News: UES Interview with Matt Higby - PlanetSide Universe
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This is the last VIP post in this thread.   Old 2013-01-29, 02:49 PM   [Ignore Me] #14
Higby
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Re: UES Interview with Matt Higby


Animations are only a part (and not even the hard part) of doing vehicle entrance/exit animations. We'd have to literally redo the art for all of the vehicle models, attachments and textures to support it, repacking and atlasing the texture sheets,etc. It would take a couple months of dedicated work from a few different people to do. The limitation is not really about animator time, run animations are 100% animator time.
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