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2012-02-20, 11:32 AM | [Ignore Me] #16 | ||
There will be a variety of different cloaker styles, the Infiltrator with the sniper Rifle will be sacrificing part of his cloak ability to in order to tote said big gun, Then there will be the proper invisibles who have to use small weapons in order keep a proper cloaking effect.
Could cloakers use SMGs or Shotguns, sure I suppose but as long as they sacrifice something for it like the Sniper versions. You have to however strike a balance between them and other classes. Maybe shotguns or certain types of SMGs won't be practical for them to use.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2012-02-20 at 11:34 AM. |
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2012-02-20, 11:42 AM | [Ignore Me] #17 | |||
Lieutenant Colonel
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From a tactical point of view, the greatest defense anyone can possible have is not a shield or a ton of heavy armor, but not being seen at all. Can't shoot what you can't see. Thus, give a cloaker anything that can kill even semi-quickly, and give them full camo, and you just created something extremely OP.
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2012-02-20, 05:27 PM | [Ignore Me] #18 | ||
Lieutenant General
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Snipers will just have active camouflage, the "Predator Effect", or from the Elites in Halo. Cloakers will have actual invisibility through no pixels even showing up if not in the proper range
and I don't think Infiltrators count as light armor. There's a Light Assault class for that kind of armor, regenerative shields and all. In PS1 I don't recall any armor on the cloaker suit, just health. So I can see the use of SMGs and Sniping if there is no armor, because invisibility should give you an edge. If it doesn't go play Light Assault
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Last edited by Lonehunter; 2012-02-20 at 05:29 PM. |
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2012-02-23, 03:23 AM | [Ignore Me] #19 | ||
Colonel
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Proof that they have to uncloak to use it?
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Bagger 288 |
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2012-02-23, 10:04 AM | [Ignore Me] #21 | ||
Captain
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On the AGN Higby said that sniping cloakers will never be fully invisible, that they would not be able to fire while cloaked.
He also said proper cloakers will be totally invisible and not even send packets to people who shouldn't be seeing them. This was in a different publication...that you must purchase. |
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2012-02-23, 10:26 AM | [Ignore Me] #23 | |||
First Sergeant
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Essentially the server decides what you can or can't see, and sends you what you can and conversely does not send what it thinks you should not. The idea being, if the cloaker doesn't physically exist for you until you should be able to see him, then you can't manipulate the client until to "see" them because they're not there, yet :P I know HoN (Heroes of Newerth) uses this system, not sure about the other MOBA games but it works. |
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2012-02-23, 11:06 AM | [Ignore Me] #24 | ||
Lieutenant Colonel
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Also pretty sure they said you uncloak after you fired, requiring a sniper to move after every few shots.
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2012-02-23, 12:29 PM | [Ignore Me] #26 | |||
Sergeant Major
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2012-02-23, 12:40 PM | [Ignore Me] #28 | ||
it was said in the new pc gamer article(physical magazine edition). magpie finally managed to figure something out ;-) and i guess that´s what they mean.
in the article it is said also, that cloaking snipers will never be totally invisible and will have to uncloak to fire, like a klingon bird of prey! so i guess they worked something out to balance this.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-02-23 at 12:46 PM. |
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2012-02-23, 12:46 PM | [Ignore Me] #29 | |||
Sergeant Major
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2012-02-23, 12:49 PM | [Ignore Me] #30 | ||
lol we will be forced to play on the same server ;-)
hope we get a chance to be in the beta to test the grief system
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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