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Old 2014-04-03, 12:30 AM   [Ignore Me] #1
GodlessHeretic
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Re: PS Code of Honor Pact


Originally Posted by Mightymouser View Post
Godless, I'm done with you. At the point that you have to resort to utter vulgarity to try and make a point, you've run out of useful things to say... Now you're just arguing to argue.
Vulgarity? That's the breaking point for you? Geez...if i'd have known that, i would've tried to end this 3 pages ago...

No. You're done because the tactics you use to "argue" are failing. What's worse is that you're attempting to play the "victim" now to garner sympathy. I didn't start this. You did. Own up to it.

Originally Posted by Mightymouser View Post
However, there is a far cry between ending a farm where your side is getting slaughtered and moving base to base running more MAXes to the generator than the enemy has players on the continent, over and over because you’re “playing to win” and justifying it with the "This is war, there are no rules in war" crap we saw over and over in years past (and which Godless has reiterated in this thread).
The circumstances you're using as an example here are kind of isolated, and are usually reserved for truly pain-in-the ass fights that HAVE to be ended. Additionally, i've only seen a few outfits with the quanitity of people required to pull this off.

I can't believe i'm saying this again, but for the last time...there are multiple ways to "win" Planetside. For some, it's taking bases. For others, it's stats. For others, it's those little moments. For others still, it's the discipline required to uphold a standard. For more, it's something else. There are too many people. Too many variables. All of them are required though. In the end, you do what works for you and yours. More importantly, you bring it up with you and yours.

Just do two things for me though:

First, expect that your way of doing things will not always work and is not always warranted. I don't care how successful you think it is, you are not the status-quo.

Second, do not begrudge others for what they do. They have their place, just like you do. Learning to work together despite differences in method is what truly makes a great player in Planetside.

Last edited by GodlessHeretic; 2014-04-03 at 12:32 AM.
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Old 2014-04-04, 11:27 AM   [Ignore Me] #2
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Re: PS Code of Honor Pact


Originally Posted by GodlessHeretic View Post
The circumstances you're using as an example here are kind of isolated, and are usually reserved for truly pain-in-the ass fights that HAVE to be ended. Additionally, i've only seen a few outfits with the quanitity of people required to pull this off.
Actually once the population drops to the point you have 1 or almost 1 pop-locked continent the situations Mouse is talking about are incredibly common.

15 people trying to have a fight at a base and getting overrun by 20 maxes is not unheard of. That or seeing hot spots and responding as a small group to find gens in the 3 or 5 bases near them blown.

The problem is, we know the pop is going to be low to start with, and if 'winning' is happening at any cost, or in ways that are kinda pointless, ie avoiding the actual S in the FPS of the game, it gets pointless. When the game feels pointless people quit. When you have a low population and people quit you don't have a game.

That is all anyone is asking. Please try and think of PLAYING the game. If you are just out to make circles change color on a map then play MSpaint.
It is a lot to ask, but it is little things.
Killing a router exploit and reporting the exploiter even if it is on your own empire.
TK and report barcode hackers and the like
Name and Shame in Global chat people doing douche things like draining an entire continent.

All things that if we had enough population for 3 continent locks or at least a primary, secondary and tertiary fight for each empire they would be isolated, but with the pops we are expecting we either play fun or kill the game.
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Old 2014-04-04, 04:27 PM   [Ignore Me] #3
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Re: PS Code of Honor Pact


Originally Posted by BeatCrazed View Post
I think Bedzike means that we can make 100 accounts to TK people who are acting like shits (godless), and to enforce the global KOS order for trolls and such.
I was going to leave this alone, but you guys seem to be getting the wrong idea here. I'm not really for or against any style of play. I was merely arguing one side of it. The difference between myself and another is that i don't expect anyone to fight "fair". So, i prepare for it.

