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2012-06-09, 06:26 AM | [Ignore Me] #1 | |||
Major
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We must make exemple of hacckers banned on everyway most people ip , using proxy for video games sucks also hardware banned mac adress etc... yeah this will maybe not stop the most advanced hackers but it will stop most Noobs who pay for hacking programs to be tented to use them and pay for those thats the important thing Having one or few hackers in battlefield was a joke and not so bad but having them everytimes seen them mutiply by 10 by 100 their you start to have a real problem hackers and aimbot users must be stop and banned because they ruined the game ! play fair and everything will be ok thats my point ! |
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2012-06-09, 06:37 AM | [Ignore Me] #2 | ||
Contributor General
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The other thing is boosting. Example 2 TR + 2 NC in a quiet corner repeating killing and reviving.
Matt Higby said they're aware of it and the game mods will be on the look out for it. I am not sure this will be enough, it wasn't a problem in PS1 because the amount of xp you gained from a recently revived person wasn't enough to make the pratcie worthwhile. |
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2012-06-09, 08:27 AM | [Ignore Me] #3 | ||
Master Sergeant
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hacking games has become so big these days, i would personally love to find each and everyone and deliver a sledgehammer to their faces.
luckily the game isn't severed off into instances or anything so at least it wont be hard to find the hackers. as long as they have plenty of dedicated admins, I don't see this being too big a problem.
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2012-06-09, 11:24 AM | [Ignore Me] #5 | ||
Honestly, the reason PS2 will have so many hackers will be twofold;
1) It's free to play and another account can be made easily (unless SoE requires a credit card attached to the account or something similar which will drive some away). It'll also attract casual players that don't care if they get banned for cheating or griefing. 2) The easy availability of stats. I'm not a fan of the stats, because it's going to encourage kill whoring. Think about it. A new player will join the game, and not do so hot. His score will be crap, and he'll get upset about it. These are the kind of people who are the most willing to do a little bit of Googling for hacking tools. He'll start using hacker tools and his score will come up. Maybe he'll even start to do very well; and stats-whoring will become an addiction. He will be afraid to stop hacking because his scores would dip and he would be reminded how well he's doing is due to his cheating. |
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2012-06-09, 03:37 PM | [Ignore Me] #7 | ||
Colonel
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APB is still very much alive despite of cheaters. Yes, they are a problem with F2P like APB or Planetside, no doubt. That said, majority of hackusations going around in APB have no base whatsoever. That doesn't mean that there wouldn't be real cheaters around, but still.
Problem with GMs are that they are expensive and inefficient. They will only catch the blatant cases that arn't even trying to hide it, something that, in a perfect world, the anti cheat should be able to catch. Anyone who actually tones down the cheats and uses the less blatant means won't get caught by a GM. That said, statistics + observation can get you somewhere, but you are always on the brink there whether you are about to ban just a really amazing player using VoIP efficiently (a poor mans wallhack in games like APB).
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2012-06-09, 11:16 AM | [Ignore Me] #10 | ||
Corporal
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While not technically 'hacking', stat-padding will also be a problem, and I wasn't very encouraged by his answer. It's great to have a team on the look-out for this kind of stuff, but it's really going to be the responsibility of the community. We're all going to have to report any suspicious activity we see, and it's their responsibility to ban these people. If they don't (see: Blizzard), or hesitate before banning players, the game's going to get really bad, really fast.
They should also be looking into automated solutions. One player should not get points for killing the same player a second or third time until a timer expires. Granted it'll be frustrating to legitimately kill the same person three times in a short amount of time in a small skirmish and not get any points, but there are other ways to approach this (i.e. a fixed number of kills allowed on one person per hour/day). |
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2012-06-09, 02:36 AM | [Ignore Me] #11 | ||
Second Lieutenant
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As far as I can tell there's no anti cheating software that is "working as intended". Unless they have something new... But, the sad truth about these things is that, the more secure they are, the more intrusive they are. They cause all kinds of other problems, and if you have your own firewall or anti virus software running, they will almost always cause trouble for one another, resulting in a PC crash. Apart from actual people dedicated to stomping out hackers, the only thing I think will work is to have hit detection etc. server side, and not client side. I don't know how well this will work with the massive scale and number of people on one server... could bring latency problems for everyone.
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2012-06-09, 02:44 AM | [Ignore Me] #12 | |||
Lieutenant Colonel
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I am personally aware of how this might be taken care of, but the method I'm thinking of is actually pretty complex and is somewhat easily sidestepped itself in comparison to its use in other areas of gaming. There are two or three very prominent instances where a similar method has been used and revealed to the world, both in gaming and in other industries. Its flawed but generally works, if you don't mind simply carpet bombing mass selections of targets as it were. You'll just have to wait and see, as will everyone.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. Last edited by p0intman; 2012-06-09 at 02:46 AM. |
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2012-06-09, 09:58 AM | [Ignore Me] #14 | ||
Corporal
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I might not have a popular opinion, but I trust SOE. I mean, they own DCUO, and that game was fairly unique.
Even after it went F2P, hackers were VERY rare, and harshly dealt with once they got found out. This (PS2) isn't just a way for another company to make money that SOE jumped on, either, it's practically their baby. If this takes off, this game'll launch them into the limelight with Blizzard and EA (even though I hate EA and they don't make MMOs, only other big name company I know). |
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2012-06-09, 10:18 AM | [Ignore Me] #15 | ||
Corporal
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I'm sure the stats tracking will go a long way to spot cheating. If someone gets 10 headshots with 10 bullets, alarms will go off. I bet they are keeping track of a lot of stats they aren't publishing. If something is really off the mark, there will be an investigation, and ban if needed.
I have faith that the reputable outfits for all factions will do thier best to not allow cheaters to flourish. Many of us, including me, have been waiting for this game for a long time. I'm not going to allow a 30 year old living in mama's basement to destroy this game because he gets a kick out of hacking. |
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