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Old 2012-06-10, 02:23 AM   [Ignore Me] #31
Ieyasu
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Re: Day Z: An ArmA II Zombie simulation mod


Originally Posted by bullet View Post
This game looks pretty interesting, but the controls, UI, and gunplay just look horrible to me. I saw a video where it looks like the shots take 2-3 seconds to register any damage. If this came out on a better/different engine, I would definitely get something like this.
pretty much spot on what I thought when friend showed me the video and wanted me to get arma II combined ops on steam. I have arma II non steam version but just dont care for the engine enough to check it out.
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Old 2012-06-10, 11:52 PM   [Ignore Me] #32
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Re: Day Z: An ArmA II Zombie simulation mod


Lovin this mod so far!
By far the best zombie survival sim out there, absolutely love playing.

P.S. If anyone wants to play together and roam the wastes PM me.
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Old 2012-06-26, 10:33 PM   [Ignore Me] #33
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Re: Day Z: An ArmA II Zombie simulation mod


I've been playing a lot too, we should group up and use PSUs TS server
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Old 2012-06-28, 04:44 PM   [Ignore Me] #34
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Re: Day Z: An ArmA II Zombie simulation mod


I would never trust anyone of you because my weapons and gear is currently the highest tier you can obtain of medium-long range weapon and stuff, and anyone getting to close to me is dead. I am willing to risk some to keep my gear.

Now i shoot first, and don't bother about the questions.
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Old 2012-06-28, 04:48 PM   [Ignore Me] #35
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Originally Posted by blackfang View Post
I would never trust anyone of you because my weapons and gear is currently the highest tier you can obtain of medium-long range weapon and stuff, and anyone getting to close to me is dead. I am willing to risk some to keep my gear.

Now i shoot first, and don't bother about the questions.
Im the same way. I've been roaming up north for about a week now. If I see anyone I avoid them. If I can't then I make sure I have the jump and if they act funny, they get iced.

My gear isn't great, but I prefer to not start back at the coast.

Cheers

GG

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Old 2012-06-28, 04:53 PM   [Ignore Me] #36
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Re: Day Z: An ArmA II Zombie simulation mod


I am at the coast right now. I trecked all the way up north and stayed there for a while with a group i play with. Then they all died and i headed down south again. Currently waiting for a time for them to be able to play again until i move
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Old 2012-06-28, 08:29 PM   [Ignore Me] #37
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Re: Day Z: An ArmA II Zombie simulation mod


Originally Posted by blackfang View Post
I would never trust anyone of you because my weapons and gear is currently the highest tier you can obtain of medium-long range weapon and stuff, and anyone getting to close to me is dead. I am willing to risk some to keep my gear.

Now i shoot first, and don't bother about the questions.
Thanks man, glad your so attached to pixels you won't make new friends.
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Old 2012-06-29, 01:48 AM   [Ignore Me] #38
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Re: Day Z: An ArmA II Zombie simulation mod


Currently downloading, if anyone wants to play shout out.
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Old 2012-06-29, 02:03 AM   [Ignore Me] #39
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Re: Day Z: An ArmA II Zombie simulation mod


My buddy and I play together now that the performance is better, and we have another RL friend starting with us next week. It's so much better when you are playing with friends.

Originally Posted by blackfang View Post
I would never trust anyone of you because my weapons and gear is currently the highest tier you can obtain of medium-long range weapon and stuff, and anyone getting to close to me is dead. I am willing to risk some to keep my gear.

Now i shoot first, and don't bother about the questions.


Typically, when I see other players, I yell in Direct Comms not to shoot, and that we can get them hookers and blow. They tend to leave us be after that. I'm going to try not to shoot any survivors unless I really feel my (virtual) life is endangered. The mod has too many run and gun, don't ask question noobs right now. I have found playing on a server without crosshairs and third person has eliminated a lot of those issues though, probably because the super l33t bandits don't want to give those up.
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Old 2012-06-29, 03:59 AM   [Ignore Me] #40
Zidane
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Re: Day Z: An ArmA II Zombie simulation mod


Some guys in my outfit have been playing this and say its awesome!
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Old 2012-06-29, 11:48 AM   [Ignore Me] #41
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Re: Day Z: An ArmA II Zombie simulation mod


I spawned, I have no gun, no food and only a bandage and painkillers. I tried to get into a village but then I saw another player get eaten and now I'm too scared to go in. Someone hold my hand.
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Old 2012-06-29, 12:07 PM   [Ignore Me] #42
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Re: Day Z: An ArmA II Zombie simulation mod


Originally Posted by Vash02 View Post
I spawned, I have no gun, no food and only a bandage and painkillers. I tried to get into a village but then I saw another player get eaten and now I'm too scared to go in. Someone hold my hand.
Dude, it gets tense, not even lying. My friend and I raided an apartment complex last night, when its two vs 20 zombies, it gets tense as hell.
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Old 2012-06-29, 03:07 PM   [Ignore Me] #43
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Re: Day Z: An ArmA II Zombie simulation mod


Originally Posted by Peacemaker View Post
Thanks man, glad your so attached to pixels you won't make new friends.
Well, i have enough friends as it is. So i would rather have my pixels then more people that i have to relate to
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Old 2012-06-29, 06:49 PM   [Ignore Me] #44
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Re: Day Z: An ArmA II Zombie simulation mod


Got the weekend off from work, other than PS I'll be playing a TON of dayz. I'll be on the PSU ts if anyone wants to join me.
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Old 2012-06-29, 08:49 PM   [Ignore Me] #45
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Re: Day Z: An ArmA II Zombie simulation mod


Originally Posted by Peacemaker View Post
Got the weekend off from work, other than PS I'll be playing a TON of dayz. I'll be on the PSU ts if anyone wants to join me.
Sounds like fun Peace. Maybe i'll see you on there once I find the TS info

Cheers,

GG
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