On the note of your Gen-blower "justice": The troll in me is seriously tempted to do it, just so you can ponder the meaning of the word harassment while your suspended for a week. Nothing boils my blood more than cry-babies.

Originally Posted by Wahooo View Post
Actually once the population drops to the point you have 1 or almost 1 pop-locked continent the situations Mouse is talking about are incredibly common.

15 people trying to have a fight at a base and getting overrun by 20 maxes is not unheard of. That or seeing hot spots and responding as a small group to find gens in the 3 or 5 bases near them blown.
Good point. It sounds like if this MAX crash is occuring in a situation like this, then they're probably more interested in a larger conflict elsewhere. I don't know all the variables though, so it's just speculation on my part at best.

Originally Posted by Wahooo View Post
The problem is, we know the pop is going to be low to start with, and if 'winning' is happening at any cost, or in ways that are kinda pointless, ie avoiding the actual S in the FPS of the game, it gets pointless. When the game feels pointless people quit. When you have a low population and people quit you don't have a game.
I agree with you. I mentioned it previously, but i was arguing an opposing side of an issue, that's it. I understand how escalation works. However, if there's a higher objective at stake (which would only occur in larger population scenarios anyway), expect me to do what it takes to meet that objective.

Originally Posted by Wahooo View Post
That is all anyone is asking. Please try and think of PLAYING the game. If you are just out to make circles change color on a map then play MSpaint.
It is a lot to ask, but it is little things.
How a game is played is a matter of perspective. Sniping might be considered lame to some, but that wouldn't stop you...would it? I'm not saying a 'play to win' mentality it's right exactly, but i am saying that it's your/your teams job to stop these things from happening that detract from your fun instead of complaining about it later.

Originally Posted by Wahooo View Post
Killing a router exploit and reporting the exploiter even if it is on your own empire.
I would and usually do.

Originally Posted by Wahooo View Post
TK and report barcode hackers and the like
TK? No. Report? You bet.

Originally Posted by Wahooo View Post
Name and Shame in Global chat people doing douche things like draining an entire continent.
This is fine, but going out of your way to kill them won't fix anything. There's always another fight to focus on. If there isn't, than one asshat ruining one fight should be the least of your concern.

Originally Posted by Wahooo View Post
All things that if we had enough population for 3 continent locks or at least a primary, secondary and tertiary fight for each empire they would be isolated, but with the pops we are expecting we either play fun or kill the game.
It's all speculation until it's FTP.
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Old 2014-04-04, 10:09 PM   [Ignore Me] #4
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Re: PS Code of Honor Pact


I would think a fully free to play game would get us more than a single poplock depending on how loud we are and how many friends we have.

Look at CS 1.6 that game is 14 years old and still has a massive player base and new people are still trying it out.

500+ shouldn't be too hard to obtain in the first month or so.
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Old 2014-04-04, 11:40 PM   [Ignore Me] #5
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Re: PS Code of Honor Pact


Originally Posted by Minigun View Post
I would think a fully free to play game would get us more than a single poplock depending on how loud we are and how many friends we have.

Look at CS 1.6 that game is 14 years old and still has a massive player base and new people are still trying it out.

500+ shouldn't be too hard to obtain in the first month or so.
It's all a matter of getting the word out there. As of right now there haven't been any mass emails sent out or any official word other than a post on a nearly unknown SOE site.

Although even last year, despite the abruptness of the announcement that the game had gone F2P, there was a semi-decent pop in the game. We've had a little more breathing room and time to spread the word, so there could possibly be more pop back this time. I still hope that an official email is sent out to all past subscribers. Only so many people read these forums and not everyone who played PS1 keeps in touch with everyone else, so word of mouth is only so useful.
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Old 2014-04-15, 08:27 PM   [Ignore Me] #6
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Re: PS Code of Honor Pact


People could try appealing to popular PS2 YouTubers to state that it is going free to play and to try it out. . A list of most of them right here. Its worth a shot when the combine 4k plus to each of their videos.
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