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[Ignore Me] #16 | ||
Sergeant
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I think the melee cannot kill in one hit with the exception of maybe an inf.
in the stream I remember seeing a max hit a light class and the light class not dying instantly. however there was a cert on inf for something along the lines of 'melee power booster' that I assume increases melee damage. |
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[Ignore Me] #17 | |||
Second Lieutenant
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we allready voiced our concern about quickknife ( meaning : instakill knifing) a long time ago and i'm pretty sure they listened to us since there would be much more knifing going on in the E3 demo if they went with CoD style knifing. and even when they showed the knife for the first time we had no indication if it would be a 1hit kill type of deal only that you could pull it with the press of a button wich is ok in my opinion. Last edited by megamold; 2012-06-11 at 10:51 AM. |
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[Ignore Me] #19 | ||
Master Sergeant
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If someone has to pump 5 or 6 certifications into a particular class to get a 1 hit kill knife thats fine. It's a lot of effort for very little reward. If an infiltrator is able to kill 1 guy at a time its not too different from getting blasted away by a shotgun or an smg at point blank (near instadeath anyway). It doesn't seem any more efficient than if he had pumped 5 or 6 certifications into a shotgun to achieve vert short ttk.
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[Ignore Me] #20 | |||
Master Sergeant
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[Ignore Me] #21 | |||
Anyone else is likely to favor a ranged weapon over melee, with the exception of those moments where they round a corner and are faced with an enemy within arms reach who is currently distracted or facing away from them. |
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[Ignore Me] #23 | ||
Sergeant
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Why so much hate for the knife? I agree you shouldnt be able to lunge from 10ft away but no one hit kill? Clearly no one here knows how to use a blade properly. I can easily think of ways to stop a man dead in his tracks, hell with a decent size blade you can kill a man before his body hits the floor. Now devs dont always use the right animations,but realistically it is possible.
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[Ignore Me] #24 | |||
Captain
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I did notice that in the animations the knife wielders appeared to be holding them Psycho-style instead of actually wielding them which just looked odd. The best knifers should be looking for is a two-hit kill on armored infantry, and that should require significant investment in the melee booster cert. |
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[Ignore Me] #25 | |||
Second Lieutenant
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if you managed to sneak up on one and slit his throat then sure i can get behind that winning a full on frontal attack with a knife versus a guy with a gun is just crazy imho ![]() |
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[Ignore Me] #26 | ||
First Lieutenant
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Its a fairly rapid action. I couldn't go from firing to quick knife back to firing without a short delay, but that is how it should be. I never hit anyone with it, so unfortunately I can't speak to the damage it inflicts.
For a knife-oriented infiltrator (remember - can't attack while in cloaking now) I'm not sure how it'll be. Unless there's a special cloaking module that allows for meleeing to not break the cloak, it'll be hard to run around like a fully invisible ninja and expect to get kills. Maybe they'll have melee combo attacks, mash F or hold F to keep swinging?
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[Ignore Me] #27 | |||
Sergeant
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![]() Actually, typing that last sentence makes me think they should add a bleed out mechanic with the knife as a compromise of sorts. That way anyone who is knifed has a chance at being revived, otherwise they bleed out at die. Does that seem more fair? Edit: Also, todays day and age bullet proof vests will (hopefully, but not always the case) do just that stop bullets. Sure as hell wont stop a blade though. So, if we're arguing that the armor has become technologically advance, how can you not make the logical conclusion that the knife has as well (i.e. diamond knives). Also, if I (or anyone else for that matter) get in close range, a gun isn't worth squat. Last edited by therandomone; 2012-06-11 at 12:19 PM. |
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[Ignore Me] #28 | ||
Private
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Maybe one hit kills from a MAX, considering they're powerfully built robotic suits. There's always the Halo: Reach system of being a one hit if their shields are down- people seemed not to be able to soak up many bullets to begin with so it probably wouldn't be too overpowered in my opinion.
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[Ignore Me] #29 | |||
Second Lieutenant
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thanks for the info, including all the pics from the ps2 station at E3 ![]() |
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