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Old 2012-07-07, 04:55 PM   [Ignore Me] #1
Buggsy
Sergeant Major
 
Why I quit PS1


I like playing support, cause playing frontal assault can get boring after a while.

My favorite unit in PS1 was the AMS. I liked scouting ahead, then setting up an AMS and defending it with mines and spitfires. While the CR5's were playing Rommel wannabe's I was out there setting up spawn points and actually directing the flow of the battle. Each player that spawned on my AMS was my little chess piece.

AMS kept getting OS'ed.

____________

I also liked playing anti-mine grenadier. I'd load up my rifle with EMP grenades (forgot the name of common rifle but it had a grenade launcher). When assaulting gates, usually the courtyard was full of mines, and I could simultaneously engage enemy infantry and take out mines with EMP grenades. It was a slow process but It still worked fine and I liked it.

Eventually everyone got CR and they just OS EMP the courtyard in every battle. So that playstyle was obsolete.

_____________

I also liked using delaying tactics. My last memory of playing PS1:

I decided to guard a back door from an attack. I strategically placed one mine behind each tree, so if an enemy were to take cover behind a tree opposite of where I placed myself, they would step on a mine. Then I'd put spitfires up in a crossfire pattern on the other side of trees facing me. Took me 10 minutes to setup and plan. It wasn't a very lethal setup, it was designed to slow the enemy down from accessing the back door. I place myself into defensive position.

15 minutes later a truck full of 5 enemies pulls up, they all hop out and I start shooting at them. They all take cover behind a tree, I hear 2 mines go off and grin a little. Nobody gets killed, but that's not my goal, my goal is to slow them down. I keep taking potshots at them, and I hear some of my spitfire turrets go off, and they destroy a couple of my spitfires.

Still no enemies dead, but that's not my goal, my goal is to delay them. They could have flanked my position and killed me, since my setup was pretty much at a 90 degree angle in between the trees and the back door. That was my weakness.

I delay them for a good 90 seconds until an EMP OS goes off and destroys everything. I exit the game and unsubscribe.

_____________________

This an anti-OS topic? Not really. I am interested in tactics, counter tactics, counter-counter tactics, counter-counter-counter tactics, counter-counter-counter-counter tactics... OS reduces tactics, it simplifies the game, it dumbs it down. I am against reducing tactics, like spawning on top of the squad leader (yuck).

.
.
.
.

This isn't about PS1, it's about Tactics and dumbing down PS2.

I can't really give PS2 examples since it's not a released game.

Last edited by Buggsy; 2012-07-07 at 05:02 PM.
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Old 2012-07-07, 05:02 PM   [Ignore Me] #2
Slide Surveyor
Corporal
 
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Re: Why I quit PS1


Let's hope OS isn't in PS2....
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Old 2012-07-25, 12:48 AM   [Ignore Me] #3
Xenostalker
Corporal
 
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Re: Why I quit PS1


Originally Posted by Slide Surveyor View Post
Let's hope OS isn't in PS2....
I agree with said hope. Ruins any attempt at fortifying a position without any real effort (point laser and press mouse button).

If you want to destroy a position, get some liberators and form a bombing run - this is effort.

Actually. OS is a terrible gameplay element. I hate seeing it in PS1 as it is.
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Old 2012-07-25, 10:25 AM   [Ignore Me] #4
Crator
Major General
 
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Re: Why I quit PS1


Originally Posted by Xenostalker View Post
I agree with said hope. Ruins any attempt at fortifying a position without any real effort (point laser and press mouse button).

If you want to destroy a position, get some liberators and form a bombing run - this is effort.

Actually. OS is a terrible gameplay element. I hate seeing it in PS1 as it is.
While I agree I think it could still be a fun mechanic as long as the OS is limited in it's use. And, there's no hope for not having it cause they already said it will be back....

From the PS2 Info Thread:

How will the Command System function? Commanding is not based on command rank like in Planetside. Rather commanding is based upon a cert tree within all of the other certifications. In order to be a deeply specialized commander you need to give up some other perks. Also, squad leaders and commanders will be able to create “missions (think quests from an RPG) that average players can follow in order to receive bonus experience. The orbital strike is making a return.
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Old 2012-07-07, 05:04 PM   [Ignore Me] #5
Comet
First Sergeant
 
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Re: Why I quit PS1


I think it was said somewhere that OS is planned to be in PS2.

I don't care for OS in Tribes Ascend either, it counters a lot of other tactics and has no counter for itself.
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Old 2012-07-07, 05:11 PM   [Ignore Me] #6
Buggsy
Sergeant Major
 
Re: Why I quit PS1


Originally Posted by Comet View Post
I think it was said somewhere that OS is planned to be in PS2.

