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2012-08-07, 11:45 AM | [Ignore Me] #3 | ||
Master Sergeant
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It was nice knowing that implants will only last for 24 hours, not too long, not too short. Of course it would also be nice having them on at all times but this makes it easier for new players. Makes everyone more equal.
Planetside 2. Not Pay to Win, not Pay to Play and not Play to Win either
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2012-08-08, 04:30 AM | [Ignore Me] #4 | |||
Major
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I think the implants shown here is very close to be P2W if you can buy them with SC. Sure it's not allot of difference but as he say it's a small enough difference to be worth using. And that is enough for me to call it P2W. It's defiantly P2W if you're going to compete with the top 1% of the best players on the server. |
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2012-08-08, 04:37 AM | [Ignore Me] #5 | |||
Second Lieutenant
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With both Tribes and LoL, they put the player into an introductory matchmaking for an amount of time that is just long enough to completely get one rune page or max out one equipment set. Disregarding skill, a player will be at a competitive level with people who have played for years as soon as they finish this introductory matchmaking. The only difference is, they will only be competitive if they use the single loadout they maxed out until they unlock more. |
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2012-08-08, 04:42 AM | [Ignore Me] #6 | |||
Major
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But yes if you play more you will earn levels faster and other things faster then some one that is not playing the game and that is fair to me. Because we all have 24 hours on the day that we can dispose of as we like. If you have wife and kids that hinder you from being online its not my problem its your problem and I should not have to suffer for that in game. Last edited by Sunrock; 2012-08-08 at 04:43 AM. |
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2012-08-08, 05:57 AM | [Ignore Me] #7 | |||
Corporal
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If that's the way SOE is taking their game, I cannot consider it a proper competitive environnement and will therefore not treat it as such. Anyone from any outfit anywhere asking me to 'get serious' is going to be anwsered with a casual laughter as I indulge in activities that will bring me the most instant pleasure instead of even trying to play the game competitively, such as dropping my galaxies into the ocean and randomly dogfighting other aircrafts without consideration for objective base gameplay. Many other people are going to follow suit with me and PS2 will remain a casual plaything. It will likely still be very successful and profitable, just not the game that many people around these forums are wishing for. And all of that because we could not handle the mind crushing nightmare of not having straight up power increases in the game. Obviously we can't be satisfied with simply playing an awesome fun game for the sake of playing an awesome fun game, we must have levels! |
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2012-08-08, 04:44 AM | [Ignore Me] #8 | ||||
Sergeant
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2. As we have established you never played PS1. There will never be something like a ranking of who is in the 1% on a server. If such an ranking would be made, i would never reflect 1on1 performance. You are applying the very limited scope of games like BF or CoD, but is not at all comparable. PS is a different thing. |
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2012-08-08, 05:06 AM | [Ignore Me] #9 | ||||
Major
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But SOE have even talked about an app so you can follow your friends stats progression to see there accuracy, D/K ratio and what not where ever you are on your phone or i-pad. So even if there are no direct ladder ranking in this game you can safely bet that players are going to go and look at those to see who is best at doing things. at 5:45 you can see what Im talking about. And that site reminds me allot of what you can have in BF3. Last edited by Sunrock; 2012-08-08 at 05:11 AM. |
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2012-08-08, 05:16 AM | [Ignore Me] #10 | |||
Sergeant
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People will be renowned for the outfit or squad they serve in or they are leading, for their achievements in the progression of an empire in a persistant (server) world, not some lame K/D-value and what not. And for those people who do admire those stats or need them to get their tissues wet... i couldnt care less. |
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2012-08-07, 12:10 PM | [Ignore Me] #15 | |||
Private
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As to being weak, sure they're not Personal Shield or Second Wind, but in a fast-paced shooter that split second faster reload time or weapon swapping can make a difference. |
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