Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
PSU: a lot of fun with your pants off, too.
Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: What do you think of Power Advancement for Charaters, Weapons, and Vehicles in PS2? | |||
Power advancement is not necessary in PlanetSide 2 |
![]() ![]() ![]() ![]() |
49 | 39.52% |
Power advancement is necessary in PlanetSide 2 |
![]() ![]() ![]() ![]() |
53 | 42.74% |
Indifferent |
![]() ![]() ![]() ![]() |
22 | 17.74% |
Voters: 124. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
![]() |
[Ignore Me] #8 | ||
Colonel
|
Bags you're saying the same stuff I addressed in IRC...
I don't think you could deny that most of the speculated "criticism" of the 20% thing is toward upsetting some balance between a new player and a fully levelled-up veteran. I'm pretty sure the point of using map knowledge and such was to put into perspective just how little a difference skills will make in that regard, not that because veterans already have an advantage that they don't care about making a level playing field (do you honestly expect any developer to say such a thing?) Last edited by Vancha; 2011-07-30 at 11:28 AM. |
||
![]() |
![]() |
|
Bookmarks |
|
|