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2012-07-16, 07:43 AM | [Ignore Me] #18 | ||
Lieutenant Colonel
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Just a personal opinion but the original post was quite terrible. If we could vote on post, I'd +1 Canaris' post.
IMO, wait for PS2 to be out and judge PS2 for what it is. Battlefield was an infantry centric game. Planetside is a combined arms game, that's why there will be customization and certifications for vehicles and not just for infantry classes. They are different games with different goals. |
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2012-07-16, 07:44 AM | [Ignore Me] #19 | ||
Colonel
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So you want to increase the resource cost on MBTs so not as many people will have them. This would kind of force people to team up in vehicles and would lend credence towards the dedicated driver spot so many bittervets would like. Personally I think everyone should be able to get a mbt if they want to and then the teamwork would be between vehicles, not just operating a vehicle.
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2012-07-16, 07:44 AM | [Ignore Me] #20 | |||
Master Sergeant
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also no matter how much you limit them there will always be people in tanks and jets - so running inbetween bases without armor is a nogo, if you are running from one base to another then what use are the flash and sunderer for? |
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2012-07-16, 07:46 AM | [Ignore Me] #21 | |||
First Sergeant
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If I ask you this instead:
Should the average person be able to drive a vehicle 100% of the time? If yes, that means that we have more or less infinite resources. If no, then how limited do you think it should be?
The flash is fast, so it cuts down on the traveling time. Last edited by Klockan; 2012-07-16 at 07:47 AM. |
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2012-07-16, 07:48 AM | [Ignore Me] #23 | |||
Sergeant Major
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2012-07-16, 07:50 AM | [Ignore Me] #24 | ||||
First Sergeant
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Last edited by Klockan; 2012-07-16 at 07:51 AM. |
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2012-07-16, 07:51 AM | [Ignore Me] #25 | |||
Master Sergeant
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problem is my dedicated gunners all plan to cert infantry certs |
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2012-07-16, 07:54 AM | [Ignore Me] #26 | ||
Private
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There will be as many vehicles as you want as long as you are not dying every minute. If you never want to put your feet on the ground you dont have to.
Running between bases or out in the open is not a good idea. Sure there will also be people who are infantry/gunner only, with upgraded weapons and other eq. Massive battles will be difficult with 80% people on foot so forget about the footzerg. |
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2012-07-16, 07:54 AM | [Ignore Me] #27 | |||||
Lieutenant General
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This makes it easier for infantry to compete and more viable relative to the lighter solo units, while the heavier units are less numerous and therefore don't get as much leverage over weaker units either. So.... uhm... Yeah. You were saying? >_> EDIT: Also note that in a MMO, people log in with different available quantities of resources. Probably even per character. Last edited by Figment; 2012-07-16 at 08:00 AM. |
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2012-07-16, 07:55 AM | [Ignore Me] #28 | |||
Colonel
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2012-07-16, 07:55 AM | [Ignore Me] #29 | ||
Private
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I'm struggling to see the problem here to be honest. Vehicles do make gameplay a whole lot more interesting in my opinion. If you look at how military works in real life you'll notice that pure infantry doesn't really exist at all anymore, most of the troops are attached to some kind of vehicle, being dropped from the air or mechanized infantry on the ground.
You don't want people to use a tank to run up to a door just to jump out as a fully fledged infantry unit? If they keep suiciding tanks to get through a door that person will find himself without any resources pretty fast and anything not a MBT wont have the armor to drive up to a door in the courtyard in a base under siege. Every new day in PS2 at the start of a servers prime-time vehicles wont be rare, but as the day progresses you'll probably see less and less anyway. |
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2012-07-16, 07:59 AM | [Ignore Me] #30 | ||
Sergeant Major
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IT depends on what logistical requirements vehicles have, So far the only rare vehicle will be the Galaxy which is also the AMS as it requires a Tech Plant,
Other vehicles depend on the resource cost but odds are they wont be as rare but just might not be as frequently spawned. Flashs however will be everywhere as Planetside 2 will still regress to the old Zerg rush unless something is drasticly done with the economy/logistic tools. some Administrative help would be nice also. Last edited by Marinealver; 2012-07-16 at 08:04 AM. |
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