Phoenix and the striker needs upgrades - PlanetSide Universe
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Old 2013-07-18, 04:32 PM   [Ignore Me] #1
Livefire
Staff Sergeant
 
Phoenix and the striker needs upgrades


The Phoenix and the striker needs upgrades, some of which are from 10 years ago from PS1 and simply makes no sense why they are missing. Others as in the case of the Phoenix needs to be returned as it was when it first came out in PS2 minus the OSK. The Phoenix is underpowered in multiple ways making it the most under used AV in the game currently.

Phoenix needed upgrades
1. Full screen field of view, the current FOV is to small making it very difficult to hit small or fast moving vehicles.

2. Return of the dumb fire mode like it had in PS1 and the NC CROW has and the TR/VS equivalent, there for making it not totally useless in close range.

3. Return of the airburst ability like it had in PS1 (allows you to prematurely blow up the missile in mid flight allowing it to do low splash damage to near by targets. This allows you to do some damage to a target as you miss it so often being the phoenix is a hard weapon to be accurate with and ever harder in PS2 then it was in PS1.

4. Return of the missile speed boost ability it originally had when the phoenix came out in PS2. The current missile speed is almost to fast to be able to control it but with out the speed boost ability vehicles such as the harasser, flash, and even the lighting can simply outrun it. And not to mention how easy fighters can simply strafe 2 feet to the right or left in hover and dodge it. The return of speed boost would fix all this.

Striker needed upgrades
1. Return of dumb fire mode like it had in PS1 and the other TR/VS/NC lock on launcher has, again there for making it not almost totally useless for close range.

2. Return of the ability to lock on turrets like in PS1, both base turrets and Engineer turrets.

Last edited by Livefire; 2013-07-18 at 04:48 PM.
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