- Nanite Systems (nanite constructs)
- {empire-specific brand} (manufactured)
Why?
The design of Nanite Systems as it is feels incredibly fast. Unlike PlanetSide1 where they exit a garage, this in-the-open nanite construction feels comparably rubbish to be honest from my personal opinion.
In the future, these types of armoury developments would bring back the way we used to receiving vehicles from a garage (PlanetSide 1' original way).
It would also be to have outfits organize a more durable and resource-efficient Battalion that we all love.
Differences- Nanite Systems: nanite constructs are quickly-made and self-repairing but waste resources.
(for Quantity)
- {empire-specific brands}: dense manufactures are slowly-made with long cooldown but are heavily HP-buffed and uses resources efficiently.
(for Quality)
How?
How do players access this? I'm not sure...
- Maybe a home-base access where the biggest factories are?
- Maybe specialized Outfits in Engineering or Manufacturing?