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2012-05-06, 12:01 AM | [Ignore Me] #93 | |||
Captain
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Just sayin Last edited by cellinaire; 2012-05-06 at 12:04 AM. |
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2012-05-06, 12:58 AM | [Ignore Me] #96 | ||
Major
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planetside isnt the real life their is No end game in end the war by winning or loosing it lol !
If their is no more war in planetside their is no more game the game is actually based on ongoing and perpetual conflict if their is no confrontation their is no game Period ! So please stop asking for a endgame like this it make no sens ! You personally win a small or a big victory when u achive ur missions whatever is ur mission If ur a engineer and your mission is to deploy well place turret to take out some ennely aircraft at a specifics momment and u achive thats this will be a personal win if ur effort contribute to gain controle over a important piece of territory for ur empire this will also be a win ! Thing have to moove on planetside to keep it fresh and interesting |
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2012-05-06, 02:13 AM | [Ignore Me] #97 | ||
Private
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Maybe they should just add a big ol flashing colour"YOUR THE WINNER!!!" sign (that matches empire colours) when you successfully take over a facility. The fact that nothing tells you you've won seems to be the issue here not that something will of been accomplished.
Taking an entire continent and locking it was never the most satisfying victories in ps anyway it was taking over a facility you've been fighting for 3 hours in. I always had more fun on bas defenses anyway and those usually always end in a "loss" |
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2012-05-06, 05:56 AM | [Ignore Me] #100 | ||
Private
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ROFL! PS is completly different to BF3. Thats why i wanna play ps2 instead of bf3. Winning a round after 20 mins and everything resets.. i won, but what i do i see off it. nothing than a point more on my stats.
In ps, after 3 hours playing u can see what u have done and reached. TBH after winning a couple of round in bf i feel bored and want to play something differend. In ps that didnt happen to me. If u like fighting with your teammate for the helicopter, go for it, have fun... but i prefer the static map with my OWN vehicle. xD PS: @Dev-Team, pleeaaaassseeee make Sanctuaries. I really would miss them. Last edited by Rocknoise; 2012-05-06 at 05:58 AM. |
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2012-05-06, 06:45 AM | [Ignore Me] #101 | |||
Corporal
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Lets do this PURPLE TEAM! On topic: The goal is to experience the massive battles, in which you play a small part but a vital one. Well that's it for me. Winning or losing, it's all the same for me when the scale is so big, cause it's not like in bf or tf where losing makes things so annoying. At least in PS2, when you get your butt kicked, you will see some epic scenes. Although i have never played the original PS, from videos and from what the people say, it sounds like an epic experience, something i've always dreamed for. |
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2012-05-06, 08:38 AM | [Ignore Me] #102 | ||
Captain
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There IS winning, when you take an objective. It will probably even come up on the screen to let you know that's what happened.
Only difference is that while you're celebrating, the people you just took it from are coming to take it back - and this time they're pissed off. No single player is going to have a marked effect on the strategy meta-game, that's for outfits and multi-outfit alliances, and they will say to their members "victory is when we take and hold this hex" and the members will understand and all will be well. If you play solo, don't expect that - just play the pointless K/D game and feel free to miss the point entirely if you like. But PS is a REALLY a team game like no other. You may die, many times, even many times more than you kill - but as long as you're in the fight and making a contribution.... Last edited by Kipper; 2012-05-06 at 08:40 AM. |
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2012-05-06, 08:56 AM | [Ignore Me] #103 | ||
Colonel
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Taking an objective is winning, sure, but it's on a micro level. Winning, to people who talk about win condition means the war, macro level, not the battle. You guys may not like it, but that's how it is.
I suspect, however, that the only real victory conditions that will(or can) exist will be in special events. The problem of 3AM loss of hard earned territory means that weekend, special event, 48 hour and it's done, events, will be the only place a true victory condition can exist. Even in Battlefield 2(I won't say Battlefailed 3), yes there is a win/loss for every round, but they don't really count emotionally, true victories come in organized scrimmages between clans. I would suspect that the parallel between a weekly/monthly clan scrimmage in Planetside 2 will be the 48 hour weekend event. The question is, how often can we have these events and will there be enough room for all who want to participate? |
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2012-05-06, 09:12 AM | [Ignore Me] #104 | ||
Colonel
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Right! I thought I remembered talking about this before....
The question really is, how often can we have these, how many people can participate in each one, how do you sign up for them, etc? And in fact, for extra revenue, something like a $2 entry fee for each one might make sense. Especially since a GM presence will be necessary that might not be necessary for daily play. I would like to see them be able to have these as often as possible. How would people sign up? All individually? Individually and whole outfits at a time? |
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2012-05-06, 09:17 AM | [Ignore Me] #105 | |||
Captain
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Win condition for the war is simple - hold the entire continent (or capturable area of it) - but whether that's even possible remains to be seen. If it is, I'd still expect it to take weeks. At that point, you could give medals and reset the map, it wouldn't break things - though I think it'd be better if that was a very rare occurrence. |
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