PSForever.net and PS1 Packet Capture - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: ....Whoa.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2015-10-06, 08:44 PM   [Ignore Me] #1
darkBerry
Banned
 
Re: PSForever.net and PS1 Packet Capture


What is the tracer color from the "mcg" ?

If is red comes from the Chaingun
If is yellow comes from the No-Reload Punisher

Adding this at my last response, 4 diferent weapons were shooting at him

Chaingun
Sweeper called as mcg
Lasher
And the Thrumper
So those weapons, specially the thrumper cause the damage before and the Lasher wich was BEHIND him causing damage before too.

I tought this add was saved, I re-write it again

Last edited by darkBerry; 2015-10-06 at 09:46 PM.
darkBerry is offline  
Reply With Quote
Old 2015-10-07, 12:26 AM   [Ignore Me] #2
Effective
First Lieutenant
 
Effective's Avatar
 
Misc Info
Re: PSForever.net and PS1 Packet Capture


Do you have a mental condition or is english your 3rd language?
__________________


My Stream - http://www.twitch.tv/effectivex
Effective is offline  
Reply With Quote
Old 2015-10-07, 02:01 PM   [Ignore Me] #3
darkBerry
Banned
 
Re: PSForever.net and PS1 Packet Capture


English is my less important leguaje, Im german, I dont have the need to upgrade it just for explain something obvius
darkBerry is offline  
Reply With Quote
Old 2015-10-07, 03:48 PM   [Ignore Me] #4
Effective
First Lieutenant
 
Effective's Avatar
 
Misc Info
Re: PSForever.net and PS1 Packet Capture


Look, I'm sure you're well meaning. But you're wrong. I don't really want to spend time explaining how a 11+ year old game with minimal patches for the last half of that, has bugs. Especially when that person seems to keep wandering into unknown territory and bringing up things irrelevant to the discussion.
__________________


My Stream - http://www.twitch.tv/effectivex
Effective is offline  
Reply With Quote
Old 2015-10-07, 04:17 PM   [Ignore Me] #5
darkBerry
Banned
 
Re: PSForever.net and PS1 Packet Capture


Aweame, this disscussion is closed
The conclussion is that Totheend was hacking and that sadistic hacker is giving to all PlanetSide a lesson, who knows, it seems KingFeraligatr shared important info to those hackers.
darkBerry is offline  
Reply With Quote
Old 2015-10-07, 05:06 PM   [Ignore Me] #6
Effective
First Lieutenant
 
Effective's Avatar
 
Misc Info
Re: PSForever.net and PS1 Packet Capture


If you say so.
__________________


My Stream - http://www.twitch.tv/effectivex
Effective is offline  
Reply With Quote
Old 2015-10-07, 10:37 PM   [Ignore Me] #7
Chord
Private
 
Re: PSForever.net and PS1 Packet Capture


Seriously guys, I need your help if we are going to capture all of this functionality.
Can we organize a time to meetup and capture while doing group things, such as driving or base capping?
I could technically make M-F past 7PM EST or some weekends.

Probably time to get some psforever forums up

Also, there are somethings I'll never be able to capture as a BR17, CR1. Would a BR25-40 and CR5 be willing to donate an account or their time for capturing? We gotta capture all of the cool CR5 shit.

Last edited by Chord; 2015-10-07 at 10:40 PM.
Chord is offline  
Reply With Quote
Old 2015-10-08, 12:19 PM   [Ignore Me] #8
Logit
Second Lieutenant
 
Logit's Avatar
 
Re: PSForever.net and PS1 Packet Capture


Originally Posted by Chord View Post
Seriously guys, I need your help if we are going to capture all of this functionality.
Can we organize a time to meetup and capture while doing group things, such as driving or base capping?
I could technically make M-F past 7PM EST or some weekends.

Probably time to get some psforever forums up

Also, there are somethings I'll never be able to capture as a BR17, CR1. Would a BR25-40 and CR5 be willing to donate an account or their time for capturing? We gotta capture all of the cool CR5 shit.
I started last night with Virtual training. I fired all of the guns, flew around in a reaver for a bit. Loaded a few conts.

My sched is fairly sporadic, but if we throw out some times I can try and make some of them. I am EST.

Do you think it makes a difference that I'm doing it in the VR?

I'm CR5, BR 31 so I can help you with the CR5 stuff as well as they stuff we will need a couple of people for.

I'm EST, and my sched is sporadic but some weeks I have tons of free time so it just depends on when we can get together.

Last edited by Logit; 2015-10-08 at 12:20 PM.
Logit is offline  
Reply With Quote
Old 2015-10-08, 03:29 PM   [Ignore Me] #9
KingFeraligatr
Private
 
Re: PSForever.net and PS1 Packet Capture


Ignoring all the false accusations against me, I'm also open to testing things. I don't play everyday and I'm far from BR 40, CR 5; but I think my massive amount of alts and my main of BR 27, CR 3 will be able to get a lot of things tested. I just need t figure out how to send the data to you. Also, there's the problem we can't easily test the Cave weapons and vehicles and BFRs easily due to Core Combat not working (thr most reasonable theory I heard is that we are on perma-trial accounts, so that's why it doesn't work.). This also prevents the testing of other Cave related things.
KingFeraligatr is offline  
Reply With Quote
Old 2015-10-08, 04:11 PM   [Ignore Me] #10
Chord
Private
 
Re: PSForever.net and PS1 Packet Capture


Originally Posted by KingFeraligatr View Post
Ignoring all the false accusations against me, I'm also open to testing things. I don't play everyday and I'm far from BR 40, CR 5; but I think my massive amount of alts and my main of BR 27, CR 3 will be able to get a lot of things tested. I just need t figure out how to send the data to you. Also, there's the problem we can't easily test the Cave weapons and vehicles and BFRs easily due to Core Combat not working (thr most reasonable theory I heard is that we are on perma-trial accounts, so that's why it doesn't work.). This also prevents the testing of other Cave related things.
You don't have to be top ranked. I was just wanted to get some of the cooler CR5 features, but that only has to be done once.

