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Old 2004-03-01, 01:25 PM   [Ignore Me] #1
Queensidecastle
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Swift and Prophet are total exploiters. I dont care if he says he is on a laptop or what hack they are using at the moment, they are the only people I ever see warping. I have actually been chasing Prophet before, surging in my cloaking suit and the fucker out ran me. They are weak shitty players that have to cheat to beat anyone. The other day the dumbass tried to attack my skyguard with a mosquito. Somehow he managed to not instantly die and landed on top of the tower I was sitting next to. Well the dude does a VVB. Myself being me was like, "oh no you just didnt", and ran up the stairs and WTFpwnd him with a rocklet. Of course he didnt hang around long enough for my VVB but oh well
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Old 2004-03-01, 07:13 PM   [Ignore Me] #2
Vick
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Originally Posted by Queensidecastle
Swift and Prophet are total exploiters. I dont care if he says he is on a laptop or what hack they are using at the moment, they are the only people I ever see warping. I have actually been chasing Prophet before, surging in my cloaking suit and the fucker out ran me. They are weak shitty players that have to cheat to beat anyone. The other day the dumbass tried to attack my skyguard with a mosquito. Somehow he managed to not instantly die and landed on top of the tower I was sitting next to. Well the dude does a VVB. Myself being me was like, "oh no you just didnt", and ran up the stairs and WTFpwnd him with a rocklet. Of course he didnt hang around long enough for my VVB but oh well
WOW U PWN DEWD
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Old 2004-03-01, 07:24 PM   [Ignore Me] #3
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Apparently, I warp. But not on purpose.


I was on werner, playing with a ping of 2xx, and was circle-strafing a guy with my surpriessor. He was in rexo, and had a gauss. I totally bitchowned him. I got a tell saying I was flying everywhere around the screen, and my wener character isnt even br4 yet, so I cant use surge.


Fscking DSl.
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Old 2004-03-01, 10:52 PM   [Ignore Me] #4
LimpBIT
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i have surge and unfortunatly i have to admit surge overpowering the enemy on occasion.
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Old 2004-03-01, 12:42 PM   [Ignore Me] #5
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when i see sgswift on my continent, i leave. he can have it; my pulsar is no match.
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Old 2004-03-01, 12:47 PM   [Ignore Me] #6
Dharkbayne
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321 is a surge monkey warper.
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Old 2004-03-01, 12:48 PM   [Ignore Me] #7
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Anyone who knowingly or wantonly exploits to increase their kill-count has willfully abandoned their claim to glory.

What sterner punishment could be levied upon a player than to become forever a scrub in the hall of heroes?
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Old 2004-03-01, 01:54 PM   [Ignore Me] #8
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When Microsoft introduces pure server-side gaming, these orifice-spelunkers will be the butt of all hatred.

Cheaters are forcing an all-console environment.

Laugh it up, cheater. You think you're hot sh1t cause you can hack a console? Wait until your meager skills are spread over the dirt like a squashed roach.

Fvcktards.

edit: if you don't cheat, this post has nothing to do with you. If you do, get that flesh-rod out of your mouth and your penis out of that drinking straw.

edit2: if you hack a console to play burned single-player games, this post has nothing to do with you. If you hack it to try to influence multi-player games, retract your penis from afore-mentioned drinking-straw.
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Last edited by Veteran; 2004-03-01 at 02:40 PM.
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Old 2004-03-01, 06:54 PM   [Ignore Me] #9
SilverLord
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I really could care less how they warp, hacks or comp problem.

All that matters is that when I kill him, I am 100% better than him.

321, you are officially not even cool now becuase u exploit becuase you *think* swift does.
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Old 2004-03-02, 02:30 AM   [Ignore Me] #10
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Hitting a warper isn't hard. They aren't blinking all over the screen there is pattern to their movement. Predict it, just like you would predict any other movement in this game...

