Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: .... and why am I covered in ants?
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-06-11, 05:26 PM | [Ignore Me] #31 | ||
Corporal
|
The 'advantage' issue is moot in practice. Competitive/tournament players do not use multi-monitor when they have the option, the FPS hit is too large for upper echelon gaming.The perceived issue of 'advantage' can be addressed too, let everyone use FOVs up to at least 130, regardless of resolution or screen format. Like I said earlier, BF3 (as does BFBC2 and PS1) supports multimon perfectly, and there was no whining about multimon gamers in those games.
The primary reason we multi-mon players stick with it is immersion. The immersion cannot be overstated, most multi-mon players, including myself, can't go back to single screen, and don't play games that don't support it. Just please don't be quick to whine without trying it, and ruin for us the game we've been waiting half a decade for. If we happen to have any of the devs reading this... guys, please go buy a few more monitors on the companies dime and try it out! At least steal your cubicle neighbors monitors while he's off at lunch. Do a triple projector setup at the next demo/showoff and you'll have gawkers for miles. Someone else found this and it's excellent: http://developer.download.nvidia.com...ticesGuide.pdf Last edited by ratfusion; 2012-06-11 at 05:31 PM. |
||
|
2012-06-11, 05:38 PM | [Ignore Me] #32 | ||
Second Lieutenant
|
I don't see why you would compare BF3 and PS1 to PS2 for this specific issue.
BF3 is a casual game and PS1 is just old. I suppose PS2 could be considered casual as well, since it has a cash shop. I just never considered it to be a casual game so I had trouble understanding what you were saying. If we look at PS2 as a casual game and not a competitive game, I agree there is no reason to fret over it. |
||
|
2012-06-11, 05:40 PM | [Ignore Me] #33 | |||
Staff Sergeant
|
|
|||
|
2012-06-11, 06:23 PM | [Ignore Me] #34 | |||
I asked about this during Higbys AMA on Reddit:
http://www.reddit.com/r/IAmA/comment...dustry/c43w9ud
|
||||
|
2012-06-11, 09:04 PM | [Ignore Me] #35 | |||
Corporal
|
Really though, its far less of an advantage than people that haven't tried it think. Its just more fun. Last edited by ratfusion; 2012-06-11 at 09:07 PM. |
|||
|
2012-06-12, 12:39 AM | [Ignore Me] #37 | |||
Sergeant
|
Honest 3 monitor set ups for gaming aren't going to be far off the norm...the biggest problem is probably desk space :P This are my 2 gaming systems right now. |
|||
|
2012-06-12, 12:57 AM | [Ignore Me] #38 | ||
Private
|
As a person with an eyefinity setup I would love to see it supported in the game, it shouldn't be that hard to implement... its basically just super widescreen resolution.
Dev's if you are reading this: for Eyefinity to work good in this game all you need to allow is the resolution support, and also allow us to change the UI layout (basically drag and drop anything UI related to where we want it) I see it a lot with poor supported eyefinity games, the hud ends up stretching over the entire 3 screens and you cannot move it around. |
||
|
2012-06-12, 01:06 AM | [Ignore Me] #39 | |||
Private
|
There's no extra eye holes in the backs of their helmets |
|||
|
2012-06-12, 10:19 AM | [Ignore Me] #40 | |||
Staff Sergeant
|
Eyefinity and Surround vision if anything mimic a more natural fov for what people see in real life. If people are all for not having more realism in their games thats great, but what lulz they generate for the rest of us when they complain about those of use who strive for a more realistic feeling gaming experience. I would like to see a devs official statement saying they will or will not support the setups, but based on the ama link Tricky provided I feel a bit better about its possible inclusion. |
|||
|
2012-06-12, 11:30 AM | [Ignore Me] #41 | |||
Contributor Major
|
He's also said that Eyefinity and Surround setups are on their QA testing list. Take those two statements together, and you've got the official dev word on this subject. But that's not what you really are saying in this quote, is it? What you really want is for an official dev statement declaring they'll support 140 degree FOVs or whatever your preferred number happens to be. At least be honest and say so, instead of pretending that supporting multi-monitor setups MUST mean that you also support super-wide FOVs. They're not intrinsically linked, because portrait-mode multi-monitor setups are perfectly valid options, as well. Last edited by kaffis; 2012-06-12 at 11:32 AM. |
|||
|
2012-06-12, 12:50 PM | [Ignore Me] #42 | |||
Staff Sergeant
|
Im not trying to hide anything... I have said from the start that a wider fov which I am looking for (as a 90 fov with that resolution is just stretched across the screen) is an advantage over other players who do not have it. Just as having a 7.1 headset is a an advantage over people who only want to spring for a 20$ stereo headset. Just as having a 2560x1600 monitor is a huge advantage over someone rocking a 1280x1024 monitor. Ive not once tried to say that having the wide fov is not an advantage I just said the people who are most opposed to it are the ones who cant afford it such as yourself (by your own admission youve said you are hoping to get some in the fall when you can afford to do so). you asked the question in a previous post "How many soldiers do you know that fight with horse blinders on?" the answer to that question is Everyone who chooses not to run a multi monitor setup. If you have a eyefinity/surround vision setup and play a game with it for a couple minutes then turn off the outer 2 screens you see the blinder effect. Ive used that as a way to sell builds for people with multiple monitors included and it works almost everytime. the times it doesnt work is when the person cannot afford to upgrade or would rather spend their money elsewhere. I can buy a headset with mic for 20$ if I want to get a decent set with surround sound Im looking at paying 4 times that amount roughly. its almost same for the monitors and eyefinity yet you act as if though it allows people to see through walls or auto aim on peoples heads. an advantage? of course. an unfair advantage? no more so than positional audio is. also higbys comment about the 90 fov came before the gdc (if I remember correctly) and the reddit ama happend some time afterwards (thanks again for the link Tricky). PS2 is still in the development stage you realize? things are being flushed out and worked on now. the fact that he said its on the list of things to test for compatibility gives me hope it will be included, at the proper fov. if that makes you sad or you think Im looking for an "unfair advantage" im ok with that. Just as long as youre ok with me knowing youre real problem with it is that you just dont have this kind of setup. |
|||
|
|
Bookmarks |
|
|