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PSU: Takes it time to aprove our quotes
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2012-08-31, 11:27 AM | [Ignore Me] #17 | ||
Master Sergeant
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Hmmm, the VS is obviously a big balance issue... Class balance could use work especially with maxes. I think the lightning needs a buff or three, as do basic machinegun level fighters. Tr pistol needs to be nerfed badly. Other than that, everything else should wait for more features to be implemented.
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2012-08-31, 11:28 AM | [Ignore Me] #18 | |||
Sergeant Major
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I would like to have a meaningful fight somewhere other than zurvan. A week ago, the biodomes were rocking, now it seems like people just don't want to deal with air only assaults so they don't fight there. Common theme in PS2 right now seems to be "Tone it down to make something more defensable" and it gets abandoned. Sad truth haha. |
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2012-08-31, 11:31 AM | [Ignore Me] #19 | |||
Staff Sergeant
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My top issue right now is probably still AA and A2A. Opening up Flares has helped a bit, but honestly sometimes there is so much A2A up there, one flare can't save me. |
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2012-08-31, 11:35 AM | [Ignore Me] #20 | |||
Sergeant Major
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Max's to me need a timer period.. Spammed way too much at gal's and objectives. And TR overpowered? Are you kidding? We shoot rubber bullets most of the time. VS weapons drop you at close range dayum near instantly and NC weapons win the mid range easily.. you barely burst and if your aim is good enemy die. With TR we have to hit you 10+ times to even make a dent. |
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2012-08-31, 11:36 AM | [Ignore Me] #21 | |||
Private
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MAX might need a cool down once all of them MAX users have flamethrowers and start owning us in the Bio labs with them. Personally I don't know how you would balance this cool down would be nice but I wouldn't want to limit people who only want to use a MAX suit. I think a big problem with this and people who have problems with all the MAX units are just we don't have enough weapons we can even use yet to fight against them better. Im almost never low on resources other then the one that you use to buy Scythes with and the only reason I get low on that is because I have no flares and no A2A while so many TR and NC have A2A and A2G and shoot you down instantly. |
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2012-08-31, 11:54 AM | [Ignore Me] #23 | |||
Private
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Anyways NC and TR gain Auraxium much faster and easier than Vanu due just to population and being able to take over so much more content. This is a reasons why you don't see Vanu Scythes shooting rockets yet and if you do its what one guy on the entire Vanu side right compared to 5+ TR and NC with them. Personally I have not seen any Vanu Scythes with A2G or A2A yet other than in TotalBiscuit ONE video and im sure a dev gave him them. |
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2012-08-31, 11:57 AM | [Ignore Me] #24 | ||
One thing I'd love to see changed and this is for all three Empires is the standard 20mm gun on most vehicles that comes with all vehicles. Out of all the ones I've tested this is the weakest sister of the lot made even worse by the fact it is the standard gun.
It has many compound problems that need to be addressed. 1# - Guns don't fire centered to the cross hairs there always shooting to the right even when stationary 2# They sound like pop guns, they added in that wind up noise now and it just makes them sound sillier 3# WHERE ARE MY BULLETS GOING? This is the biggest issue with them, the rounds are so small you can't see where they are going even at night with the tracer fire in full effect. PS1 version of the 20mm is far superior in all aspects. 4# It doesn't even feel like I'm firing a heavy machine gun, it has this crazy sink plunger action for animation. These guns need to be butched up no end. See the heavy guns on the front of the ducks at about 2 mins in, that's a heavy machine gun
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-08-31, 11:57 AM | [Ignore Me] #25 | ||
Captain
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Reaver rocket pods and AA and A2A. VS lock on missile (A2A) just falls off at the slightest turn. Rocket pods destroy EVERYTHING. They need to have various types for various things, NOT one size fits all. AA is just weak.
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2012-08-31, 12:02 PM | [Ignore Me] #28 | ||
This matters little in the long run. First, your analogy does not work because we all live rent free on Auraxis. What you earn you keep. Second, while one empire on each server will get ahead in the arms race when the game is first released, it won't matter much in a month. Everyone who is playing is banking Auraxium and eventually we'll all get there and have nice toys. There will also be boosters for resources and you'll be able to flat buy weapons you want from Day 1.
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2012-08-31, 12:03 PM | [Ignore Me] #29 | |||
Corporal
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On the other hand, the VS AV max (or maybe AV max's in general, I haven't seen enough of the others to say one way or another) is beastly. Seriously, I went 8v1 against lightnings and walked out of it, despite being completely useless. Last edited by Blue Sam; 2012-08-31 at 12:07 PM. |
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2012-08-31, 12:51 PM | [Ignore Me] #30 | ||
Sergeant
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Numbers.
If 30% of the server playing VS 45% of the server playing TR 25% of the server playing NC TR wold have a huge advantage over the others individually at that moment. If the VS and the NC team up (not likely) they would only be 10% more populated. Bases will be easily captured. When the NC and VS players log in/wake up, their faction could probably be half gone over night. Not in beta so I dunno if they can prevent this in any way. Last edited by Kitsune; 2012-08-31 at 12:52 PM. |
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