I don't care for OS in Tribes Ascend either, it counters a lot of other tactics and has no counter for itself.
It's not really a matter of not being able to counter OS that makes it "meh", it's how it narrows tactics down to one thing and one thing only: FRONTAL ASSAULT.
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Old 2012-07-07, 05:23 PM   [Ignore Me] #7
Stew
Major
 
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Re: Why I quit PS1


Originally Posted by Buggsy View Post
I like playing support, cause playing frontal assault can get boring after a while.

My favorite unit in PS1 was the AMS. I liked scouting ahead, then setting up an AMS and defending it with mines and spitfires. While the CR5's were playing Rommel wannabe's I was out there setting up spawn points and actually directing the flow of the battle. Each player that spawned on my AMS was my little chess piece.

AMS kept getting OS'ed.

____________

I also liked playing anti-mine grenadier. I'd load up my rifle with EMP grenades (forgot the name of common rifle but it had a grenade launcher). When assaulting gates, usually the courtyard was full of mines, and I could simultaneously engage enemy infantry and take out mines with EMP grenades. It was a slow process but It still worked fine and I liked it.

Eventually everyone got CR and they just OS EMP the courtyard in every battle. So that playstyle was obsolete.

_____________

I also liked using delaying tactics. My last memory of playing PS1:

I decided to guard a back door from an attack. I strategically placed one mine behind each tree, so if an enemy were to take cover behind a tree opposite of where I placed myself, they would step on a mine. Then I'd put spitfires up in a crossfire pattern on the other side of trees facing me. Took me 10 minutes to setup and plan. It wasn't a very lethal setup, it was designed to slow the enemy down from accessing the back door. I place myself into defensive position.

15 minutes later a truck full of 5 enemies pulls up, they all hop out and I start shooting at them. They all take cover behind a tree, I hear 2 mines go off and grin a little. Nobody gets killed, but that's not my goal, my goal is to slow them down. I keep taking potshots at them, and I hear some of my spitfire turrets go off, and they destroy a couple of my spitfires.

Still no enemies dead, but that's not my goal, my goal is to delay them. They could have flanked my position and killed me, since my setup was pretty much at a 90 degree angle in between the trees and the back door. That was my weakness.

I delay them for a good 90 seconds until an EMP OS goes off and destroys everything. I exit the game and unsubscribe.

_____________________

This an anti-OS topic? Not really. I am interested in tactics, counter tactics, counter-counter tactics, counter-counter-counter tactics, counter-counter-counter-counter tactics... OS reduces tactics, it simplifies the game, it dumbs it down. I am against reducing tactics, like spawning on top of the squad leader (yuck).

.
.
.
.

This isn't about PS1, it's about Tactics and dumbing down PS2.

I can't really give PS2 examples since it's not a released game.
LOLLLLLLLLLLLL

Nothing as beeen (( dumb down )) in planetside 2 they have remoove some few vehicules to replace it by others who as the same roles it reduce the developpement cost and serve the same purpose ...

Also planetside 2 will be more action and front lines assault oriented Instead of having a (( hang around )) and Chill around gameplay some times

Planetside 2 isnt a pic nic like it was sometimes in Ps1

their will be more action more contestation over territory and Much more thing to do

Also down the road they will ad features vehicules etc.. depending on How much suport they have from the vast PC community !

All your post isnt about tactics since youll have a way more tactics and thing available to you in planetside 2

You talk about squad respawn ? This isnt tactical ? If i say i use Squad leader (( infiltrator )) who sneak up into a based and make their 9 squad member droping with pod on him this isnt a viable tactics ?

Sorry but all this dont make sens
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Old 2012-07-07, 05:27 PM   [Ignore Me] #8
Buggsy
Sergeant Major
 
Re: Why I quit PS1


Originally Posted by Stew View Post
You talk about squad respawn ? This isnt tactical ? If i say i use Squad leader (( infiltrator )) who sneak up into a based and make their 9 squad member droping with pod on him this isnt a viable tactics ?

Sorry but all this dont make sens
COD infantry combat where enemies randomly spawn all over the place is not tactical, it is randomly shooting all over the place.

Tactics implies realism, not wackamole or Donkey Kong. At least an ounce of realism would be sufficient.
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Old 2012-07-07, 05:46 PM   [Ignore Me] #9
Littleman
First Lieutenant
 
Re: Why I quit PS1


Originally Posted by Buggsy View Post
COD infantry combat where enemies randomly spawn all over the place is not tactical, it is randomly shooting all over the place.

Tactics implies realism, not wackamole or Donkey Kong. At least an ounce of realism would be sufficient.
The year is twenty-eight-hundred... something. Interstellar travel is possible, and you have guys on one side spewing plasma energy all over the place obeying some cryptic disembodied voice, yet one guy with the ranking privileges to call in ODST's to his position is beyond the realm of suspension of disbelief?

