Originally Posted by Fenrys
http://en.alaplaya.net/forum/general....html#p5217996
This topic is currently being discussed internally and at SOE. I can't tell you all the detials now, but I hope that we are able to loose some restrictions...So for all existing SOE-Players: We are trying hard to find a solution that you don't get seperated.
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Well, it might be just me, but reading this has my bullshit-sensors tingling. First this posting more or less confirms that they had severe restriction planned in the first place, second it reveals that they are still trying to cling to their restrictive approach (loose "some" restrictions / "existing" SOE players) and third it shows that they are definetly failing to understand what this is all about (at least for me). I do not want some (half-assed) solution for the "existing SOE-players" that may allow us to stay together, but what I want and what PS2 needs imho is a solid ground for it's international community to stand and
grow on.
It would not be a solution to allow „existing SOE players“ to play on US servers or vice versa, this may appease the current players for the moment but it is just a prolonged death. Even a solid outfit with a good core of players needs new influx of players over the years of play and you can only achieve this by having a chance to recruit new ones for different time-zones and peak-times. What PS2 needs are international / unrestricted servers that are labeled that way and stay that way for the years to come. They are for the players that are willing to sacrifice their uber-low-ping-time for the joy of playing with a international group of players and really having a (more or less) non-stop war waging over the continents of auraxis.
I can understand the problems that such servers may cause and that they may not offer the same "FPS-experience" that SOE seems to aim for, but looking at the outcry that the SOE/Pro7Sat1 approach to things has caused not only here but all over the different SOE games, it might be, that your approach is simply too narrow minded in perspective to your player base. I can only appeal to SOE and Pro7Sat1 to really rethink their decisions and come up with a solution as the one I described above for all their games and especially for PS2.
And as a last note, that is not meant as a threat just as a reminder (as it seems to me that it is sometimes too easily forgotten in the mazes of the business towers): Keep in mind that we are the ones paying you and that you hope to keep paying you even with a F2P game.
Doh, seems I should have refreshed the thread before posting:
Before weekend we will not have an answer. Sorry about it but the Technicans needs to figure out things first.
If the idea works out we will have no barriers for everyone but we need to see and wait what is possible.
Before abandon and run away I would wait as the idea we have in mind really solves a lot.
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I hope that really is the way they are going and they stay true to this.