Render magnification scopes properly - PlanetSide Universe
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Old 2012-07-15, 11:53 AM   [Ignore Me] #1
fb III IX ca IV
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Render magnification scopes properly


Can a moderator please add the Improvement prefix to this thread? I was a noob and did not read the rules for this forum. Sorry about that.

Have you ever noticed how in the vast majority of FPS games, when you use a scope, the game zooms in the whole view of the screen, not just the scope?



In real life, only the view within the scope is zoomed in:

The only video game I have found that renders their scopes properly is Red Orchestra 2:


I'm calling on you, developers, to pay attention to details like this to make this game stand out above others. Of course, rendering the scope like this takes more work on the part of the computer, so it would be fine to have an option to turn this off and revert to the non-realistic method for slower computers.

EDIT: Had to change the second image, because website from the original does not like people embedding their pictures.

Last edited by fb III IX ca IV; 2012-07-17 at 12:06 PM.
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