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PSU: Just say no.
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2012-03-10, 04:13 PM | [Ignore Me] #23 | ||
First Sergeant
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I'd like to hear the community's current position on Team Play. With driver-gunned vanguards, team play seems less encouraged in terms of tanks. Sunderers are definitely for organization, but i'm a little concerned about how much impact Organization will have in this game, as opposed to zerging. Of course there will always be the zerg, but I wonder how much more effective cooperation will be. Adding something like buggies ( I swear I heard they confirmed buggies at some point, maybe they're just not in alpha yet) would improve the appeal of team play imo.
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2012-03-10, 04:39 PM | [Ignore Me] #27 | ||
You should talk about how great of a kisser I am.
By the way all AGN broadcasts should absolutely have built-in drinking games where when certain words or phrases are said, the guys broadcasting as well as the folks at home must take a drink. Last edited by Warborn; 2012-03-10 at 04:40 PM. |
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2012-03-10, 05:20 PM | [Ignore Me] #29 | ||
Lieutenant General
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How's the Lightning progressing?
Will there be continents designed around amphibious combat? (AND WHERE IS OUR THUNDY!?) How many population should a server sustain? Or do you need a server per continent for 2000 people? With such a short TTK, why would you get anything other than the heaviest shield with slowest recharge? What if we could loot corpses that have not respawned/revived instead of backpacks or ammo drops? Last edited by Figment; 2012-03-10 at 05:26 PM. |
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