News: Daybreak Games Hit With Layoffs, Matt Higby resigns - PlanetSide Universe
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Old 2015-03-05, 09:17 AM   [Ignore Me] #1
Stardouser
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Re: Daybreak Games Hit With Layoffs, Matt Higby resigns


Originally Posted by Figment View Post
Sigh.
I can only assume you disagree; surely you don't think persistence fulfills its purpose simply by existing? It needs to exist as an underlying mechanic to make other mechanics work well. Just because a fight can stop dead cold and territory will sit as it was until others come back doesn't mean much. It is regularly undermined by alerts when the winner is granted huge areas they didn't hold and didn't have to fight for. It is regularly cheapened by base design, where the winner between large forces is the one that doesn't have to log for bed.

No, persistence is an underlying thing that makes what lies above it better. But what lies above it in this game remains undone. No attrition mechanics, poor layout, so on.
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Old 2015-03-05, 10:43 AM   [Ignore Me] #2
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Re: Daybreak Games Hit With Layoffs, Matt Higby resigns


Originally Posted by Stardouser View Post
I can only assume you disagree; surely you don't think persistence fulfills its purpose simply by existing? It needs to exist as an underlying mechanic to make other mechanics work well. Just because a fight can stop dead cold and territory will sit as it was until others come back doesn't mean much. It is regularly undermined by alerts when the winner is granted huge areas they didn't hold and didn't have to fight for. It is regularly cheapened by base design, where the winner between large forces is the one that doesn't have to log for bed.

No, persistence is an underlying thing that makes what lies above it better. But what lies above it in this game remains undone. No attrition mechanics, poor layout, so on.
I think he probably agrees and hence the unhappiness.
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Old 2015-03-05, 11:04 AM   [Ignore Me] #3
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Re: Daybreak Games Hit With Layoffs, Matt Higby resigns


Originally Posted by ringring View Post
I think he probably agrees and hence the unhappiness.
Ooops....sorry. I just remembered some folks way back in pre-release thought that if we could just get to where the game is persistent, it would be enough and everything would work itself out.
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Old 2019-08-01, 11:02 AM   [Ignore Me] #4
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Buenas, qué tal? Me he registrado en el foro para intentar aportar cosas sobre los temas en los que mejor me defiendo.
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