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PSU: Sarge, where'd this milk come from?
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2012-07-07, 06:02 PM | [Ignore Me] #31 | |||
Am I the only one having trouble following the rationality in this thread?
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2012-07-07 at 06:05 PM. |
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2012-07-07, 06:03 PM | [Ignore Me] #32 | |||
Sergeant Major
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D3 was only a success because of D2, without D2, D3 wouldn't have existed. user reviews are the only accurate reviews. |
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2012-07-07, 06:05 PM | [Ignore Me] #33 | ||
Colonel
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"Modern FPS" means a lot of things. Games can appear appropriate on the surface but not be when you actually play them. BF3's gameplay, overall, is what a game needs to be, that is, aim down sight, sprinting, etc. But BF3 dumbs the game down in the ways that matter - 3D spotting, killcam, audiospotting, small meatgrind maps with no strategic or tactically deep play, teamwork tools removed, etc.
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2012-07-07, 06:08 PM | [Ignore Me] #34 | ||
First Lieutenant
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Either the OP hasn't really bothered to read much of the available info on PS2, or they're yet another bitter-vet that had hoped PS2 would be essentially PS1 with updated graphics and higher population counts.
I am so glad the game is actually being made more complicated. I felt PS1 was simplistic as hell. No depth to the certs. My cycler was always a cycler. I couldn't tune it into the cycler I wanted it to be. I basically picked what I liked and hit instant action, then performed the same as everyone else with it. I was choosing equipment or vehicle access, but really, that's about as deep as it got. I had rexo/weapon/weapon/med/eng... just like everyone else. Let's not forget the lattice system. Chee, if you want predictable! You knew where the enemy was going. It was practically pointed out for you with great big, bold lines! But between base A and base B, there was little point in combat unless the dead space between both points was a bridge (essentially, the only real choke point.) Your enemies tactics included gal drops on the CC/gen (amp/tech and bio-lab, respectively) or on the back door. MAX crashes were a bit rarer, but you still expected them. And you KNEW there were vultures in the sky just picking off infantry left and right, because flying rocket spamming cameras are hard to work with, amiright? Don't get me started on the oh so interesting "dog fights." Coincidentally, they really did look like dog fights in the natural expectation of the term: two snarling, circling beasts snapping at each other. Oh, and by the way, your aim need only be over the over-bloated hitbox of the avatar to do damage, and it didn't matter where on that hitbox your shots landed, they did a set amount of damage every time. Oh yeah... PS2 is totally getting dumbed down... The limitations of the tech (and in some cases, vision like with base/tower design) at the time made PS1 dumbed down by default. |
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2012-07-07, 06:10 PM | [Ignore Me] #35 | |||
Sergeant
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But if you truely believe ALL games are being dumbed down then you might as well quit now. This is how games are made and while I agree in certain areas they are not as good in others they are vastly improved. And for the record I liked BF3, COD not so much because its a little bit fast for my taste. |
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2012-07-07, 06:14 PM | [Ignore Me] #36 | |||
Sergeant Major
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Do you like the new COD or BF3? Those are the modern shooters. Do you like them? |
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2012-07-07, 06:16 PM | [Ignore Me] #38 | |||
Sergeant Major
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When SC2 launched very few people said it sucked. You don't like BF3, COD, that's why you are here and not playing the "modern shooter". So obviously the "modern shooter" isn't all that great. Too bad the "modern shooter" never fixed that exploit. |
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2012-07-07, 06:19 PM | [Ignore Me] #39 | |||
Colonel
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50% of BF3's problem is small maps, and THAT will be corrected in PS2. Last edited by Stardouser; 2012-07-07 at 06:20 PM. |
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2012-07-07, 06:20 PM | [Ignore Me] #41 | ||
Private
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When I read this thread I thought of this article http://www.sirlin.net/articles/playi...n-part-1.html/.
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2012-07-07, 06:22 PM | [Ignore Me] #42 | |||
Sergeant
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Also the logic of "because you are posting here and not playing BF3 right this second means you dont like t!" is laughable at best. I guess since I am eating a sandwich at this moment and not pizza that means I must hate pizza as well right? |
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2012-07-07, 06:22 PM | [Ignore Me] #43 | |||||||
Sergeant Major
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2012-07-07, 06:25 PM | [Ignore Me] #44 | |||
Sergeant Major
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But you are here so obviously you aren't satisfied with the "modern shooter", but still you want a "modern shooter". How logical is that? |
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2012-07-07, 06:27 PM | [Ignore Me] #45 | |||
Captain
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The removal of the continental lattice system is in fact something that dumbs down the game at the macro level, but is also an unavoidable casualty of the meager continent count at launch (and Higby's misguided interest in removing losing conditions from the game). The resource system is certainly interesting, but it should've been added to the existing lattice system to increase the choices and complexity of the former.
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No, I shall stand! Sitting is for the weak and feeble. |
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