Originally Posted by Mathematics
When virtually every suggestion regarding success in this game involves getting organized, how is it naive or arrogant to suggest that this game is balanced around such an idea? When the developers themselves indicate that organization is important to success in the game, it's clear that organization is one of the ideas around which the game is designed. Therefore, it's neither arrogant nor naive to suggest getting organized. I'm simply giving advice on how to enjoy the game the way the developers intended.
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I get what you're saying. You need teamwork to win a team base game, even more so when that game is an all out war in just about every since of the word.
Troops can't do much of anything alone. Every class has a role and needs to play as it for the team to win.
Flashes are as fast as a rabbit with its tail of fire. Cost is being open to be killed by anything.
Sundies are the main force needed to keep in a fight. Without a sundy one can't win a war without massive losses. Costs are being the number 1 target and having a big ass.
Lightnings can have power if they want it (HE, skyguard) but at a cost of effectiveness in other roles and will always have low HP.
MBTs need 2 people to be at full power. Better versions of a lightning in just about every way at costs depended of the faction.
Libbies need 3 men to be at full power. They can rain hell from up high and suppress an area easy. Cost is the need for a least a 2nd person or it'll never be able to use the main gun without crashing.
Gal is transport. They have 4 guns but are HUGE slow targets.
Everything has a cost that needs others to help overcome, but ESFs. The ESF is the only thing that can solo tens of troops, multiple vhicles, and still be able to fight off other air all at once. Once an ESF gets rocketpods they become a killing god without any cost added to them for such power. Everything needs to have teamwork to live and do their jobs but ESFs. How is that right? Please answer these questions for an ESF and all other classes/vehicles and you'll see just how much an ESF stands out from the rest.
What am I weak against?
What am I strong against?
When choosing another weapon, what am I giving up?
What do I need to fight that target?
Do I need help for this target?
Is it a risk attacking that target?