Another Artillery Thread - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: So you fell off a galaxy eh!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rating: Thread Rating: 7 votes, 3.57 average. Display Modes
Old 2012-08-01, 03:31 PM   [Ignore Me] #1
Phisionary
Corporal
 
Phisionary's Avatar
 
Re: Another Artillery Thread


Originally Posted by Buggsy View Post
The only low-skill stuff I see is running around and just shooting.
You can program the AI to do that, then. I'll program the AI that does the more skilled job, "E" holding.

There is no need for crew anywhere in the firing process. That's why I think that there should be no crew at all for artillery. The only necessary player is the one doing line-of-sight targeting.

I'm not sure the point of having non-self-propelled artillery. It doesn't make any sense in the context of the game, either. It would just make it unfriendly to use, and logistically idiotic. Making gameplay a PITA isn't a way to balance, IMO.
Phisionary is offline  
Old 2012-08-02, 11:03 AM   [Ignore Me] #2
Buggsy
Sergeant Major
 
Re: Another Artillery Thread


Originally Posted by Phisionary View Post
You can program the AI to do that, then. I'll program the AI that does the more skilled job, "E" holding.

There is no need for crew anywhere in the firing process. That's why I think that there should be no crew at all for artillery. The only necessary player is the one doing line-of-sight targeting.

I'm not sure the point of having non-self-propelled artillery. It doesn't make any sense in the context of the game, either. It would just make it unfriendly to use, and logistically idiotic. Making gameplay a PITA isn't a way to balance, IMO.
Don't use the word "logistics" in a game where players magically teleport into existence.

If the artillery is mobile and easily soloable than it will be nerfed into uselessness or not even exist at all.
Buggsy is offline  
Old 2012-08-02, 05:27 PM   [Ignore Me] #3
Phisionary
Corporal
 
Phisionary's Avatar
 
Re: Another Artillery Thread


Originally Posted by Buggsy View Post
Don't use the word "logistics" in a game where players magically teleport into existence.

If the artillery is mobile and easily soloable than it will be nerfed into uselessness or not even exist at all.
If it takes five human players (magically teleported or not) to do what an electric motor could probably do--even in real life, today--it's still a problem of logistics.

If artillery is slightly mobile (deploy-to-fire), almost-uselessly soloable (who would defend it?), requires LOS targeting, and needs to be actively defended to be of substantial use... I think it can be both balanced and fun to play.
Phisionary is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Tags
artillery

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:39 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.