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Old 2012-06-08, 08:06 PM   [Ignore Me] #166
erunion
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Re: De-evolution of Planetside?!


Originally Posted by Fortress View Post
No, they are intrinsically related because the effect of any "feature" is unknowable until you get some solid players (ab)using it.
Either the game has destroyable tubes or it doesn't.

Perhaps your argument is that PS2 is more tactically diverse despite having fewer features? That puts a pretty heavy burden of proof on you to prove.
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Old 2012-06-08, 08:08 PM   [Ignore Me] #167
Bobby Shaftoe
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Re: De-evolution of Planetside?!


Originally Posted by Dreamcast View Post
It was broken...Everybody is a medic healing themselves.
Everybody in PS2 heals automatically, they don't even have to DO anything.

Why are you even defending regening health and shields when they've now got ranged medics/aoe heal nades etc?

This bizarre half and half undermines your whole premise of PS1 being broken because 'everyone could heal', since in PS2, 'everyone can regen'.
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Old 2012-06-08, 08:11 PM   [Ignore Me] #168
Fortress
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Re: De-evolution of Planetside?!


Originally Posted by erunion View Post
Either the game has destroyable tubes or it doesn't.

Perhaps your argument is that PS2 is more tactically diverse despite having fewer features? That puts a pretty heavy burden of proof on you to prove.
Believe it or not I haven't played PS2, and I don't know how many features there are or how they work together so that's why I'm not going to panic like a hyper-reactive fuckwit. Oh, and take your burden of proof shit and shove it, I've advanced no claim, and the status of spawn tubes doesn't mean shit until you take into account their placement in each base and their relevancy when compared with things like the ease of reviving and the efficacy of squad spawning.

We can't talk tactics until we've played the game. Simple as that.

Last edited by Fortress; 2012-06-08 at 08:19 PM.
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Old 2012-06-09, 01:54 PM   [Ignore Me] #169
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Re: De-evolution of Planetside?!


Originally Posted by WildVS View Post
And yes making a hammer more complex can make it better at it's job. Find a way to combine the classic claw and ball-peen design and you are on to something. It's called flexibility/variety.

And no I am not crazy, I am just adhoc tweeting.
True but making a complex hammer has several big drawbacks.

-It may not work the way you want it to.
-It is more costly to build and buy.
-People may just buy a simple hammer that can be used simply instead of buying something complex that is not self explanatory.

if a consumer is a nail then a simple hammer will do just fine. there are alot of nails.
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Old 2012-06-09, 02:17 PM   [Ignore Me] #170
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Re: De-evolution of Planetside?!


They have squandering most of the great team play objectives of Planetside one so they can be more like the rest of the Fps games on the market. I expected so much more! from what i have seen so far from e3 i am utterly disappointed. Its all gone up in smoke or should I say its all gone on Flashy graphics and bullshit customizable weapons
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Old 2012-06-09, 02:22 PM   [Ignore Me] #171
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Re: De-evolution of Planetside?!


http://images.4chan.org/v/src/1339269339865.gif
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Old 2012-06-09, 02:52 PM   [Ignore Me] #172
Electrofreak
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Re: De-evolution of Planetside?!


Originally Posted by Access View Post
As most old-school gamers I was growing more and more sceptical towards the
gaming industry over the past years, since it seemed to hit a serious dead end
in terms of innovation or evolution of their games. I was getting bored, annoyed,
and finally angry at how the industry doesnt even care to try anymore.
Even more annoying is the fact that they gloriously succeeded in constantly
dumbing down their customers to a point where there is nothing more important
about a game but the name of the frenchise and technological advancements of
a games engine.

But than, at last, a deep and unspoken hope was answered last year with the
official announcement of Planetside 2. Hell yeah! I survived the drought-stricken
years of boring killgames, horrid rpgs and empty and lifeless mmos to embrace the
goddess called Planetside once again to entertain me for years to come.
Or so I thought...

I was excited and thrilled over every video we got to see, every stream,
interview and information we got to fantasize with. Well... that is until I got
to see the gameplay at the E3 livestream the last few days. And there it was,
like a lump on the testicles, the slowly rising realisation that things might
not work out as perfectly as you imagined.

After seeing the gameplay footage these past days I'm actually pretty amazed
how most of the so called "veteran" players tend to ignore the fact that nearly
all of the tactical gameplay, which was pretty much the backbone of Planetside,
is close to nonexistant in the sequel...

And what we are left with today is roughly:

1. killing stuff with a handgun
2. killing stuff with a vehicle
3. killing stuff with an aircraft
4. killing stuff with landing droppods on their heads
5. domination gametype

I'm very dissappointed since as of now the game got no kind of tactical depth
what so ever compared to the original. Without tactical hotspots like command
centers, generator rooms or even destroyable spawn points/equipment
terminals I honestly dont see a need for any planned out tactical gameplay
anymore which made Planetside the game we all loved. All we get is a massive
killgame as seen ever so often before.

