Why K:D, Deaths, streaks and other stats are bad, and how PS2 can evolve the genre - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: We serve before 7.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

 
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2012-03-08, 11:20 AM   [Ignore Me] #11
Death2All
Major
 
Death2All's Avatar
 
Misc Info
Re: Why K:D, Deaths, streaks and other stats are bad, and how PS2 can evolve the genr


Originally Posted by Coreldan View Post
The problem is, it's been like half a decade since it's been in any other way before K/D was implemented.

Is there any guarantees that even if K/D meter wasnt there that anything would be different? People dont like dying regardless cos it takes them several minutes to get back to the action.

On the other hand it might not be just the implementation of the K/D. Since the early days the population has done a crash landing. The amount of kill whoring people in ratio might be fairly the same, but cos you dont have so much people zerging anymore as you had back in the day, others don't really wanna zerg alone with so few people either, deciding it's better to camp teh door than go in with 2 guys and die.

I really doubt it's as simple as you make it out to be.
CoD Black Ops is one example I have. There is a game mode called "Domination" where there are three points on the map that you have to control, you get points by capturing objectives and holding them. It's essentially like Conquest in BF.

Treyarch actually patched Domination so that the KD ratio stat was removed from the scoreboard because too many people were going after kills instead of playing the objective.


Jesus Christ, some of you people. I know personal attacks are against the rules but I think it needs to be said...Some of you people must have little to no experience with online gaming or have a severe form of autism because ANYONE with ANY experience with online gaming KNOWS that killwhores are the bane of objective games.

Since PS goal centralizes around capturing territories (an objective) doesn't the K/D stat seem a little detrimental towards that goal?

Do you really need to sacrifice the better of the game to satisfy your curiosity? You can't see your deaths tracked? Tough shit. Deal with it. You can't always get what you want, that's life. There's no need to bring the entire infastructure of the game down because you want to look at some meaningless stat that has no value towards the actual game so you can stroke your E-Peen.

__________________

Death2AllVS/TR/NC
Rekeer
AliENaTiON
Death2All is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:26 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.