing everyone with a fat paycheck.

Originally Posted by Traak View Post
I have seen company after company I've worked for fail due to promoting or paying based on things OTHER than actual productivity.
Pretty much ties in with my previous paragraph. When layoffs at Mythic came around, all the guys calling the shots had to pick who was getting laid off. They cut their underlings instead of themselves, naturally. It took an outside consultant hired by EA Corporate HQ to come in and get rid of the actual problems.

Originally Posted by KCTitan View Post
Oh, and I'm gonna leave this here...
RIFT > WoW.
Pretty much. I mean, I abso-fucking-lutely *HATE* RPGs. I hate grind-fests, I hate PvE. I play games because of the human element - the human player is better than any other AI out there. I don't play to go farm rabbits until I have enough XP to level up. I cannot stand to run scripted PvE quests. And since there's no PvP in WoW, yeah. Pretty much RIFT's draw is that it's A) not WoW and B) it has PvP.
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Last edited by Firefly; 2011-03-17 at 08:00 AM.
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Old 2011-03-17, 02:49 PM   [Ignore Me] #29
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Re: Rift


Can you level up purely though pvp ?
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Old 2011-06-13, 04:14 PM   [Ignore Me] #30
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Re: Rift


Originally Posted by Sobekeus View Post
Looks good, but I'd need a trial before I'd buy it. Been burned on too many games these days.
Did the trial, now I'm a subscriber. I have to play the game on just about absolute minimum graphics, but it is fun even then.

I play on Deepstrike - US and am an officer in an established guild.

Check it out yourself.

My main's name is Valdore.
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