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2013-06-21, 12:55 PM | [Ignore Me] #32 | ||
Corporal
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The most ironic part about "he's crying for attention" posts within these threads is that the threads have been started by people who hate te and buzz and are not in the outfit. Buzz hasn't posted in any of it. You'd think they'd give it no attention at all.
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2013-06-21, 12:56 PM | [Ignore Me] #33 | ||
Sergeant Major
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He does make a lot of good points. There is no metagame - but sactuaries is only a small part of it, the resources system was the worst offender of blockading it, and SOE wont even touch it for 3 more months, and likely push it even further. Its been pushed since April (the original roadmap month).
The major gripe I have with the game, as BC pointed out, was that there is no point to the game. If I capture the Crown or Ceres Hydroponics - it makes no difference to the game. There is no tactical advantage to your choice. The lattice isn't a metagame. The lattice just gives you choices of where to go and funnels the battles. But in the end, what ends up happening is that there are so many lanes you can plug up on defense and on offense, the only tactical choice you have to make is "where is the enemy not going to be." Its not, X territory is worth more to our victory than Y territory FOR OUR FACTION. There is no difference, unless you count XP gains, but thats not a team endeavor, its a selfish reason to attack. I have serious worries about the implant system as well. Its not a sidegrade, its an upgrade. Unless you can purchase them with a reasonable amount of certs, its a pay to win implementation. They need to have all subscriptions and boosts payable with certs. Balance has been wishy washy lately, but I feel like they are trying. There are so many other games out there, where a new game comes every year (you know who they are) and rather than balance in the current game, they wipe the slate clean and focus on the next game - and so you hope that that game gets it right, and it never does. So in defense of the devs on this game, they do try, and for the most part, I have been happy with the balancing thus far. Its not perfect however, and it could be better. I will say this, the number one reason I still play this game (and not often - I am only BR 31) is because I love the feel infantry weapons. I love the scale of the game. But I haven't seen much of a good faith effort to provide any metagame. I have a feeling that when they finally do release the new resource system, it wont be what we wanted, and that will be the final straw for a lot of people. Whether I stick around for 3 more months or not, I cant say. Thus far I haven't seen many other games I want to play, but later in the year, unless major changes are made, I think other games will occupy my time more. |
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2013-06-21, 01:03 PM | [Ignore Me] #34 | |||
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2013-06-21, 01:06 PM | [Ignore Me] #35 | ||
Corporal
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As much as I like fighting organized players, I'm not sad to see TE go. I'm going to come out and be straight up and say TE and every outfit like them are a problem for this game. Not a slight against the players or skills or anything. It's just a problem when you can move that many organized people into one area so quickly. Unlike in planetside, you had time to respond to a lot of this. PS2 is overall a much faster game. Large outfits that are essentially highly organized zergs just roll over areas. And if they pull out, you get a rebound effect where the other empire surges forward. I've tried to come up with solutions for the large outfit problem where it's not just areas with hard pop limits, but I haven't got anything good yet. Nothing that couldn't simply be done better and faster by large numbers. So in short, I'll miss the fights, but not complaining about one fewer highly mobile zerg.
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2013-06-21, 01:15 PM | [Ignore Me] #36 | |||
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2013-06-21, 01:37 PM | [Ignore Me] #39 | |||
Major
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...The real problem is that this doesn't end up amounting to anything because we can't force opponents off Continents! That's why the changes to Continental Locks have killed the game for me; they took one of the few accomplishments in this game and made it LESS of an Accomplishment. |
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2013-06-21, 01:39 PM | [Ignore Me] #40 | ||
Buzz earned his legendary stautus in PS1 .... even before the funeral bombing.
.... sounds like he has an over inflated sense of self ..... at least in context to how he views himself & PS2. In the Big Picture. I could NOT care less. If some guys follow his absence out of loyalty to him - great. If some choose to continue to play - even though they still hold him in high regard, great. The game is FAR Bigger than Buzz, or The Enclave. It's too bad. Take your toys & go home Buzz. We will not be asking you to stay. When your attitude improves, the game is certainly better with strong players & Great Outfits. Losing the Enclave is a loss. But it's not one that is news worthy. IT IS WHAT IT IS. Major drama is utter bullshit. Buzz is acting like HE matters more than the game. .... don't sell me the Principles thing. It's certainly there with Buzz. He is still a legend - based on superior skill & dedication to PS .... doesn't mean he's not suffering from some egocentric myopia. Whatever FPS game he plays - I pity the opposition. . |
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2013-06-21, 01:41 PM | [Ignore Me] #42 | ||
Major General
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I don't think any players are going to leave just because the outfit leader is. If they feel the same way as him and are fed up as much as him, then they probably will. But if they still enjoy playing, why would they?
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2013-06-21, 01:59 PM | [Ignore Me] #43 | ||
Staff Sergeant
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Can't say as I disagree with him all that much. If PS2 didn't have the scale it has, I probably wouldn't still play it.
PS2 reminds me a lot of what happened with Star Trek Online, where all the problems people had with the game seemed to stem from a few core design choices that needed to be corrected, which the Devs either couldn't or wouldn't change. |
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2013-06-21, 02:13 PM | [Ignore Me] #44 | |||
Major
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I think STO might have fixed them, as they are one of the better MMOs out there right now in my opinion... But yeah, even though I came in at the F2P conversion, I can definitely see there being issues. |
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