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2012-07-28, 01:01 PM | [Ignore Me] #1 | ||
Sergeant
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I never played the original Planetside, but I know there weren't any ragdoll physics in it, and the death animations seem to have carried over to PS2. I've heard rumors that there will be some form of ragdoll in PS2, but that seems unfeasable with 6,000 players per server who are all bound to die at some point, and with some new games they are introducing these ragdolls while players are still alive, from a first person viewpoint, which is crazier. So my question is, is this even possible with the number of players, and if so, how would they execute it?
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2012-07-28, 04:02 PM | [Ignore Me] #6 | ||
First Lieutenant
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The most regarding ragdoll we'd likely see would be what we got from Killzone 1 or Halo: Combat Evolved. Death animations play entirely, then ragdoll kicks in once they've settled, but the main body won't go anywhere.
However, I'm not really expecting any ragdoll anyway. Our corpses won't be on the ground long enough for anyone to really notice or care except for medics, but they'd rather a body be where it visually is 100% of the time anyway. |
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2012-07-28, 08:45 PM | [Ignore Me] #7 | ||
Sergeant
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Despite that I think it would be incredible to be transported in a Galaxy, only to have it blown up, miraculously live, and see you and your arms flailing from a first person perspective until you come crashing to the ground behind enemy lines, like something you would see in a cutscene of another game *nudge nudge hint hint*, not actual gameplay.
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