Character/Weapon/Vehicle customization does not make a game interesting, the
gameplay does. And it is lacking way behind of what any honest veteran Planetside
player should expect it to be.
I dont really like what is advertised in the visual customization department either.
It is seriously lackluster and behind on what should be possible with the engine
or even is appealing enough to even pay for it. For example the oh so boring
different 20th century camo skins... why...?! this is not CoD MoH or hatever,
this is the 28th century, a time appropriate customization should not be too much
to ask for. I really hope theres much more interesting customization planned until
release, like nanowired or battleworn armor, since I honestly cant see the game
manage its finances with just the booster sells in the long run.

Dont get me wrong, I love the engine, the fast paced action, skies burning up
from airbattles, falling debree and the design and textures of the models. (the
vehicle and base ones, the weapons on the other hand are really in need of some
workover sound/modelwise)

But please, why the freck does it have to be a so damn simplified Planetside?

Welcome to the de-evolution of games, where the developers nowadays accredit
the avarage gamer the attention span of a squirrel. (which is according to a
random internet person up to 4 minutes)
You wrote ALL that and failed to realize that what you were looking at is a bunch of people who have never played the game before walking off the E3 floor and playing confined to a single base on an Alpha build.

...and you actually think it's representative of how the game will be when thousands of players are playing across the 64 km continents on a finished product.

Either that or you put an awful lot of work into a trollpost.
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Old 2012-06-09, 03:04 PM   [Ignore Me] #173
Bobby Shaftoe
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Re: De-evolution of Planetside?!


Originally Posted by WildVS View Post
Let this thread die please.
*Lobs AoE Res-nade into thread from PSU frontpage*

Never!
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Old 2012-06-09, 03:18 PM   [Ignore Me] #174
Electrofreak
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Re: De-evolution of Planetside?!


Originally Posted by WildVS View Post
Let this thread die please.
Sorry. OP filled me with rage.
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Old 2012-06-09, 03:45 PM   [Ignore Me] #175
ThermalReaper
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Re: De-evolution of Planetside?!


Can we please wait for the beta and then judge if it's really simplified or not? I hate spamming this comment over most threads.
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Old 2012-06-09, 03:50 PM   [Ignore Me] #176
Haro
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Re: De-evolution of Planetside?!


Originally Posted by whymad View Post
I agree 100% with the OP. PlanetSide 2 is going to be dumbed down just like all modern shooters in order to make it fun for the idiot masses. All the great things that made the first PlanetSide so amazing are being removed or dumbed down. The game doesn't even deserve to have PlanetSide in it's name (Battlefield Auraxis is more fitting). Health regeneration, TTk, Lack of Vehicles,footholds, being ignored by the devs, weak vehicles, weak MAXES, killcams, and much more are signs that they are dumbing this game down.
Your post is bad and you should feel bad. Seriously, how does a lack of vehicles translate to dumbed down gameplay? I'm not even sure where to begin with you, except to recommend a therapist.
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Old 2012-06-09, 03:53 PM   [Ignore Me] #177
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Re: De-evolution of Planetside?!


Originally Posted by whymad View Post
I agree 100% with the OP. PlanetSide 2 is going to be dumbed down just like all modern shooters in order to make it fun for the idiot masses. All the great things that made the first PlanetSide so amazing are being removed or dumbed down. The game doesn't even deserve to have PlanetSide in it's name (Battlefield Auraxis is more fitting). Health regeneration, TTk, Lack of Vehicles,footholds, being ignored by the devs, weak vehicles, weak MAXES, killcams, and much more are signs that they are dumbing this game down.
TROLOLOLOLOLOL
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Old 2012-06-09, 03:54 PM   [Ignore Me] #178
Electrofreak
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Re: De-evolution of Planetside?!


Originally Posted by Haro View Post
Your post is bad and you should feel bad. Seriously, how does a lack of vehicles translate to dumbed down gameplay? I'm not even sure where to begin with you, except to recommend a therapist.
I also find it interesting that the people who keep complaining that PlanetSide is being "dumbed down" in PS2 seem to be the ones who have trouble with things like spelling and grammar.

Just something I've noted.
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Old 2012-06-09, 03:57 PM   [Ignore Me] #179
Electrofreak
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Re: De-evolution of Planetside?!


Originally Posted by whymad View Post
Yeah lets wait, and let SOE dumb the game even more? No Thanks.
It's all of what, a couple weeks to Beta? You suit your name well.
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Old 2012-06-09, 03:58 PM   [Ignore Me] #180
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Re: De-evolution of Planetside?!


Originally Posted by Electrofreak View Post
It's all of what, a couple weeks to Beta? You suit your name well.
hemad
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