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Old 2013-04-10, 05:29 AM   [Ignore Me] #61
Illtempered
First Sergeant
 
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Re: The Return of BFRs???


These aren't biffers, they're "mechs". They'll probably add the mechs, and bring in larger mechs, that aren't bfr's either.

They'll do all this because of one simple thing....more weapons platforms. $$$$$$$$$
Everybody will cry about them, and they'll get nerfed, so the people that spent money for new guns can get pissed and be laughed at and mocked.


I don't care. It will be more stuff to shoot at and kill for xp.
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Old 2013-04-10, 05:59 AM   [Ignore Me] #62
Hmr85
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Re: The Return of BFRs???


BFR (Battle Frame Robotics) are mechs. I don't care how you or SOE try to spin it. They absolutely do not need to make a return in any shape, size, or form.
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Old 2013-04-10, 06:39 AM   [Ignore Me] #63
HiroshiChugi
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Re: The Return of BFRs???


Well here's the NC one this guy drew:




And the TR one:

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Old 2013-04-10, 07:07 AM   [Ignore Me] #64
Hmr85
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Re: The Return of BFRs???


Originally Posted by HiroshiChugi View Post
Well here's the NC one this guy drew:




And the TR one:

Your images are not coming through. But you can find those on the page before this one.
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Old 2013-04-10, 07:09 AM   [Ignore Me] #65
Carbon Copied
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Re: The Return of BFRs???


I don't know; the concept drawings are kind of cliche and don't feel "like something we haven't seen before" I think the whole concept of "battle mech robots" spoils the game. I'd rather see more exo-skeleton style machines because then it feels like you're still fighting the person inside not just some mechwarrior style scenario. I honestly think that if they did make a re-appearance the current continents don't feel designed with them in mind and they'd look seriously out of place (if I'm honest) - maybe if they introduced later continents that took advantage of i.e some kind of urban cityscape then I could see it happening.

As to the designs like I say I'd rather more exo-skeleton than "Mechwarrior" ala District 9
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Old 2013-04-10, 07:39 AM   [Ignore Me] #66
Thunderhawk
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Re: The Return of BFRs???


They won't be introducing BFRs so quit the mass hysteria... but.....

BFRs could be acceptable in this game (imho) if :-

1. Had Armour range between a lightning and an MBT.
2. Only pullable outdoors.
3. 2 X height of a player avatar (not massive).
4. NO FRICKIN SHIELD OR SHIELD FRICKIN GENERATOR.
5. Susceptible to small arms fire but at 20% damage reduction.
6. AV destorys it, number of rockets coincides to the armour it has (See 1)
7. Has rear weakness like MBTs.
8. Available options for Arm weapons are Main hand off hand, AI / AV / AA, interchangeable so could be AI/AI or AV/AV, AA/AA (guess what will be the most used btw......hint: another fcuk'in AA vehicle)

I think we have something that just adds something different to the scenery and not be "OMFG its battle of the BFRs".

EDIT:
9. Costs 750 Vehicle Resources !!!!!!!!!
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Old 2013-04-10, 07:43 AM   [Ignore Me] #67
HiroshiChugi
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Re: The Return of BFRs???


Originally Posted by Thunderhawk View Post
EDIT:
9. Costs 750 Vehicle Resources !!!!!!!!!
At first I was all like, "WTF?!? O" then I figured that it might as well cost 750 resources due to the fact that if it didn't, there would be too many on the battlefield. But maybe have 600 resouces instead, so one could at the least pull a flash if they get destroyed right after apawning one.
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Old 2013-04-10, 07:46 AM   [Ignore Me] #68
Thunderhawk
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Re: The Return of BFRs???


Originally Posted by HiroshiChugi View Post
At first I was all like, "WTF?!? O" then I figured that it might as well cost 750 resources due to the fact that if it didn't, there would be too many on the battlefield. But maybe have 600 resouces instead, so one could at the least pull a flash if they get destroyed right after apawning one.
yep, 650 sounds reasonable though (Flash is 50 aint it ? havent checked)
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Old 2013-04-10, 08:11 AM   [Ignore Me] #69
MrMak
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Re: The Return of BFRs???


Guys look at its size. Its not a giant mech of doom like the orgininal BFRs. Its more like a alrger variation of a MAX. Something that would be used as fire support inrought terrain and inside tight spaces where standad vehicles have issues manuvering.
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Old 2013-04-10, 08:18 AM   [Ignore Me] #70
SpunkyKuma
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Re: The Return of BFRs???


LOL they're already killing the game thanks to their addition of pump action shotguns even though it got downvoted, they may just as well bother with this too.

My interest in PS2 is basically dropping to 0 pretty rapidly, I barely even play 30 minutes a day anymore.
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Old 2013-04-10, 08:22 AM   [Ignore Me] #71
zirakaji
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Re: The Return of BFRs???


It would be fun if that mecha will have 4 seats
1. Control legs
2. Control left weapon
3. control right weapon
4. control the dance emote and a sefldestruct button.

-Go left!
-NO go right! I saw a sundy other there
-Everybody dance!
-FFS... caboom!
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Old 2013-04-10, 08:27 AM   [Ignore Me] #72
hashish
Sergeant
 
Re: The Return of BFRs???


Originally Posted by Thunderhawk View Post
They won't be introducing BFRs so quit the mass hysteria... but.....

BFRs could be acceptable in this game (imho) if :-

1. Had Armour range between a lightning and an MBT.
2. Only pullable outdoors.
3. 2 X height of a player avatar (not massive).
4. NO FRICKIN SHIELD OR SHIELD FRICKIN GENERATOR.
5. Susceptible to small arms fire but at 20% damage reduction.
6. AV destorys it, number of rockets coincides to the armour it has (See 1)
7. Has rear weakness like MBTs.
8. Available options for Arm weapons are Main hand off hand, AI / AV / AA, interchangeable so could be AI/AI or AV/AV, AA/AA (guess what will be the most used btw......hint: another fcuk'in AA vehicle)

I think we have something that just adds something different to the scenery and not be "OMFG its battle of the BFRs".

EDIT:
9. Costs 750 Vehicle Resources !!!!!!!!!
I agree.. It is quite possible for it to be implemented in the game as long as they figure out a proper role for this type of unit/vehicle and dont make it OP or a jack of all trades killing machine..

Also imho we need alot more vehicles in game that can only be bought with CERTS (No new vehicles should be available to everyone, it would really damage the progression in PS2). Like 20-40 more unique and some empire specific vehicles
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Old 2013-04-10, 08:30 AM   [Ignore Me] #73
VaderShake
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Re: The Return of BFRs???


Originally Posted by Koadster View Post
'BFR's in 2142 were very balanced.. But ofcourse that was 'old dice' who were legendary game devs.
They were balanced............... "old DICE", I tip my hat to you sir.......
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Old 2013-04-10, 08:35 AM   [Ignore Me] #74
ThatGoatGuy
First Sergeant
 
Re: The Return of BFRs???


Originally Posted by zirakaji View Post
First of all, the design is awfull.

Higby said that, there will be no BFR's in PS2. I guess they'll call it some sort of battlemech, and put it in... well no BFR alright.
Yeah and the new "Battle lane system" isn't the lattice system...
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Old 2013-04-10, 08:38 AM   [Ignore Me] #75
MrMak
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Re: The Return of BFRs???


This BFR phobia is hilarious. IT HAS LEGS! IMBA OP PAY2WIN KILLS THE GAME!
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