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Old 2012-06-25, 03:14 AM   [Ignore Me] #31
Sabot
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Re: Ground Vehicles Required in PS2?


Originally Posted by TeaLeaf View Post
As long as ground based AA is twice as effective as airborne AV neither vehicle type will dominate. AA beats Air which beats MBTs. Quite a nice Rock, Paper, Scissors balance there.
Sparrow... 'nuff said.
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Old 2012-06-25, 08:22 AM   [Ignore Me] #32
AzK
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Re: Ground Vehicles Required in PS2?


Originally Posted by Akadios View Post
I have been kicking this around in my head for a bit. Are ground vehicles really going to be necessary? What I mean by this is not in the general zerg sense but in a more organized outfit sense.

Changes from PS1 that brought this line of thought on:

Galaxy's ability to deploy as an AMS
The ability to spawn on your squad leader
The ability to spec out aircraft for anti-vehicle roles


The concept of a ground vehicle less structure:

25 or so Empire Specific fighters
15 or so anti-vehicle reavers
10 or so anti-infantry reavers
10 or So Galaxies filled with infantry (1 full platoon ie. 100 infantry)

The question: With the above setup is there really a need to have an armor column if it meant you had to remove some of these assets and couldn't remove infantry? Would there be any reason that ground vehicles would be better than fighters, reavers, or gals?
Remember that ass is op and easy to use, a force consisting of just aircraft would be shut down pretty easily by aa maxes, aa tanks
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Old 2012-06-25, 09:27 AM   [Ignore Me] #33
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Re: Ground Vehicles Required in PS2?


If anything Ground Vehicles will be even more used because there is much more outdoor space than in PlanetSide 1.
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Old 2012-06-25, 10:03 AM   [Ignore Me] #34
Akadios
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Re: Ground Vehicles Required in PS2?


Originally Posted by Hamma View Post
If anything Ground Vehicles will be even more used because there is much more outdoor space than in PlanetSide 1.
However like someone else had pointed out more space equals more travel time and so the speed of travel might be improved by going air and then leave you less open to attack.

I like to think of Planetside or any war IRL is really all about getting your infantry to the enemy safely and quickly. I think the main question is cost, it might simply be too expensive to run 10 gals over 10 sunderers.
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Old 2012-06-25, 10:07 AM   [Ignore Me] #35
Stew
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Re: Ground Vehicles Required in PS2?


Buggy i want the buggys Back and also i want the awesome vehicules the nanites systhem as show to us

this one »»»»»

but i still want the buggy back
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Old 2012-06-25, 10:49 AM   [Ignore Me] #36
Geist
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Re: Ground Vehicles Required in PS2?


Originally Posted by Sabot View Post
Sparrow... 'nuff said.
I see your Sparrow and raise you a Burster. So good they replaced all of the ES MAX AA with it.

/thread
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