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Old 2012-07-21, 06:44 PM   [Ignore Me] #1
Hmr85
Lieutenant Colonel
 
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Re: Newbies and the accessibility of Planetside 2


They need to bring the VR back and place them in the foot holds for the newer players to the game. To help with the TK'ing they need to lock weapons while they are in the Warp Gates.

The small information screen they gave at the beginning could of been more detailed also with some better helpful advice. Last but not least they could bring back the ! icon over terminals and such that bring up info as the newer players that select them/use them.
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Old 2012-07-22, 11:42 AM   [Ignore Me] #2
vVRedOctoberVv
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Re: Newbies and the accessibility of Planetside 2


Originally Posted by Hmr85 View Post
They need to bring the VR back and place them in the foot holds for the newer players to the game. To help with the TK'ing they need to lock weapons while they are in the Warp Gates.

The small information screen they gave at the beginning could of been more detailed also with some better helpful advice. Last but not least they could bring back the ! icon over terminals and such that bring up info as the newer players that select them/use them.
This. When I first started playing PS1, I found the whole sanctuary environment to be appropriate. You can't stupidly hurt other people, look over here is the training room where you can play with everything and test it against various unit classes... It was perfect. We need this back.

The footholds are fine, but we need this "sanctuary" environment integrated into them to some extent, or a separate "noob zone" to mess around in before stepping through a warpgate that takes you to the nearest foothold.
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Old 2012-07-22, 12:14 PM   [Ignore Me] #3
Renegadeknight
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Re: Newbies and the accessibility of Planetside 2


Originally Posted by vVRedOctoberVv View Post
This. When I first started playing PS1, I found the whole sanctuary environment to be appropriate. You can't stupidly hurt other people, look over here is the training room where you can play with everything and test it against various unit classes... It was perfect. We need this back.

The footholds are fine, but we need this "sanctuary" environment integrated into them to some extent, or a separate "noob zone" to mess around in before stepping through a warpgate that takes you to the nearest foothold.
Got to agree, I think the sanctuary or a similar substitute would be beneficial to the game.
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