Which Direction Appeals for Infiltrators? - PlanetSide Universe
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View Poll Results: Which Infiltration Direction Appeals?
Infiltration / Countersecurity (Disabling Base defenses / Circumventing them) 11 28.95%
Intelligence / Eavesdropping (Gathering intelligence / Spying on enemy communications) 9 23.68%
Sabotage / Theft (Destroying enemy assets / Stealing them) 18 47.37%
Voters: 38. You may not vote on this poll

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Old 2004-06-14, 09:23 PM   [Ignore Me] #1
EarlyDawn
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Which Direction Appeals for Infiltrators?


Just curious as to what direction players would rather see infiltration go. Feel free to explain why, as well.
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Old 2004-06-14, 09:39 PM   [Ignore Me] #2
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I picked Sabotage, nothing like stealing a vanguard and shooting NC comming out of the tower it's parked next to . Also Sneaking your way into the spawnroom of a tower in the heat of battle and boomering 7-8 unsuspecting 'new spawns' rocks.
 
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Old 2004-06-14, 09:56 PM   [Ignore Me] #3
martyr
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east.
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Old 2004-06-14, 10:33 PM   [Ignore Me] #4
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Sabotage.
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Old 2004-06-14, 10:40 PM   [Ignore Me] #5
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i personally prefer scouting and reporting enemy vehicle locations for OS or plain assault. i think Infils should continue to do all three but let the person choose his/her direction.
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Old 2004-06-14, 10:41 PM   [Ignore Me] #6
ORANGE
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intel
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Old 2004-06-14, 10:47 PM   [Ignore Me] #7
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im all about crippling defenses by dropping gens and spawns, plus it severs cavern links
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Old 2004-06-14, 11:15 PM   [Ignore Me] #8
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I think Invisible is a good start...
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Old 2004-06-14, 11:52 PM   [Ignore Me] #9
Onizuka-GTO
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Originally Posted by Sobekeus
I think Invisible is a good start...
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Old 2004-06-15, 12:21 AM   [Ignore Me] #10
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Cloakers should be here for setting a base up for an attack or messing up an attack.
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Old 2004-06-15, 02:59 AM   [Ignore Me] #11
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I chose "Intelligence / Eavesdropping (Gathering intelligence / Spying on enemy communications)" but i agree with Setari, you should be able to choose a path. If they do a bit more work on inifls i may return to the game.
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Old 2004-06-15, 08:02 AM   [Ignore Me] #12
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Well so far its an even split, all 3 have 6. So it just shows that there can be many uses for improvements. But it doesnt look like everyone wants the same thing.
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Old 2004-06-15, 11:51 AM   [Ignore Me] #13
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There wasn't an "all of the above" option. Infiltrators should be able to use their stealth to maximum use, which the current PS environment fails to provide.

Until that time, sabotage is the most fun
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Old 2004-06-15, 12:04 PM   [Ignore Me] #14
TheN00b
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I voted for sabotage/theft, which is winning majorly right now, but I also wish that the Devs would allow for a bit more assasin-work by infiltrators, by buffing the Repeater and the Beamer slightly. The MagScat owns at short range already, but the Repeater and the Beamer need a buff to be useful.
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