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Old 2011-09-29, 10:34 PM   [Ignore Me] #61
Bags
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Sirisian View Post
Zoom and enhance on that phone.
Roger.

After hours of intense video enhancement software churning away on an image of the camera, here is the result:



Photo realistic my ass.
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Old 2011-09-29, 10:41 PM   [Ignore Me] #62
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Re: Twitter QnA Question list : ART WEEK


Nice work!

Anyone else wanting to see some empire specific HA weapons?
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Old 2011-09-29, 10:43 PM   [Ignore Me] #63
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Re: Twitter QnA Question list : ART WEEK


When T-Ray was asking what we wanted to see in Twitter last week I asked for HA and he said

"@BagOfChips okee doke "
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Old 2011-09-29, 10:55 PM   [Ignore Me] #64
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Bags View Post
Roger.

After hours of intense video enhancement software churning away on an image of the camera, here is the result:



Photo realistic my ass.
Ohhh! Burn!

T-Ray, are you gonna let Bags talk smack about your Forgelight baby like that? The gauntlet has been thrown! The challenge must be answered!
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Old 2011-09-29, 10:58 PM   [Ignore Me] #65
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Re: Twitter QnA Question list : ART WEEK


The MCG, the JH the Lasher. If these are all still in PS2, seeing images of them would be awesome.

Afterall, HA was a pretty major defining difference between the factions in PS1. Whilst the recent aircraft images have helped I think a few images of HA weapons would really set tht tone!
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Old 2011-09-29, 11:08 PM   [Ignore Me] #66
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Missunadztood View Post
The MCG, the JH the Lasher. If these are all still in PS2, seeing images of them would be awesome.

Afterall, HA was a pretty major defining difference between the factions in PS1. Whilst the recent aircraft images have helped I think a few images of HA weapons would really set tht tone!
Jackhammer and MCG have been name dropped. I don't think the lasher has been mentioned, but I bet it will still be in.
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Old 2011-09-29, 11:21 PM   [Ignore Me] #67
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Bags View Post
Jackhammer and MCG have been name dropped. I don't think the lasher has been mentioned, but I bet it will still be in.
Really? Must of missed that. If that's the case why not get rid of the Lasher too?

They really need to be careful when it comes to HA in PS2, as a grunt kll whore it will really matter to me.

I hope they get it right!
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Old 2011-09-29, 11:22 PM   [Ignore Me] #68
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Missunadztood View Post
Really? Must of missed that. If that's the case why not get rid of the Lasher too?

They really need to be careful when it comes to HA in PS2, as a grunt kll whore it will really matter to me.

I hope they get it right!
No, I mean they dropped the name as in it was mentioned. In the latest webcast Higby mentioned it, and he's mentioned it before. He also mentioned the MCG in a previous interview.
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Old 2011-09-30, 01:02 AM   [Ignore Me] #69
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Bags View Post
No, I mean they dropped the name as in it was mentioned. In the latest webcast Higby mentioned it, and he's mentioned it before. He also mentioned the MCG in a previous interview.
Ah right! Can't wait for some weaponary to be released! I guess images will be released soon! Next comms link? (please )

Whilst some people may be totally focused on vehicles I need HA to be solid!

It's all getting incredibly exciting!
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Old 2011-09-30, 04:26 AM   [Ignore Me] #70
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Higby View Post
It'll be up on YouTube tonight, I think. How did my hair look?

Edit: Oh, it's up now! SOE Webcast: The Art of PlanetSide 2 - YouTube
The Lords of War. My nomination for the new nickname for the crew.
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Old 2011-09-30, 04:43 AM   [Ignore Me] #71
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Bags View Post
Roger.

After hours of intense video enhancement software churning away on an image of the camera, here is the result:



Photo realistic my ass.
That clearly shows the HUD layout. Not sure if I like how the sides cut off vision on the left and right, every bit of screen helps when in a fire fight and when driving a tank it's going to matter even more. Perhaps adding some transparency option for the HUD would help with this.


Question:
How much animation are vehicles going to have, such as using flaps for turning?
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Old 2011-09-30, 06:37 AM   [Ignore Me] #72
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Re: Twitter QnA Question list : ART WEEK


btw guys i beleave they were talking about the clouds and how you can hide a vehicle in it. when they tryed to show an image on the phone
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Old 2011-09-30, 07:15 AM   [Ignore Me] #73
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Captain B View Post
I'm curious about looting - I heard that they aren't having inventories and looting, and no hacking, so how is the TR in those pics carrying an NC Gauss rifle?
Microtransactions! (said with the same Mel Brooks accent as "Moichendizing" in Spaceballs)
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Old 2011-09-30, 07:59 AM   [Ignore Me] #74
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Re: Twitter QnA Question list : ART WEEK


Priceless Bags!
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Old 2011-09-30, 08:21 AM   [Ignore Me] #75
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Re: Twitter QnA Question list : ART WEEK


Originally Posted by Bags View Post
Roger.

After hours of intense video enhancement software churning away on an image of the camera, here is the result:



Photo realistic my ass.
Get Kryten to help


Uncrop!
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