Night time and the UI need a lot of work still. - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: We're on an express elevator to Hell... Goin' down!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 2012-09-30, 09:52 AM   [Ignore Me] #1
EVILoHOMER
Major
 
Night time and the UI need a lot of work still.


The problem I have with night time is it's so dark you cannot see anything, as soon as the moon popped up suddenly it was a lot nicer, I think it needs to be like that all the time really. The other thing is the lighting is so bright and over powering I feel blinded by it and it's like being in a club with strobe lights or something.

The lighting also over powers the UI so I can never really make anything out, it always looks like a mess of lights. There are so many symbols floating around telling me what stuff is that none of it makes a lot of sense. I would have rather better base design and big signs with obvious symbols like the first game. This game just feels a mess in terms of the UI and navigation. Everything looks so generic and samey that it is really hard to find stuff.

The other thing I hate as well is when you pull up the main menu of stuff you can customize, you get a load of symbols at the bottom and the game gives you no clue to what each one is until you learn each one. It should come naturally to new players, right now it's such a mess new players feel so lost and don't even bother with any of it.

Purple and Blue in this game look so similar that I often get them confused when I'm far away. I would much rather Vanu or NC be turned into Green instead and have grey for neutral.

I also find that it's hard to tell who is who in big battles, especially at night time because you cannot see the character models very well and the icon above their hear is so small and gets covered by all the other floating icons. I can only imagine what it will be like when everyone looks slightly different because they bought hats or whatever. The Vanu Max looks so small I often run and gun into them thinking they're only HA lol. It's just so hard to distinguish certain things in this game.



The ups sides though...

My complaint with shooting has largely gone away, it doesn't feel floaty and inaccurate like it did when I last played. The vehicle physics are getting there too, they feel much better than before which is great. So it shows me that SOE are actually treating this as a beta unlike all their last games lol.
EVILoHOMER is offline  
Reply With Quote
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:44 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.