Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Doing more by 9am then most people do all day.
Forums | Chat | News | Contact Us | Register | PSU Social |
2012-07-07, 06:30 PM | [Ignore Me] #47 | ||
Which CoD? And yes I do like BF3.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
|
|||
|
2012-07-07, 06:32 PM | [Ignore Me] #49 | |||
Sergeant Major
|
And for the record, I play a couple hours of BF3 almost every day and still post here waaaay too often. So anyone saying posting in a forum means you don't like modern games is a fucking derp. I don't really care if PS2 is super-hardcore or not. I don't even have much riding on it being good, because my e-'claim to fame' isn't at stake here. But then again, I'm not the one who's afraid of my world coming crashing down if PS2 is more about fun. Let's not pretend this is a competitive series. It's just a bit of large-scale good times, and if you're worried about it being any more than that, you need to take a step back and look at your life. It's a video game, not your life's work. |
|||
|
2012-07-07, 06:34 PM | [Ignore Me] #50 | ||
Corporal
|
Remember how there werent projectile based physics and hit boxes? Invisible dice rolls were definitely a better mechanic. Remember the awesome empty spaces in between incredibly similar bases? Remember BFRs? ADADADAD? Remember the ubiquitousness of med packs, which helped foster lone wolves? Remember the subscription fee?
People who play smart and play together are still going to decimate their opponents, stop pretending the changes that are being made are going to break the game. I haven't heard one yet (besides footholds) that I am worried about. BTW: I do enjoy BF3 but I can't wait for the scale and teamwork that will be found in PS2. Turns out you can like quake-style games and "modern shooters"! Crazy! Last edited by ChookWantan; 2012-07-07 at 06:37 PM. |
||
|
2012-07-07, 06:36 PM | [Ignore Me] #52 | |||
Seems about right I'm going to have to go with elfailo's assessment on this.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2012-07-07 at 06:38 PM. |
||||
|
2012-07-07, 06:42 PM | [Ignore Me] #54 | ||||
Sergeant Major
|
|
||||
|
2012-07-07, 06:52 PM | [Ignore Me] #56 | ||
Corporal
|
They DID improve upon it! A better netcode for the strafing, a hand-crafted map for the fighting, a F2P model for the money, a class system for the wolves, and a projectile-based gun mechanic. What about these solutions seems 'gutted' rather than 'improved?
|
||
|
2012-07-07, 06:57 PM | [Ignore Me] #59 | |||
Sergeant Major
|
*ignore list #1* |
|||
|
|
Bookmarks |
|
|