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2012-06-08, 11:07 AM | [Ignore Me] #1 | |||
Sergeant Major
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So basically the argument is this: "We saw an E3 construction of a game that's barely coming out of alpha right now, and the parts of that demo that annoyed me were the parts of it that I didn't get to see." And by that I mean everything he was talking about with the tactics, the massive meta-game of base captures; so apparently all of that is now destroyed because of an E3 demo? Get real. And you know what? It is annoying because it's an unfounded criticism. Might as well have added in a complaint about the MAX units being able to drive/fly vehicles (which, unlike the other complaints, actually WAS something that was present in the demo). E3 Construction. Wait. For. Beta. EDIT: And really if you want all the tactics and strategy, there's a little franchise called Total War that has that in ******; go play that for a while. Last edited by Saifoda; 2012-06-08 at 11:08 AM. |
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2012-06-08, 11:18 AM | [Ignore Me] #2 | |||
First Sergeant
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Thing is, we have zero info on what is going to be put on, true, and everything, everything that is emphasized avoids the subject. The publicity is all around the mass fighting aspect, it's all around the zerg. So yes, it's a little itching for those that enjoyed the totality of PS1, not just the zerg So, guess what, they ask questions about it. As for your EDIT, Planetside is a game where, fortunately, I don't have to change game to achieve both tactics and shooter. It's funny how you kind of destroy your main argument with it, tbh. "We have no clue, be faithful and wait", followed by "if you want that, go away anyway". Well, if that's the answer, then yes, I'm going to continue annoying you with my questions |
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2012-06-08, 11:12 AM | [Ignore Me] #3 | |||
First Lieutenant
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If you really care about PS2, you wouldn't start judging the game by a simple video, but instead wait for the soon to come beta when you can actually have a real hands on. |
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2012-06-08, 11:19 AM | [Ignore Me] #4 | |||
Private
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while ago. The time I judge a game after buying it is way over. Drastic gameplay changes like adding Generators/Hacking-disruption of base systems like radars and so on wont be happening over night. Even some concerns stated in a beta build wont be addressed in a rush. And as such will be put down the pipeline of content patches to come. Later... |
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2012-06-08, 01:16 PM | [Ignore Me] #5 | |||
Corporal
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If people would stop debating and start DISCUSSING, these forums would be much more pleasant. |
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2012-06-08, 02:51 PM | [Ignore Me] #6 | |||
Staff Sergeant
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...? It's kind of what I hear when these threads pop. Last edited by Goldeh; 2012-06-08 at 02:52 PM. |
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2012-06-08, 03:17 PM | [Ignore Me] #7 | ||||
First Sergeant
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2012-06-08, 10:33 AM | [Ignore Me] #8 | ||
Corporal
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I'm consistently confused by the belief that 'tactics' can only exist if forced upon a player by a collection of game systems of some kind. It doesn't work that way and couldn't work that way in a massive environment like Planetside 2. Players will do whatever the hell players want to do. What is the 'best' thing to do only evolves from playing the game a lot, which none of us have, to create that meta-game of builds and tactics.
What you can do though, is give incentives to play more tactical such as capturing points, staying alive, and being an all-round better player. That's what happened in PS1 and that is what will happen in PS2. We are given the tools in order to create these epic battles, these epic battles aren't created for us. |
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2012-06-08, 02:11 PM | [Ignore Me] #12 | ||
Master Sergeant
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Rose-tinted glasses. I'm surprised that some of you can see the screen in front of you through them..
Planetside the greatest game ever? First, that's totally subjective and unwarranted. A visionary game, yes. A fun game, usually. A unique game, most definitely. But please, spare me about it being the best game ever. You're deliberately overlooking plenty of things about the game that weren't good. Poor level design, poor shooter mechanics, gameplay and netcode issues... believe me: from an objective stand point, the game was far from perfect. Don't get me wrong, I loved planetside, but I know that if no changes were made to the game, it would not do well. For example: ANTs? Really? Who here actually enjoyed ANT duty, when it came up infrequently? We have a background resource system that fills similar roles, but doesn't require the use of the most boring and useless vehicle in the game. And what about base capture? How is a multi-cap system any less "tactical" than the cap & hold system or LLU system we had before? You call it domination, but what was cap & hold but a kind of king of the hill where 20 guys sit around in a tiny control room for 15 minutes? What was LLU but a kind of capture the flag? There, I broke your sacred cows down into simple "dumb" gameplay styles. Does that make the original planetside dumbed down? Planetside is a shooter game. By definition, it's main objectives are to shoot, fly and shoot, or drive and shoot. But much of the games true quality came out with massive coordination and cooperation. Tank columns, hot drops, sunderer convoys, and everything in between. That's what made Planetside what it is, and that's all still in there, and it may be better than ever. (I believe it will be.) So please, cut the self-pitying crap, at least until you can actually experience it in beta. We've seen only a small fraction of what's going on, but what's more important is that it's getting attention and people are liking it. I'm sure you won't get everything you want in a game, just as I am not. But one thing I think we all should want is for the game to be successful, to get the attention it needs and deserves so that it doesn't wind up like it's predecessor. I'm willing to give up some things for that, because I have faith in the developers and in the aspects of the original that kept me in the game. How about you? Wise words: You can't always get what you want but you may find, sometimes, you get what you need. |
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2012-06-08, 02:14 PM | [Ignore Me] #13 | |||
First Sergeant
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That's imho what we should try to think of (instead of insulting each others), additional objectives/tactics not impacting to what I call "the zerg", refering to main, fast paces, base fights that are going to occur |
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2012-06-08, 02:29 PM | [Ignore Me] #14 | |||
First Lieutenant
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2012-06-08, 03:08 PM | [Ignore Me] #15 | |||
First Sergeant
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Look, I don't care much what your combat preference is, case in point is that I, and many other, would like to see more variety than "capture this, then capture this, then capture that". I'm not preventing you to do so. Like in ps1, you would easily leave the ant job to others and keep on your own fun. Btw, to repeat, I don't care much if ant is gone or not. I'm wondering what has to be done in ps2 besides endless capturing of points |
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