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Old 2012-07-28, 01:01 PM   [Ignore Me] #1
Program
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Ragdoll Physics?


I never played the original Planetside, but I know there weren't any ragdoll physics in it, and the death animations seem to have carried over to PS2. I've heard rumors that there will be some form of ragdoll in PS2, but that seems unfeasable with 6,000 players per server who are all bound to die at some point, and with some new games they are introducing these ragdolls while players are still alive, from a first person viewpoint, which is crazier. So my question is, is this even possible with the number of players, and if so, how would they execute it?
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Old 2012-07-28, 01:22 PM   [Ignore Me] #2
Ghryphen
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Re: Ragdoll Physics?


I have't heard about any. It would be very annoying, but funny, for a medic to have to chase your body down a hill to res it
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Old 2012-07-28, 02:12 PM   [Ignore Me] #3
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Re: Ragdoll Physics?


I lol at that. or chase it only to have it fall off a cliff and alert the armored column below
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Old 2012-07-28, 02:18 PM   [Ignore Me] #4
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Re: Ragdoll Physics?


Hehe, defib worms.
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Old 2012-07-28, 03:09 PM   [Ignore Me] #5
Gugabalog
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Re: Ragdoll Physics?


^ even more lol
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Old 2012-07-28, 04:02 PM   [Ignore Me] #6
Littleman
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Re: Ragdoll Physics?


The most regarding ragdoll we'd likely see would be what we got from Killzone 1 or Halo: Combat Evolved. Death animations play entirely, then ragdoll kicks in once they've settled, but the main body won't go anywhere.

However, I'm not really expecting any ragdoll anyway. Our corpses won't be on the ground long enough for anyone to really notice or care except for medics, but they'd rather a body be where it visually is 100% of the time anyway.
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Old 2012-07-28, 08:45 PM   [Ignore Me] #7
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Re: Ragdoll Physics?


Despite that I think it would be incredible to be transported in a Galaxy, only to have it blown up, miraculously live, and see you and your arms flailing from a first person perspective until you come crashing to the ground behind enemy lines, like something you would see in a cutscene of another game *nudge nudge hint hint*, not actual gameplay.
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Old 2012-07-31, 01:22 PM   [Ignore Me] #8
KimJongLulz
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Re: Ragdoll Physics?


Originally Posted by Gryphon View Post
I have't heard about any. It would be very annoying, but funny, for a medic to have to chase your body down a hill to res it

NO ITS NOT!

I had to do that shit in Project Reality....I fucking ended up sliding down and killing myself.
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Old 2012-07-31, 01:46 PM   [Ignore Me] #9
Hamma
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Re: Ragdoll Physics?


There was mentioned that there would be Rag Doll early on but in the versions of the game I played for media events there was no rag doll.
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Old 2012-07-31, 04:02 PM   [Ignore Me] #10
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Re: Ragdoll Physics?


Originally Posted by Hamma View Post
There was mentioned that there would be Rag Doll early on but in the versions of the game I played for media events there was no rag doll.
Thanks, Hamma.
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Old 2012-08-02, 05:00 AM   [Ignore Me] #11
Mrdante
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Re: Ragdoll Physics?


I wish there was Rag doll, I want to see a great impact and flying body count when struck by a tank shell or some big ass explosion.
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Old 2012-08-02, 06:19 AM   [Ignore Me] #12
Sunrock
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Re: Ragdoll Physics?


The rag doll physics is an old and out dated physic engion there is allot better now days.
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Old 2012-08-12, 08:56 AM   [Ignore Me] #13
Ivam Akorahil
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Re: Ragdoll Physics?


Originally Posted by Sunrock View Post
The rag doll physics is an old and out dated physic engion there is allot better now days.
well like what ? :| ive never heard of a different corpse animation system besides ragdoll. enlighten me please
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Old 2012-08-12, 10:45 AM   [Ignore Me] #14
Kakalun
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Re: Ragdoll Physics?


ive never heard of a different corpse animation system besides ragdoll.

something like this would be freaking awesome.
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Old 2012-08-12, 11:58 AM   [Ignore Me] #15
Ivam Akorahil
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Re: Ragdoll Physics?


euphoria doesnt handle ragdolls in the classical sense tho, like a corpse in UT 2004 or battlefield 2/3 etc, it handles AI dodging and grabbing for objects as an integrated animation system, firstly used in the force unleashed
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