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Old 2011-08-08, 05:49 PM   [Ignore Me] #1
NewSith
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Re: Making this work


Originally Posted by SavageB View Post
Why is that?

Kids can go out and spend 20 bucks on a friday night going to see a movie at the theatres but cant chuck out 15 bucks a month for game that will give you a MONTHS worth of entertainment??? Worked for every other MMO....Just cause they are not RPG players doesnt mean they will know the diff/value of a good game.
Personally I always considered PS sub one of the minor factors that caused its downfall.
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Old 2011-08-08, 06:03 PM   [Ignore Me] #2
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Re: Making this work


Originally Posted by NewSith View Post
Personally I always considered PS sub one of the minor factors that caused its downfall.
It had nothing to do with it's downfall at all. First off, planetside unforuntately was released ahead of it's time, secondly some game mechanics were implemented in correctly AKA BFR. The community wanted something like a "heavy" tank, SOE just went about it in the wrong way. Also, cheating became a huge problem after a while, but in all honesty I think it's real problem even before the game came out was the lack of marketing for the game. I did not even know about it until a associate of mine said hes trying out this 7 day trial to this newish game called Planetside. I was a hardcore FPS player for years and never onec heard about that game until he mentioned it to me, which I found very strange.

EDIT: I forgot to mention, SOE also continued to put out more expansions or , new stuff when the previous stuff implemented in the game was clearly broken and unbalanced, this was a huge problem for a lot of people, in this game or any.

Last edited by SavageB; 2011-08-08 at 06:12 PM.
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Old 2011-08-08, 06:14 PM   [Ignore Me] #3
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Re: Making this work


Originally Posted by SavageB View Post
It had nothing to do with it's downfall at all. First off, planetside unforuntately was released ahead of it's time, secondly some game mechanics were implemented in correctly AKA BFR. The community wanted something like a "heavy" tank, SOE just went about it in the wrong way. Also, cheating became a huge problem after a while, but in all honesty I think it's real problem even before the game came out was the lack of marketing for the game. I did not even know about it until a associate of mine said hes trying out this 7 day trial to this newish game called Planetside. I was a hardcore FPS player for years and never onec heard about that game until he mentioned it to me, which I found very strange.
I've knew about this game from PCG, but I couldn't afford it until the price was adapted to Russian market. That only happened in 2006.

Also, you know, I didn't return to ps until I got 45 days thingy. I mean I wasn't willing to pay to return to a game I bought and wasted around 190$ to keep playing it. And that is all considering that PS key costs 5 bucks in Russia. Now if you multiply it by 3 you get 570 bucks for a mere European.

Originally Posted by Huma View Post
No fast xp,
Fast XP does not ruin the game unless leveling takes half a year, wanker mode on...

Last edited by NewSith; 2011-08-08 at 06:16 PM.
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Old 2011-08-08, 06:25 PM   [Ignore Me] #4
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Re: Making this work


Originally Posted by NewSith View Post
I've knew about this game from PCG, but I couldn't afford it until the price was adapted to Russian market. That only happened in 2006.

Also, you know, I didn't return to ps until I got 45 days thingy. I mean I wasn't willing to pay to return to a game I bought and wasted around 190$ to keep playing it. And that is all considering that PS key costs 5 bucks in Russia. Now if you multiply it by 3 you get 570 bucks for a mere European.
I also returned on that 45 day pass on both my accounts, first time Ive played PS since 06....I missed the game for years, but leveling up in PS gets you know where in life but now that Im BR40 in real life aka Instrumentation Engineer working with an international well know eng. firm designing oil and gas plants, I may return to the game I missed so much and look forward to its growth as the sequel approaches.

Maybe it's harder for some of you to afford 15 a month( not saying you Newsith), but as I stated previous, if you want a AAA game then the money has to be there from the fanbase as the game goes on. Smed stated that they will layout a three year plan for us to review and to encourage and give feedback on what we think will be right or wrong, where will that money come from??? Certainly not from a F2P game thats for sure, certainly not from a 4.99/ month sub fee either. This is a business, this is also something that hasnt really been done to this scale ever in the FPS world, so much opportunity and Im glad and happy that it is Planetside 2 breaking out and Im more than happy to chip in my 15/ month and watch this in excitment for the future.


On another note, there will not be any XP advantages because of money, they want this game to be fair to everyone, if you want more xp, then play the game more then He/She next to you, to me that is fair and right.


EDIT:Something else I forgot to mention, Blizzard is currently making there FPS MMO called TITAN, do any of you think that the sub will be anything less than 15 a month?? I highly doubt it.

Last edited by SavageB; 2011-08-08 at 06:30 PM.
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Old 2011-08-08, 07:21 PM   [Ignore Me] #5
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Re: Making this work


Originally Posted by SavageB View Post
Maybe it's harder for some of you to afford 15 a month( not saying you Newsith), but as I stated previous, if you want a AAA game then the money has to be there from the fanbase as the game goes on. Smed stated that they will layout a three year plan for us to review and to encourage and give feedback on what we think will be right or wrong, where will that money come from??? Certainly not from a F2P game thats for sure, certainly not from a 4.99/ month sub fee either. This is a business, this is also something that hasnt really been done to this scale ever in the FPS world, so much opportunity and Im glad and happy that it is Planetside 2 breaking out and Im more than happy to chip in my 15/ month and watch this in excitment for the future.

Sure paying a fifteen dollar a month sub isn't an issue to me nor you as us being more of the dedicated players, but we don't represent the majority or what the average player would be willing to pay.


It would be pretty thick-headed for SOE to charge a triple A premium for a non-rpg game, in today's market, with all the big named games from big named companies competing for players standard monthly subs. And you know most players aren't willing to dish out two AAA premium subs. They might have been able to get away with it back in 03, which didn't even have half the number of subscriber based games then that we do now, and even then, PS wasn't nearly as successful as it could have been as some would argue, partly because of that.


At my suggested $4.99/month subscription fee, I guarantee you that the number of subs would be close to double what those would be with a standard premium so your issue about it not being enough to pay the bills is mute. And with an aesthetic driven micro-trans store, ideally that would surpass what they would bring in from a full premium sub model from 'niche' players like us alone.


I really hope, but am really doubtful that SOE is thinking along the same lines as you. Thats the reason I started this thread though, in the case that they might even be pondering the idea and showing from the players responses just how naive that would be, possibly jeopardizing the success of this game.
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