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Old 2013-01-10, 06:47 AM   [Ignore Me] #1
Sledgecrushr
Colonel
 
Re: Higby Outlines this Months Patch


If they can manage a fix this month that keeps players in the game then I think that server mergers probably arent necessary. This is the issue is that folks are playing and then moving on. Im hoping for some good stuff this patch and maybe the server pops will start to rise again.
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Old 2013-01-10, 08:51 AM   [Ignore Me] #2
james
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Re: Higby Outlines this Months Patch


Originally Posted by Sledgecrushr View Post
If they can manage a fix this month that keeps players in the game then I think that server mergers probably arent necessary. This is the issue is that folks are playing and then moving on. Im hoping for some good stuff this patch and maybe the server pops will start to rise again.
Server merges are necessary, the game is bleeding players. I see the patch as a good start, but i don't think its enough. Since steam is the only actual numbers posted. The player base on steam has drop from 12k peak to around 9-10k peak in about a week. I would say at the current rate they will be down to 5-6k in three weeks. The amount of players just using the launchers are unknown, but based on no server every go high it can't be much better. This game will die if you don't have near full servers, it just isn't that great with say 500 people on a server.
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Old 2013-01-10, 07:12 AM   [Ignore Me] #3
Seafort
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Re: Higby Outlines this Months Patch


The patch notes are a good step forwards but I don't see it stopping anyone from leaving or bring anyone back to the game that has already left.

With no metagame or reason to cap a continent it's just a really big team deathmatch which gets boring with only 3 maps.

The game is becoming boring to me and if nothing changes within the next 2 months I don't see myself staying around. Plenty more games to play now and on the horizon
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Old 2013-01-10, 07:42 AM   [Ignore Me] #4
psijaka
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Re: Higby Outlines this Months Patch


I'm liking pretty much everything that I see in the patch notes; good progress on lots of fronts.
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Old 2013-01-10, 08:32 AM   [Ignore Me] #5
Bobby Shaftoe
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Re: Higby Outlines this Months Patch


Patch is still 3 weeks away.

Xmas was only 2 and a bit ago and pops were flat/falling despite x3 SC and double XP
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Old 2013-01-10, 09:18 AM   [Ignore Me] #6
MrBloodworth
Lieutenant Colonel
 
Re: Higby Outlines this Months Patch


I need action, not talk of announcing the announcement a 6 month plan.
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Old 2013-01-10, 10:14 AM   [Ignore Me] #7
Rahabib
Sergeant Major
 
Re: Higby Outlines this Months Patch


Originally Posted by MrBloodworth View Post
I need action, not talk of announcing the announcement a 6 month plan.
I think the amount they are giving in this patch shows action. But we have to be resonable to give them some time to get the rest in.

Should they have had metagame in before they took off the beta sticker? Probably, but if you still want to play this game we have to be a bit patient. At least they are giving us a roadmap for the next 6 months to look forward to. If you dont like what you see in that, then by all means give up on the game because it wont be ready anytime soon.
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Old 2013-01-10, 02:24 PM   [Ignore Me] #8
Methonius
Master Sergeant
 
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Re: Higby Outlines this Months Patch


All I hope for is once they get the metagame in and more continents I hope they advertise it a lot so players can come back and see if they like it again. It seems like a lot of players have written the game off already. I am one of the players that hasn't yet though because I still enjoy it and have high hopes that this game will become so much more in the future. Patience is a virtue.

Let the devs do their jobs and all will come in time. No other game out there right now even comes close to what we have right now.

Last edited by Methonius; 2013-01-10 at 02:26 PM.
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Old 2013-01-10, 10:04 AM   [Ignore Me] #9
Ironside
Corporal
 
Re: Higby Outlines this Months Patch


Adding to a weak foundation isn't going to improve anything,
Where's the fully optimised client that uses all cores.
Infantry rendering needs sorting badly.
Base/Towers redesign
Lattice system
Server merging.
Size matters? like fuck it does, they're probably glad servers are half dead, doesn't impact so much on their weak engine/optimisation, shame on them for making us pay to transfer rather than taking a grip of the situation.

So what we get is some limited optimisation and tweaking of xp to try and change the game play, the rest is just froth.

This game could be so good that's the sad thing
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Old 2013-01-10, 06:30 PM   [Ignore Me] #10
FreeSpeech
Corporal
 
Re: Higby Outlines this Months Patch


Nothing in there about balancing NC with the other factions, tut tut tut.
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Old 2013-01-11, 07:57 PM   [Ignore Me] #11
outsider
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Re: Higby Outlines this Months Patch


Well patch #2 seems like a pretty bland name. I suggest we call it "Let's go farm at the Crown!".

The Crown is bad enough in draining people away from the continent fight, with the xp changes there is even more reason to stay and fight at the Crown, and more reason to abandon any outfit manoeuvre's that involve leaving that $%&^hole.

What I'm not seeing in this patch is any vision or synergy with meta concerns. I don't really see any chance of balancing attack and defense with the same cert gain system. I thought we wanted this game to be FTP so that the subscribers weren't playing on empty servers and that we had a constant influx of non paying players to fill up the ranks.

Well they're going to go to the crown with this patch, meaning the subscribers are going to end up playing on empty servers unless they go play on a COD size map and attack/defend the Crown.

If we want people to leave that place than defense xp changes cannot be applied there. there are already too many incentives to stay as it is.

I know Smed is releasing the 6 month plan next week, but without it, these patch notes have no meaning other than a list of grips that once fixed won't increase player satisfaction.

It doesn't matter that the reload rate is for HE weapons, or the fact that we get a tunnel from A to B or the spawn rooms have a balconny or that a player is invulnerable to x seconds after a res. All of that is just playing with your doodle until bases and outposts have a higher purpose for fighting over than +x cert gain/hour.

Until then: " Let's go farm at the Crown!"
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Old 2013-01-16, 04:18 PM   [Ignore Me] #12
DirtyBird
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Lieutenant Colonel
 
Re: Higby Outlines this Months Patch


Reading the initial plan for the end of January updates again I really dont see how the game will change for me all that much.
I love playing it but I see my time in game waning and a lot of my team mates have just not bothered to play at all any more.

Its like others have already said it doesnt attack the real problems in game.
They are fixes that really should probably already be in by now.
Nothing mentioned about the flashing screen bug and rendering of all players, not just MAX's for vehicles.

I think I was happy to get any info about fixes at the time but yeah after reading it again its good but not enough.
If its taken this long to get that stuff in I can already guess whats going to be in the 6mth plan.
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Old 2013-01-25, 06:47 PM   [Ignore Me] #13
Ghoest9
Lieutenant Colonel
 
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Re: Higby Outlines this Months Patch


Everything is going live as promised except help color blind people.
And they went and edited out of the notes on the officeial site with out saying anything.
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Old 2013-01-25, 07:32 PM   [Ignore Me] #14
duomaxwl
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Re: Higby Outlines this Months Patch


Originally Posted by Ghoest9 View Post
Everything is going live as promised except help color blind people.
And they went and edited out of the notes on the officeial site with out saying anything.
This makes me sad. The map is a pain in the ass to read and it's a bitch having to one-shot spawn beacons because I can't tell if they are NC or Vanu.
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Old 2013-01-26, 05:46 AM   [Ignore Me] #15
EVILoHOMER
Major
 
Re: Higby Outlines this Months Patch


Have they fixed the indicator of where you are on the map yet? It always used to be so hard to see at first glance which is a big problems. I had friends who didn't think there was one but it turned out it was always hidden in a hot spot lol.
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