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Old 2013-03-27, 05:42 PM   [Ignore Me] #1
WSNeo
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Talking I'm going to go ahead and pour some fuel on a dwindling fire and say...


When was the last time a post has come up that someone was bitching about their definition of metagame and how Planetside 2 is lacking it?

It seems that everyone has calmed down after the latti-...errr Hex rework was revealed.
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Old 2013-03-27, 05:48 PM   [Ignore Me] #2
Rbstr
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


Metagame was just another buzzword of the month like defensible or tactical.
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Old 2013-03-27, 05:57 PM   [Ignore Me] #3
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


i think maybe consensus was also reached about how to refine what they mean since that is a term with a few different ways it can be used.

most of the time those people were just bashing their head into the wall by trying to play a game that doesn't exist yet, or is very shallow (strategic meta).

meanwhile others were arguing that there is plenty of tactical meta and that they should focus on the game that's in front of them because it obviously isn't finished yet.

furthermore if you can't adjust what you're doing from patch to patch then you aren't going to last long anyway. and that's the third definition. as the game changes over time the landscape of dominant tactics and strategies will change.
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Old 2013-03-27, 06:11 PM   [Ignore Me] #4
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


Gave up.
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Old 2013-03-27, 06:12 PM   [Ignore Me] #5
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


"EVE" has a meta game - most all the talk about a "meta-game" for PS2 was people who sisnt know what they were talking about.

Its totally possible that someday PS2 will have a meta-game - but thats not the discussion that its ready for.
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Old 2013-03-27, 10:10 PM   [Ignore Me] #6
Obstruction
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


any game has meta game.

in the case of ps2 it is richer at the level of individual tactics and character development.

people who say there isn't one don't know what they're talking about. it's pretty easy to do a little research and find out what it means.

this isn't the sound of one hand clapping here.
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Old 2013-03-27, 10:11 PM   [Ignore Me] #7
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


Originally Posted by Ghoest9 View Post
"EVE" has a meta game - most all the talk about a "meta-game" for PS2 was people who sisnt know what they were talking about.

Its totally possible that someday PS2 will have a meta-game - but thats not the discussion that its ready for.
EVE's metagame is Microsoft Excel.
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Old 2013-03-28, 05:16 AM   [Ignore Me] #8
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


Originally Posted by Maidere View Post
Gave up.
Me too.
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Old 2013-03-28, 06:11 AM   [Ignore Me] #9
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


Originally Posted by Maidere View Post
Gave up.
This.
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Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
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Old 2013-03-28, 06:53 AM   [Ignore Me] #10
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


it's yet to happen, devs talk a positive game but are slow to deliver, unless of course you need a dildo decal or pink camo with matching one shot gun/launcher, i forgot they also deliver bugs by the boat load
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Old 2013-03-28, 07:10 AM   [Ignore Me] #11
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


Originally Posted by WSNeo View Post
When was the last time a post has come up that someone was bitching about their definition of metagame and how Planetside 2 is lacking it?

It seems that everyone has calmed down after the latti-...errr Hex rework was revealed.
Too many people raised on theme park gaming. No NPCs to hold your hand and set way points for you. Or to tell you to go collect 15 snuffelumpotomus hides.

The meta is on twitter, facebook, google+, youtubez, twitch.tv, etc.
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Old 2013-03-28, 07:39 AM   [Ignore Me] #12
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


I haven't given up on it, I've just said what I have to say already, and a lot of other people have made great points as well.

The biggest problem with metagame in Planetside is simply that nothing in this game really affects the whole faction. How well you do comes down pretty much entirely to you and only you, and while that may be the wet dream of every randian psychopathy worshiper, it means that faction wide organization and cooperation isn't really something that comes first in this game. If you're in a great farming spot somewhere who cares if the enemy takes all your land in the meanwhile, you're getting tons of XP.