Sorry guys. Warping isn't considered exploiting. This game has some shitty coding so warping happens (without the person even trying to). You think a CSR has never seen someone repeatedly warp around? Yet these people continue to play. You may not like it, but till I hear someone say it's bannable to warp... I guess you guys will have to continue to whine.
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Old 2004-03-02, 09:22 AM   [Ignore Me] #11
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Originally Posted by flypengy
I guess you guys will have to continue to whine.
We will becuase the devs are more worried about high res textures than FPS optimization.
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Old 2004-03-02, 01:35 PM   [Ignore Me] #12
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Originally Posted by SilverLord
We will becuase the devs are more worried about high res textures than FPS optimization.
Ok, no offense bud, this isn't directed to you in particular. This is a trend I've seen alot lately and frankly it's kind of annoying. The devs work on many things at once, and there are a lot of devs who work on different things. Why do people always assume that because they did something other than *insert favorite bug fix/balance fix/performance fix here* that they aren't working on said fix? It seems that with nearly every fix (or at least less 'important' fixes) there's someone who gripes about them working on and releasing that fix instead of their fix. If your fix is at least moderatly important then you can safely bet they are at least dedicating some resources to it.
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Old 2004-03-02, 01:52 PM   [Ignore Me] #13
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You give them lots of credit. How many months did it take them to even address some of the multitude of infil suit bugs which have existed since pre-release? The reason that people complain is that the public face of PS (Spork and Smoke) are often hesistant to even acknowledge an issue in the game until a fix for said issue is very close to completion. Because of that there is a general feeling that they either don't know or don't care, and in either scenario the end result is a feeling that they're ignoring their fanbase. Basically, their communication skills blow.
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Old 2004-03-02, 02:16 PM   [Ignore Me] #14
Krinsath
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Here's the point Unknown was trying to make:

Let's say there are 5 devs. There's more, but for the sake of this illustration, there's five.

They breakdown as follows:

Smoke - Idea man
2 Guys who do engine work and bug fixes
1 Guy who does textures
1 Guy who does database tweaks

Now, while there's certainly a general level of computer competence across most programmers, once you get a project of this involvement going it becomes a monster where only those who know exactly what's going on are going to work on it. For instance, the database guy is not going to go messing around with the engine because without a complete understanding, it's easy to make an unintentional mistake and cause bigger problems. In a similar vein, the guy who does textures is not going to work on the database.

Let's say Smoke comes up with a new vehicle. The design parameters are given to the engine boys, the artwork to Mr. Texture and the relevant information for tracking it given to the database guy. They each do their own thing, and in this case, are all involved in the same project.

Now, pretend that there's a bug where the database does not store inventory favorites properly if there's a Punisher loaded with AP ammo and a Frag grenade included in it. What on God's green earth is the texture guy going to do with this problem? Exactly Jack/Squat. So he goes and works on another project, let's say making new models for the vehicles that look schnazzier and allow players to identify enemy vehicles faster.

The texture guy finishes in time to get those changes into QA, the database guy is still plugging. Spork says "hey! We have new textures for vehicles!" and you guys all go "BUT MY PUNISHER FAVORITE IS STILL BROKEN!! OMGWTFBBQ!!!!111one!!!!"...IT'S BEING WORKED ON, THERE JUST ISN'T THE STAFF TO MAKE IT WORK AT THE MOMENT. The texture guy finished his project, that doesn't mean the Devs don't care about Punisher problem, it just hasn't made it into QA yet. Would you rather them develop all this stuff with people and then NOT release it because issue X, which may take another month to be fully resolved, is still being worked on? That's idiotic...get the stuff out as quick as is safe to do so.

We don't get status updates every three seconds because some issues are complex. Working in the field, the general statement you give someone who asks for an ETA is "Well, assuming nothing goes wrong...". Since most PS gamers take Spork and Smoke as sort of demi-gods and every word they utter is the immutable truth and *any* delay is obviously a conspiracy to milk the playerbase...yeah, I'd be hesitant about giving any projections about things that aren't already in the pipeline.

That's why you see random things getting "fixed" that don't seem to be that important, because the guy (or girl) who could fix such things had it come up on their list. You have to have these people doing *something* because otherwise there's no point in paying them. If you don't pay them, they leave and then when you DO need a texture guy (such as in the case of a new vehicle), then you're shafted because you have to wait for a few weeks to get applicants and hire someone and then wait for them to produce things.

Moral of the story: STFU about these strange improvements. A guy who knows how to work 3D Studio MAX like a champ isn't going to know squat about the PS engine code so he CAN'T do optimizations, even if he WANTED to. Having him sitting there twiddling his thumbs because the emphasis is elsewhere is bad business, so they give them other projects to do. These other projects sometimes finish before your issue is resolved...Grow up, sit down, shut up, and play the game (that's not directed at anyone in particular, but if you whine about the Devs doing things that aren't Issue X...if the shoe fits...).

Last edited by Krinsath; 2004-03-02 at 02:20 PM.
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Old 2004-03-02, 02:19 PM   [Ignore Me] #15
Veteran
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Once AI gets advanced enough, there will be applications that do nothing but write code.

As much as human coders fear this, it is inevitable.

Skynet is only a matter of time.
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