Last I heard, it's about 3 squad members tops, with a few minutes cooldown before the squad can spawn on top of their leader again. An infiltrator or LA getting behind enemy lines would only be capable of summoning a small team of commandos, however effective they may be.
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Old 2012-07-07, 05:49 PM   [Ignore Me] #10
Buggsy
Sergeant Major
 
Re: Why I quit PS1


Originally Posted by Littleman View Post
The year is twenty-eight-hundred... something. Interstellar travel is possible, and you have guys on one side spewing plasma energy all over the place obeying some cryptic disembodied voice, yet one guy with the ranking privileges to call in ODST's to his position is beyond the realm of suspension of disbelief?
You know how stupid Star Wars movies would have looked if Storm Troopers just randomly appeared all over the place?

"Looks like you managed to cut off our only escape route."

"Maybe you'd like it back in your cell Princess."

5 storm troopers spawn in behind them. OH yeah that would look so cool.

Last edited by Buggsy; 2012-07-07 at 05:50 PM.
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Old 2012-07-07, 05:58 PM   [Ignore Me] #11
SixShooter
Captain
 
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Re: Why I quit PS1


Originally Posted by Buggsy View Post
You know how stupid Star Wars movies would have looked if Storm Troopers just randomly appeared all over the place?

"Looks like you managed to cut off our only escape route."

"Maybe you'd like it back in your cell Princess."

5 storm troopers spawn in behind them. OH yeah that would look so cool.
Wow man, you're starting a lot of angry threads today that are all pretty much about the same thing Have you even seen how squad spawning works? It's not like BF3 where they just appear, you can see the drop pods from a mile away and it takes a decent amount of time to hit the ground. Also, the cooldown timer before you can do it again is pretty long so if you die right after squad spawning you'll have to find a hard spawn point.

I know you like to use the term "dumbing it down" alot but maybe you should play the game before you freak out about it. Just a suggestion man
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Old 2012-08-01, 08:05 PM   [Ignore Me] #12
TheDAWinz
Sergeant Major
 
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Re: Why I quit PS1


Originally Posted by Buggsy View Post
You know how stupid Star Wars movies would have looked if Storm Troopers just randomly appeared all over the place?

"Looks like you managed to cut off our only escape route."

"Maybe you'd like it back in your cell Princess."

5 storm troopers spawn in behind them. OH yeah that would look so cool.
You do realize the stormies were under direct orders to let them go right? They could of done just that. Learn 2 cannon.
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Old 2012-07-07, 11:16 PM   [Ignore Me] #13
StumpyTheOzzie
Second Lieutenant
 
Re: Why I quit PS1


Originally Posted by Stew View Post
LOLLLLLLLLLLLL

Nothing as beeen (( dumb down )) in planetside 2 they have remoove some few vehicules to replace it by others who as the same roles it reduce the developpement cost and serve the same purpose ...

Also planetside 2 will be more action and front lines assault oriented Instead of having a (( hang around )) and Chill around gameplay some times

Planetside 2 isnt a pic nic like it was sometimes in Ps1

their will be more action more contestation over territory and Much more thing to do

Also down the road they will ad features vehicules etc.. depending on How much suport they have from the vast PC community !

All your post isnt about tactics since youll have a way more tactics and thing available to you in planetside 2

You talk about squad respawn ? This isnt tactical ? If i say i use Squad leader (( infiltrator )) who sneak up into a based and make their 9 squad member droping with pod on him this isnt a viable tactics ?

Sorry but all this dont make sens


Oh god... I'm sorry, I shouldn't laugh. English is my first language and I can't speak any others and blah blah blah

That just really hit my funnybone. I'm not trying to be a dick or insult anyone.

Anyway, to the OP, I pretty much agree with everything you said. That and the fact that there are that many engy/medics out there that unless you kill immediately, you may as well not bother. There's another thread about the OS being bad. Seems like the people who have OS capabilities like the idea of them and everyone who is only on the receiving end of them hates them. Big surprise.
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Old 2012-07-07, 11:38 PM   [Ignore Me] #14
Dubious
Sergeant
 
Re: Why I quit PS1


OS should have a much longer cooldown
current 3 hours is a joke, since there is like 190 CR5s online.. (more or less)

EMP should also have a longer cooldown, atleast an hour

but i guess its kinda to late for that now, just hope there wont be anything similar in PS2, even tho ive read there will be an OS..
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Old 2012-07-08, 12:22 AM   [Ignore Me] #15
Graywolves
General
 
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Re: Why I quit PS1


I disagree. OS makes things more complicated.

You want your AMS to not be located ( or at least have an extra) in case it is found and OS'd. When loading a galaxy or forming up in general you want to be quick and not sit in an area too long or else you get OS'd. It's something you have to think about and expect.


There is a problem in how abundant Orbital Strikes seem to be.
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