The other big problem is that the resource system simply sucks. It looks at vehicles like some kind of special treat that you get for doing well. But that design philosophy has proven to be incredibly flawed, because the people that enjoy the hell out of playing infantry don't even want to get a vehicle when they do well, and the people who enjoy using vehicles a lot don't want to be told that they aren't allowed right now. That's why the whole vehicles for resources system just doesn't really mesh with the way people play. To some its of no consequence, to others it's pure frustration, ultimately nobody sees it as a reward.

Instead of resources for the pulling of vehicles there should be an extensive system of logistics for keeping vehicles in the field that creates a lot more battlefield jobs. Let people have their vehicles, don't make it a pain to get them, make it a pain to keep them supplied if your faction is just bellyaching.

Also we need to get away from the idea of restricting thing that people spend certs on when they aren't doing well. The reward for doing well or the penalty for doing badly needs to be something outside of your certs, so that you don't get locked out of the things you invested heavily into.

Maybe holding certain facilities could grant additional infantry classes or vehicles that are the equivalent to a fully certed up standard class in power, but available to everyone regardless of whether they have that class specced out for every day use. That way you can actually promote people trying something new. For example, you capture a certain facility and you can pull a special type of NS Fighter from it, that's as good as a fully certed up ESF. That way if you're a real ESF fanatic you can spec up the ESF your faction has access to and permanently have access to the high end machine, but if you hold the factory that makes the advanced NS type your entire faction can enjoy that, and newer people can play with some top end gear. Similarly there could be special infantry classes or weapons that you can get that are essentially a high end version of an existing class. Like the NS Engineering suit has an AV Mana and a maxed out engineering tool standard, so if you capture the facility that makes that thing and you pull it from that facility you can now play with a fully pimped out engineer, even if you in reality have 0 certs in it.

Something like that might be a lot of work, but I think it makes a lot more sense than trying to restrict what people can pull from the standard lineup. The standard lineup becomes your personal baseline. If you want to have top end gear at all times, regardless of what your faction holds you spec for it, but you can also try out some high end goodies if you grab them from a special factory.
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Old 2013-03-28, 07:49 AM   [Ignore Me] #13
Juryrig
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


Originally Posted by Rothnang View Post
. Like the NS Engineering suit has an AV Mana and a maxed out engineering tool standard, so if you capture the facility that makes that thing and you pull it from that facility you can now play with a fully pimped out engineer, even if you in reality have 0 certs in it.
I like the general idea, but make the specials something different and unique. It would completely piss me off to have sunk a couple of thousand certs into my repair tool and ammo pack - because I want to specialise as an Engineer and be good at it - only to find that I could have shoved them all into weapons/explosives/etc and STILL be just as good an engineer so long as someone else has captured a facility I might never have been near.
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Old 2013-03-28, 11:47 AM   [Ignore Me] #14
Sturmhardt
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


I believe many people who were passionate about meta/tactics just stopped caring/playing.
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Old 2013-03-28, 12:19 PM   [Ignore Me] #15
Rahabib
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Re: I'm going to go ahead and pour some fuel on a dwindling fire and say...


Originally Posted by WSNeo View Post
When was the last time a post has come up that someone was bitching about their definition of metagame and how Planetside 2 is lacking it?

It seems that everyone has calmed down after the latti-...errr Hex rework was revealed.
dont worry it will come up again after its introduced. The lattice isnt "metagame," its controls the battle flow.

metagame is just a buzzword. What I gather from people's responses is that they expect metagame to tie together the accomplishments from battles. So each battle is more than win/loss, kills/deaths, it has a meaning to it. Right now the "metagame" is to win a continent and gain a +10% resource bonus - which is meaningless. Add that to the fact that territories are won and lost in a heart beat, so that battle you won, is also meaningless and shallow.

What the game needs is for battles have more meaning - resources that have meaning, consequences that have meaning, etc. The trick is to make them fair (so you dont end up locked out of a continent because someone zerged at 5am), and reward tactics over population but still have meaningful win conditions.

Thats what was debated, and I dont see any of that in the lattice system. I think its a needed addition to keep the battles fun, but its not "metagame." Overhauling the resources system would be adding to the metagame .
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