I wouldn't worry about capturing all of the weapons as Logit seems to be working on that. Maybe do some more exotic things in the list above.
Don't worry about sending the data to me just yet. I'll make an online submission when I get the chance.
Chord is offline  
Reply With Quote
Old 2015-10-08, 04:06 PM   [Ignore Me] #11
Chord
Private
 
Re: PSForever.net and PS1 Packet Capture


Originally Posted by Logit View Post
I started last night with Virtual training. I fired all of the guns, flew around in a reaver for a bit. Loaded a few conts.

My sched is fairly sporadic, but if we throw out some times I can try and make some of them. I am EST.

Do you think it makes a difference that I'm doing it in the VR?

I'm CR5, BR 31 so I can help you with the CR5 stuff as well as they stuff we will need a couple of people for.

I'm EST, and my sched is sporadic but some weeks I have tons of free time so it just depends on when we can get together.
Thanks for putting in the time towards the project! Please make sure you are writing a good description / title when saving capture files. Otherwise, figuring out what was captured will take more time. Also if I'm trying to capture specific features I usually make a dedicated capture for that. It's not required and it's definitely more work, but it could help later on. Hold on to those capture files. I'll eventually make a way to submit them to psforever.net.

Hows the capture tool working for you so far? Any crashes / unhanded exceptions? There was one I was getting really regularly, but I haven't released the fix (1.0.0.1) yet

As for meeting up, this week isn't the best, but I could possibly do Sunday. Let me know some times you're available in PM.
Chord is offline  
Reply With Quote
Old 2015-10-08, 04:39 PM   [Ignore Me] #12
Logit
Second Lieutenant
 
Logit's Avatar
 
Re: PSForever.net and PS1 Packet Capture


Originally Posted by Chord View Post
Thanks for putting in the time towards the project! Please make sure you are writing a good description / title when saving capture files. Otherwise, figuring out what was captured will take more time. Also if I'm trying to capture specific features I usually make a dedicated capture for that. It's not required and it's definitely more work, but it could help later on. Hold on to those capture files. I'll eventually make a way to submit them to psforever.net.

Hows the capture tool working for you so far? Any crashes / unhanded exceptions? There was one I was getting really regularly, but I haven't released the fix (1.0.0.1) yet

As for meeting up, this week isn't the best, but I could possibly do Sunday. Let me know some times you're available in PM.
I only put in a small session, an hour or so, but the program ran fine.

Now that i know what to focus on I will do those. Questions

Is there any reason to roam continents in a plane?
Is there any reason to roam conts at all?
Are the best things to grab actual interactions in the game?
Should I kill myself? In various ways? Maybe sometimes hilariously?
I'd imagine anytime I do or receive dmg in anyway it's good for the project.
Combat Engineering. Is it worthwhile to simply lay it out? Or does it need to attack or kill something to be useful?

EDIT:

Is there any reason to do something more than twice?

Last edited by Logit; 2015-10-08 at 04:42 PM.
Logit is offline  
Reply With Quote
Old 2015-10-08, 05:46 PM   [Ignore Me] #13
Chord
Private
 
Re: PSForever.net and PS1 Packet Capture


Originally Posted by Logit View Post
I only put in a small session, an hour or so, but the program ran fine.

Now that i know what to focus on I will do those. Questions

Is there any reason to roam continents in a plane?
Is there any reason to roam conts at all?
Are the best things to grab actual interactions in the game?
Should I kill myself? In various ways? Maybe sometimes hilariously?
I'd imagine anytime I do or receive dmg in anyway it's good for the project.
Combat Engineering. Is it worthwhile to simply lay it out? Or does it need to attack or kill something to be useful?

EDIT:

Is there any reason to do something more than twice?
Roaming around isn't a bad idea, but I wouldn't explicitly do it. Just let it happen naturally. Killing yourself isn't something that I would say is interesting more than once. Receiving damage is good and unless we can find damage / stats tables for all of the weapons we're going to have to do this manually. I do believe they are stored on the client somewhere considering ROF and no-reload hacks are possible. PSForever would have these tables on the server side as well to check the client.

For Combat engineering, laying it out and having it activate is important. Anything you believe the server must be doing (i.e if multiple people can see it happening) is stuff we need to capture. For example, the spitfires and wall turrets essentially have an "aimbot" running them on the server. Recording the movements of the turrets would could help us to reverse engineer this.

One interesting thing we could do on sunday is to get a liberator and have the driver bail, activating the auto-land sequence. I believe that's a server side routine.

I wouldn't go out of your way to do things twice.
Chord is offline  
Reply With Quote
Old 2015-10-12, 08:13 PM   [Ignore Me] #14
The Hehateme
Private
 
Re: PSForever.net and PS1 Packet Capture


loldrama (c) Oceili

Oh how I've missed this place. Hope everyone is well, and the project works out. Would love to use my sweepor again.
The Hehateme is offline  
Reply With Quote
Old 2015-10-17, 12:15 AM   [Ignore Me] #15
Chord
Private
 
Re: PSForever.net and PS1 Packet Capture


http://psforever.net is now up and running a forum!
Lets move all of the specific conversations over there.
Chord is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:28 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.