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2004-03-16, 01:01 PM | [Ignore Me] #181 | ||
Sergeant Major
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I used the term broken to mean "not doing what it's supposed to".
The system they use is the lesser of two evils and for a pilot concept on getting 200+ people in one area fighting, it does a great job. However, Surge + Z-axis changes + heavy combat was probably a bridge too far for this engine, and hence something needs to give. Wasn't trying to say that the Devs screwed something up, just that the current technology isn't there to do everything the "ideal" way. |
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2004-03-16, 01:14 PM | [Ignore Me] #183 | ||
If I back Dhark up on another point I'm sure to come off as a f4g, but I ain't.
The truth, though, is that Surge should be used for exactly what Dhark said. It was never meant to be a lag machine that let gimps buff their kill-count with little to no options for retaliation.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2004-03-17, 06:54 PM | [Ignore Me] #187 | |||
Contributor Corporal
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