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Click here to go to the next VIP post in this thread.   Old 2012-04-20, 12:06 AM   [Ignore Me] #1
Malorn
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Re: NC already have the buff


Originally Posted by Erendil View Post
If it helps, in an earlier thread I did a breakdown of general weapon characteristics for each empire based on a graph published in a recent PC Gamer UK article. I took the High/Medium/Low stats on their graph and replaced the color codes they gave us with grades A/B/C. I also added damage degradation as well based on what we know.
You should really use High/Med/Low because the A/B/C grade implies how good something is. "A" in recoil is not good; it's bad. It was confusing to me looking at the TR/NC because they appeared to be incorrect - they weren't its just the A/B/C thing wasn't a good mapping.

Here's the conversion
VS
Accuracy = High
Recoil (Burst Fire) = High
Recoil (Sustained/continuous fire) = High
Rate of Fire = Med
Damage Per Shot = Med
Damage over Range (Degradation) = Low


TR
Accuracy = Med
Recoil (Burst Fire) = High
Recoil (Sustained/continuous fire) = Low
Rate of Fire = High
Damage Per Shot = Low
Damage over Range (Degradation) = Med



NC
Accuracy = Med
Recoil (Burst Fire) = Low
Recoil (Sustained/continuous fire) = High
Rate of Fire = Low
Damage Per Shot = High
Damage over Range (Degradation) = Med
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Old 2012-04-20, 12:37 AM   [Ignore Me] #2
Infektion
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Re: NC already have the buff


Ahem... Why isn't this topic closed?
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Old 2012-04-20, 01:26 AM   [Ignore Me] #3
Grognard
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Re: NC already have the buff


Ok, so correct me if I have this wrong, but I am attempting to "rate" the ratings, empire-wide, to get an over all "score"... Ill use your quote, and mark my understanding in bracket/bold off to the left. Then at the end sum up for a score.

Good = 3
Decent = 2
Bad = 1

Originally Posted by Malorn View Post
You should really use High/Med/Low because the A/B/C grade implies how good something is. "A" in recoil is not good; it's bad.

Here's the conversion:
VS
[3] Accuracy = High
[1] Recoil (Burst Fire) = High (High recoil is bad)
[1] Recoil (Sustained/continuous fire) = High (same as above)
[2] Rate of Fire = Med
[2] Damage Per Shot = Med
[1] Damage over Range (Degradation) = Low (low damage is bad)
VS get 10 points


TR
[2] Accuracy = Med
[1] Recoil (Burst Fire) = High (High recoil is bad)
[3] Recoil (Sustained/continuous fire) = Low (...but this is good)
[3] Rate of Fire = High
[1] Damage Per Shot = Low (bad...)
[2] Damage over Range (Degradation) = Med
TR gets 12 points



NC
[2] Accuracy = Med
[3] Recoil (Burst Fire) = Low (Low recoil is a good thing)
[1] Recoil (Sustained/continuous fire) = High (...not so good)
[1] Rate of Fire = Low
[3] Damage Per Shot = High
[2] Damage over Range (Degradation) = Med
NC get 12 points


So, VS10, TR12, NC12, unless I missed something.

Edit: First order of business for me, is to sidegrade into getting recoil under control, since VS weapons may be frustrating... Especially since accuracy should be most helpful at range, but where damage is the least. I wonder how long it takes for the recoil to trump the accuracy... will be interesting. I think I will need to gravitate to an "NC-style Pusar"...
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Last edited by Grognard; 2012-04-20 at 01:40 AM.
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Old 2012-04-20, 01:46 AM   [Ignore Me] #4
Erendil
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Re: NC already have the buff


Originally Posted by Grognard View Post
Ok, so correct me if I have this wrong, but I am attempting to "rate" the ratings, empire-wide, to get an over all "score"... Ill use your quote, and mark my understanding in bracket/bold off to the left. Then at the end sum up for a score.

Good = 3
Decent = 2
Bad = 1




So, VS10, TR12, NC12, unless I missed something.

Edit: First order of business for me, is to sidegrade into getting recoil under control, since VS weapons may be frustrating... Especially since accuracy should be most helpful at range, but where damage is the least. I wonder how long it takes for the recoil to trump the accuracy... will be interesting. I think I will need to gravitate to an "NC-style Pusar"...

If you try my graph and use the following values:

A = 3 points
B = 2 points
C = 1 point

You get the following:

VS = 14
TR = 12
NC = 12


I guess it all depends on how to interpret the recoil ratings.

I'm more inclined to believe my graph since it makes no sense to give energy weapons the worst recoil. They should have next to none since their projectiles have little to no mass and rely instead on things like heat-transfer from high-energy particle/plasma, etc to damage their targets. Plus the PS2 official site explicitly stated the Beamer anyway has little to no recoil.
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Old 2012-04-20, 01:52 AM   [Ignore Me] #5
Grognard
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Re: NC already have the buff


Originally Posted by Erendil View Post
VS = 14
TR = 12
NC = 12


I guess it all depends on how to interpret the recoil ratings.

I'm more inclined to believe my graph since it makes no sense to give energy weapons the worst recoil. They should have next to none since their projectiles have little to no mass and rely instead on things like heat-transfer from high-energy particle/plasma, etc to damage their targets. Plus the PS2 official site explicitly stated the Beamer anyway has little to no recoil.
Well, its going to be an interesting beta... supposed to start tomorrow or something right?
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Old 2012-04-21, 10:40 AM   [Ignore Me] #6
Blackwolf
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Re: NC already have the buff


Originally Posted by Malorn View Post
You should really use High/Med/Low because the A/B/C grade implies how good something is. "A" in recoil is not good; it's bad. It was confusing to me looking at the TR/NC because they appeared to be incorrect - they weren't its just the A/B/C thing wasn't a good mapping.
I understood his just fine, yours makes less sense to me.

The MCG unloaded 13 rounds before it's CoF started blooming (unless the soldier got hit), that to me is an example of an A burst fire rating. Yours says TR have a "high" for burst fire recoil, implying that it's bad when it's exactly the opposite. On average the TR weaponry had better burst fire values then the other two empires. The Cycler shot 6 rounds before affecting the CoF while the Pulsar shot 4 and the Gauss an impressive 3. The Lasher and JH bloomed on the first shot, but the JH fired so slowly that it's CoF was almost closed before the next shot and the Lasher recovered it's aim better then the MCG but still over time the CoF bloomed more then the JH.
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