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2012-07-17, 02:00 PM | [Ignore Me] #361 | ||
Corporal
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Ok, so this thread is super long so im not sure about the points that everyone has made but i do think the tank cooldowns should be long and the cool downs for things like skyguards, buggies etc. (if they are in the game) shoulkd be shorter to force people to not be able to pick the Very strongest vehicle consistently.
This will allow for more variety in gameplay as well as more strategic use of vehicles rather than allowing people to be able to just pick the strongest vehicle in the game every time. |
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2012-07-17, 03:09 PM | [Ignore Me] #362 | ||
First Sergeant
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Hi, I am back!
Here, in this video of current beta it seems like the resource ticks every ~5 minutes so with average resources ticks of ~20 like we have seen in most screens it would take ~30 minutes to get a tank. Interestingly this value gives almost exactly the minutes until purchase as the values I gave earlier in this thread. Last edited by Klockan; 2012-07-17 at 03:14 PM. |
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2012-07-17, 03:16 PM | [Ignore Me] #364 | |||
First Sergeant
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Not as much as when you are online though. Ah well, this is your problem, not my problem. |
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2012-07-17, 04:57 PM | [Ignore Me] #368 | ||
Sergeant
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he doesn't have one >.< think he is high as a kite and this whole thread on either side is a pointless. they just started the closed beta tech test anyone who thinks anything they have seen is 100% set they are scary crazy XD and i think we should give them twix so when they go bonker's with a jackhammer we might yet live =3
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2012-07-17, 05:01 PM | [Ignore Me] #369 | |||
First Sergeant
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I have already posted it all over this thread. Everything points towards vehicles not being spawnable at will. You guys got no evidence supporting your claim that you can spawn vehicles everywhere, I got plenty of evidence supporting my claims that your resource income can't sustain constant vehicle use for long. Of course there are no hard facts but given the overwhelming bias the evidence got towards my hypothesis I don't understand why you guys don't even believe that it could be true. Its as if you have already decided that this game will have a lot of vehicles and nothing anyone else says can alter your perception about that. I got all the numbers and logic on my side, you just got a couple of vague statements and hopes.
Last edited by Klockan; 2012-07-17 at 05:04 PM. |
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2012-07-17, 05:06 PM | [Ignore Me] #370 | ||||
Corporal
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The point should not be to make 1 vehicle more powerful then the other! They should be all balanced and useful in different situations. If I put all my cert points into tanks, why should I be forced to play something else that's just ridiculous. The game's slogan was at some point 'Free to Play, Your Way' well my way might be to play tanks, so your saying that I can only play tanks 20% of the time? Well that's kinda stupid IMO. Strategic use of vehicles will come from organized groups of players who can understand the different strengths of each vehicle. People will pull AA lightnings (aka skyguards) regardless of cool-down times so they can fight off air. Sunderers will have a purpose for repairs and troop transport. From the looks of things AV lighting wolf-packs can make quick work of stray MBTs and will make great forward scouts/Sunderer hunters
All this means is for the first couple hours of playing, you may be limited, but after that you'll earn resources when you're offline and have enough banked to pull tanks without delay (assuming your faction isn't being starved of that particular resource and assuming you don't get blow up the second you leave the vehicle pad). This makes sense as players should have to commit to tanks if they want to always be able to pull tanks. Also there are many other things to buy with resources as well (side-grade weapons, grenades etc.) and if you stick to tanks you won't be using your resources for those items anyway. |
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2012-07-17, 05:08 PM | [Ignore Me] #371 | |||
Second Lieutenant
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I don't see how you think you can be the only one who is right, and EVERYONE else can be wrong, it's amazing. |
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2012-07-17, 05:09 PM | [Ignore Me] #372 | ||
This has been discussed enough already. We don't need back and forth for another 25 pages.
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