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Old 2013-04-13, 12:26 PM   [Ignore Me] #1
DrankTHEKoolaid
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Engineer's Workshop


Just an alternate way to utilize the utility pouch. Thanks!


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Old 2013-04-13, 01:00 PM   [Ignore Me] #2
DarkBalths
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Re: Engineer's Workshop


Yo! Kool-Aid! I actually saw this on YouTube before seeing this post. Great video!
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Old 2013-04-13, 01:05 PM   [Ignore Me] #3
EvilNinjadude
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Re: Engineer's Workshop


Holy Koolaid. Now I finally know where to spend all those certs I don't have.

Wait...





On a more serious note, is there a specific reason why we would want to lay down the C4 first?
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Old 2013-04-13, 01:07 PM   [Ignore Me] #4
DrankTHEKoolaid
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Re: Engineer's Workshop


Originally Posted by EvilNinjadude View Post
Holy Koolaid. Now I finally know where to spend all those certs I don't have.

Wait...





On a more serious note, is there a specific reason why we would want to lay down the C4 first?
Because the Mines can be a PITA to find again lol
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Old 2013-04-13, 05:13 PM   [Ignore Me] #5
Shamrock
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Re: Engineer's Workshop


Nice tip will definitely try it out.
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Old 2013-04-13, 08:04 PM   [Ignore Me] #6
OCNSethy
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Thanks man! That's a beautiful thing
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Old 2013-04-13, 11:48 PM   [Ignore Me] #7
EvilNinjadude
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Re: Engineer's Workshop


Originally Posted by DrankTHEKoolaid View Post
Because the Mines can be a PITA to find again lol
Bro, come with us to the PTS.
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Old 2013-04-14, 12:12 AM   [Ignore Me] #8
Neutral Calypso
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Re: Engineer's Workshop


Ahh yes, I remember this vid. I have only recently started putting certs into my utility pouch in the effort to get myself certed into JIHAD FLASH. Oh ho ho ho.
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Old 2013-04-14, 04:06 AM   [Ignore Me] #9
Falcon_br
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Re: Engineer's Workshop


3 day ago, my outfit was defending a Biolab from the Vanu,
We lost eh SCU, there was no hope.
So we deployed all c 4, all tank mines and all claymore we had on the 3 entrances of the spawn room.
It was epic, I got 2 maxes, a guy with utility ponch lvl 5 got like 5 kill, and a infiltrator also joined the fun with 3 kills, also someone c4 got lots and lots of kills!
We already confirmed you can kill flak armor users and maxes combining claymore and anti tank mines, sometime we do use tank mines and c4 to blow incoming sunderer with mine guard, just place a mine, 2 c4 and wait for the best.
The problem, we still need more testing, because some say it does, other say it doesn't, we can't confirm the claymore actives the c4 or not with its blast. I think it doesn't.
Since your c4 started disappearing when you die, that tactic to kill incoming sunderer with mine + c4 got much harder to accomplish.
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Old 2013-04-14, 10:14 AM   [Ignore Me] #10
Rothnang
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Re: Engineer's Workshop


I think it's pretty cheesy that all those explosives stick around even while you're doing something else.

I'm a pilot, so I always have stockpiles of infantry resource I don't use. What good reason could I ever have not to put down a bunch of mines and C4 somewhere just for the chance of some extra kills?

It makes even less sense that the thing that allows you to place down double the amount of them is a suit slot item that you only need to have active while you place them.
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Old 2013-04-14, 10:18 AM   [Ignore Me] #11
EvilNinjadude
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Re: Engineer's Workshop


Originally Posted by Rothnang View Post
It makes even less sense that the thing that allows you to place down double the amount of them is a suit slot item that you only need to have active while you place them.
It makes Sense IRL, but not from a game balance perspective. Also the fact that your old mines disappear when you deploy new ones does NOT go well with this feature.
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Old 2013-04-14, 11:15 AM   [Ignore Me] #12
Rothnang
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Re: Engineer's Workshop


What I'm getting at is, they should just have a separate cert that sets your maximum number of deployed explosives at any given point in time, rather than making it a suit, because it's just absurd to have this in a slot when you don't need to wear it to keep the bonus.

Slots are all about opportunity cost. They bring you a benefit at the cost of losing your opportunity to get another benefit. This item doesn't conform to that, you don't lose your opportunity to wear better suits while waiting for someone to run over your mines, so it makes no sense to treat it as a slotted item in the first place.

Last edited by Rothnang; 2013-04-14 at 11:16 AM.
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Old 2013-04-14, 12:35 PM   [Ignore Me] #13
EvilNinjadude
Second Lieutenant
 
Re: Engineer's Workshop


Originally Posted by Rothnang View Post
Slots are all about opportunity cost. They bring you a benefit at the cost of losing your opportunity to get another benefit. This item doesn't conform to that, you don't lose your opportunity to wear better suits while waiting for someone to run over your mines, so it makes no sense to treat it as a slotted item in the first place.
Eexactly. And that's why they need to fix the excess Tank Mines not being removed when that Suit option is changed. Because that's one neat fix I can think of.
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